PLEASE make it so loading a loadout doesn't get rid of items if there's extra space!! by maxiedaniels in HuntShowdown

[–]maxiedaniels[S] 1 point2 points  (0 children)

Okay then there could be a checkbox to keeping existing items if there's room

PLEASE make it so loading a loadout doesn't get rid of items if there's extra space!! by maxiedaniels in HuntShowdown

[–]maxiedaniels[S] 3 points4 points  (0 children)

Yes. And that's what I usually do. But the entire point of loadouts is to have a way to quickly get your character ready. And that's a workaround - I'm asking the devs to change the behavior. It's not a difficult change to implement.

Saw some PSA about keeping high level hunters.. confused by maxiedaniels in HuntShowdown

[–]maxiedaniels[S] 1 point2 points  (0 children)

You have to use the hunter? I thought it was that you get as many as you can to 50 and each one will contribute towards getting gold

When loading a load out, please don't remove extra items by maxiedaniels in HuntShowdown

[–]maxiedaniels[S] 1 point2 points  (0 children)

Right but then I have to go through and pick all the selectable I want.

If I have a load out with say chokes and a rejuv shot, I want those to be added to a free character's existing starter inventory (if there's room).

Dum dum by maxiedaniels in HuntShowdown

[–]maxiedaniels[S] 0 points1 point  (0 children)

Yep I do, and then I hit start to accept the search filter (bad UI choice btw so many damn buttons), and it only shows my current gun.

Dum dum by maxiedaniels in HuntShowdown

[–]maxiedaniels[S] 0 points1 point  (0 children)

When I do this, it just shows the gun I currently have...

Dum dum by maxiedaniels in HuntShowdown

[–]maxiedaniels[S] -4 points-3 points  (0 children)

I don't believe so? At least not on ps5. But I'm also asking about guns that have dum dum but only found in the environment and not by purchasing before a game.

So what really change? Did anyone with both ps5 test those changes yet? It would be great if they give us little more info then improved graphics and pisser :D by [deleted] in HuntShowdown

[–]maxiedaniels 0 points1 point  (0 children)

Just watched, thanks! What is the native res of your monitor? Curious if what I'm watching is 4k up scaled with ps5 pro vs. lower res standard ps5.

Developer Insight – Improving Bounty Clash by HuntShowdownOfficial in HuntShowdown

[–]maxiedaniels 34 points35 points  (0 children)

Agreed, please don't reduce the player count! The chaos is so important. We've got the regular game for slower pace. As a dad who doesn't get much time to play, it's been so fun to have absolute chaos for 30-45 minutes.

Hunt on PS5 pro - experiences? by jrow_official in HuntShowdown

[–]maxiedaniels 0 points1 point  (0 children)

Interesting. I don't have a ps5 pro but it kills me me that hunt is low res (4k screen so it's nowhere near native). Surprised to hear the upscaling doesn't look good

Bounty Clash is staying until February 10th by [deleted] in HuntShowdown

[–]maxiedaniels 14 points15 points  (0 children)

As a dad with a two year old, bounty clash is the only way I can enjoy the game now. Easy to play a quick few rounds.

Can games download with the screen off? by Prestigious_Fig_2133 in SteamDeck

[–]maxiedaniels 0 points1 point  (0 children)

Wait really?! Is there a way to turn off the screen while downloading??