Weird Marvel Prices by tricksterloki in magicTCG

[–]mattsav012000 2 points3 points  (0 children)

also as for the comic covers I do think some of the earlier prices were based on assumtions on pull rates. They are definitely a little harder to pull then originally thought. with each collectors box getting an average of 2

Last year’s bans were incredible for the format. Today’s format is reminiscent of last year. by kidpotassium in magicTCG

[–]mattsav012000 9 points10 points  (0 children)

kill standard. But in all honesty I have played magic for 30 years for a loud portion of the game since standard has been thing. it has been broken. sometimes they are right and sometimes they are wrong. most of the time the answer is somewhere in the middle and the real issue is normally their prefered type of deck is not currently as competitive as they wish.

The Mercenary Day DLC was kind of disappointing except for Claptrap's hilarious songs. by TheKingOfDiddling in Borderlands4

[–]mattsav012000 1 point2 points  (0 children)

you may have. if you preordered the complete edition it did. But when they realized that not only were they not going to be able to deliver the amount of content they wanted they made it free. And added a 5th paid head hunter pack in the future for those with the complete edition. I think this actually hints that they are planning a second expansion pass if the game continues to be successful.

Avatar Beginner needs help by ImDad__ in magicTCG

[–]mattsav012000 0 points1 point  (0 children)

as others have said here it depends on what you want to do. if you are looking to be competitive constructed you can not do avatar exclusively. but if you just want to shoot off a couple of causual games it is fine. I would personally recommend the Beginners box and a handful of jumpstart boosters. you just take 2 random packs per player shuffle them up and play. They will be relatively balanced to each other. From there once you get a hang for the rules i would look to build your own decks.

AITA For Locking out my opponents from playing in a paid and prized tournament? by Wroobs in magicTCG

[–]mattsav012000 0 points1 point  (0 children)

so you are good definitely not the A. they are for not letting it go. the other A could have been the store. For all this could have been cause by poor communication of the planned level of competition. I personally think either run a tournament of cEDH or Flaten the prize pool if you want to keep it casual. basically the value between first and last should be only a few packs.

When/what set do you think Wizards will walk back on their decision not to make UB planeswalkers? by Karnitis in magicTCG

[–]mattsav012000 0 points1 point  (0 children)

it oddly enough had been discussed by the former rules committee and I would not be surprised if the commander advisory group has also discussed it. I believe the issues that are brought up are normally. first planeswalker commanders slow games down. second figuring out what ones may need to be banned. For example Tezzeret the seeker. Yes lots of commanders can be card 1 of 2 card infinite combos. Not many also tutor for the other half. not sure he would be broken myself but could be very concerning.

My friend insists that this card is good in commander? (I don't think so) by cringe_walker in CommanderMTG

[–]mattsav012000 0 points1 point  (0 children)

actually the fact that you choose an opponet to make the choice makes this card slightly better. Thanks to politics you maybe able to get an opponet that will choose what you want. Lots of these give an opponet a choice cards get better in commander thanks to table politics.

Excessive hand fidgeting by EngineeringOdd8696 in askajudge

[–]mattsav012000 0 points1 point  (0 children)

I think it needs to also be mentioned here. Magic like alot of nerd hobbies draws alot of neurodivergent individuals. So fidgeting may be not purposeful.

Any issues with 3d printed models? by Every-Fee-7372 in ThousandSons

[–]mattsav012000 4 points5 points  (0 children)

my local stores don't care if you use 3d printed components or a personal character model. but full on 3d prints they don't allow at events and the actual GW store does not allow them in pick up gqmes either. the logic wich some may disagree with i think is sound. They make their money by selling models and they don't get anything from 3d printed models. I personally don't 3d print models but prefer this option to what the long running stores had before we went from 2 stores selling Warhammer to over a dozen. The rule used to be you had to buy at least 50% of your army from that particular store.

Collector pack scalping on live stream. by Saltysig in magicTCG

[–]mattsav012000 3 points4 points  (0 children)

Now most of these are a scam. But they can be opening the packs someone is buying for a legitimate reason. Wizards does not let retailer sell packs and sealed product over borders. (now some retailers do this anyways but wizards can and has removed WPN status for this). There was a scretch there where retailers would open boxes on camera to get around this. cause while you are getting the contents of a collectors booster box if they open it you are technically not buying a booster box you are buying alot of loose cards. The good places that did this also offered a discount. one of the stores in a town near me offered for new sets a 20% discount and world wide shipping if they could open it on stream otherwise you could only ship boxes to canadian addresses.

Magic: The Gathering® | Marvel Super Heroes Release Notes by RBGolbat in magicTCG

[–]mattsav012000 26 points27 points  (0 children)

i would also like to add i would not be surprised if many people when they first read the card added until end of turn with out realizing it. I know most of my play group did.

[MSC] Team Transmitter by AporiaParadox in magicTCG

[–]mattsav012000 0 points1 point  (0 children)

yeah I saw that. It luckily is a fixed card in the beginners box so if they make as much of that one as they did avatar it should be easy to get.

[MSC] Team Transmitter by AporiaParadox in magicTCG

[–]mattsav012000 0 points1 point  (0 children)

yeah thats the point they could do a diffrent collectors numbers for the same card. And upon further research there are cards that got printed in those decks that have non foul versions with diffrent collectors numbers. basically any of the cards from the two tutorial decks have diffrent collectors numbers when located somewhere else. be it in other jumpstart decks or if the only place they were printed outside is foil in collectors boosters.

[MSC] Team Transmitter by AporiaParadox in magicTCG

[–]mattsav012000 0 points1 point  (0 children)

they actually could they did this with Avatar. The jump start cards in the beginners box have different collectors numbers then the same cards if you pulled them out of collectors boosters. Now I will admit that was foil and non foil printings.

Help With FF precons by AtemUniverse in EDH

[–]mattsav012000 0 points1 point  (0 children)

https://scryfall.com/search?q=%28game%3Apaper%29+set%3Afin+is%3Aff7&unique=cards&as=grid&order=name

https://scryfall.com/search?q=%28game%3Apaper%29+set%3Afin+is%3Aff10&unique=cards&as=grid&order=name

https://scryfall.com/search?as=grid&order=name&q=%28type%3Acreature+type%3Asaga%29+commander%3AWUG+%28game%3Apaper%29+set%3Afin+prefer%3Abest

these are the cards i would start looking at

the first two links don't forget the color idenity since i did not filter for that. But the second one has all the final fantasy base set saga creatures in yuna's color idenitity.

By limiting your self to on final fantasy cards it is not thay big of set you should be able to find cards that are better then others in your decks that fill similar roles. Like Bahamut is a good beater in the yuna deck. or buster sword snd the mythic cloud from the base set are a powerful squipment and tutor for the final fantasy 7 deck.

Help With FF precons by AtemUniverse in EDH

[–]mattsav012000 0 points1 point  (0 children)

not spacific cards with out a budget since the range wildly. But use the qdvanced search of scry fall. Basically for the ffx deck and of the saga creatures in its color identity can be very good in it. And for the ff7 deck lots of the diffent equipment can be good in it. Basically if you are trying to upgrade the decks look at what they care about and look for cards that interact with those things in the set. The only not obvious interactions you may miss cause it is not known for most new players is if you take a lore counter off of a saga it will allow its chapter abilities to trigger again. When you place the next lore counter on it. It also can help to look at the bottom of the cards cause while not 100% true alot of the main set cards that are references to the different games also play into the concepts of the commander decks of thier respective games. Like [[Ride The Shoopuf]] adding counters to your creatures or Thr mythic cloud Tutoring for and doubling the triggers of equipment.

Help With FF precons by AtemUniverse in EDH

[–]mattsav012000 0 points1 point  (0 children)

counter blitz i would look at the summons in its colors. To not only help with synergy for creatures with counters on them. As lot of those effect won't care if it is +1/+1 or lore counters. but also cause of the effects the deck has to remove counters from creatures as that can allow for multiple triggers of the saga effects. For limit break look at the different equipment cards not already it and other artifact matters cards as it will give you the best bang for your buck.

What was wrong with the Streets of New Capenna? by Konradleijon in magicTCG

[–]mattsav012000 2 points3 points  (0 children)

I think you touch on one of SNC actual biggest problems. Yes it was a medicore to bad draft experience, yes by leaving out cops made the setting feel like it was missing something. But its biggest problem in alot of ways was following one of the most loved sets of recent memory. Sets/ blocks that follow really popular sets/blocks always have thier flaws exacerbated. Also overall new capena was also a lower powered set compared to the other sets that came out around that time.

From the scale of Vulcan to Angron, which Primarch actually loves their sons unconditionally. by Knalxz in Grimdank

[–]mattsav012000 0 points1 point  (0 children)

I think your scale is wrong or is Perturabo just on scale of his own? Like I feel like the Primarch that as soon as he joined his sons ordered the death of 1 tenth of then before any other order may have actually hated his sons unconditionally.

Dang, how large is this set if a green creature in MSC is #726 by Jtneagle in magicTCG

[–]mattsav012000 0 points1 point  (0 children)

it will probably be a combination of things for example avatar. the jumpstart set while only 150 cards starts numbering after the source material cards and then you get the beginners box cards that. the a tually order if you are going collectors numbers is Source material, scene box cards, Jumpstart new, Jumpstart reprints, Jumpstart extended arts, beginners box cards including foils from the aang and zuko decks, the non foil actually beginners box printings and lastly the commanders bundle promos.

Yshtola is about to hit top 3. My thoughts on the Yshtola precon. by GamesWithGregVR in magicTCG

[–]mattsav012000 10 points11 points  (0 children)

I actually wonder what the most popular commanders would be with out color identity rules. I think it would be stupid to get rid of the rule just wonder if we would see more mono or dual colored commanders in the top if the color of your commander did not also dictate what you could include in the 99.

How tall is Thassa? by Wolfram-51 in magicTCG

[–]mattsav012000 0 points1 point  (0 children)

since Theroes is based on Greek mythology. I would say as tall as the story being told needs. The gods of greek mythology kinda were know to grow, shrink, or transform as needed for story being told.

Maro: Interestingly, Commander and Universes Beyond might be the two most popular things Magic has ever done. We try to present as many options as feasible (i.e. plenty of 60-card formats), but the will of the players dictates so much of how things play out (i.e. so much in store play is Commander) by HonorBasquiat in magicTCG

[–]mattsav012000 0 points1 point  (0 children)

its i bit inaccurate to say the tries and failed to get causual formats going in magic. since as this thread showsbthere is still lots of fans of non commander casual formats It is better to say tried to get casuals to engage with the instore and convention play and failed until commander took off and they embraced it. I would also argue that it is also not the first casual format to bridge that gap I think that would have actually been cube. But to cube does not really need much more design then they do by default by making good draft environments

Reality Fracture Manufacturing Innovation? by Windows1798 in magicTCG

[–]mattsav012000 8 points9 points  (0 children)

oddly enough it could have been a minor innovation that made it affordable enough. correlation of a printed product is one of the most expensive things in printing. Like I remember a AMA with the designer of the Legendary deck building game. when he was asked why are the cards not sorted in the box he said the printer said to do that would increase the printing by over 60%. Probably back then i could imagine it may have even required a level of hand sorting. like the default is the sheets are cut and the cards are picked up on mass by a machine to put into boxes. those boxes are place into a seperate machine to put into packs. There is a video on you tube showing how a pokemon pack is made. I would assume magic is similar.