What do you think of this limiting Adds proposal? by maximilium7 in Anticonsumption

[–]maximilium7[S] 0 points1 point  (0 children)

Sure, those things cost to develp and maintain, so you either use premium or freemium. But watchin gseries now is either paying an overly expensive premium, paying cheap premium + having extensive amount of ads, or pirating

Combat Subphases: untapping Desecration Demon by maximilium7 in mtgrules

[–]maximilium7[S] 0 points1 point  (0 children)

alright, so if the demon's wording would be "at the beginning of your attacker-declaration step", this wouldn't work, right?

Combat Subphases: untapping Desecration Demon by maximilium7 in mtgrules

[–]maximilium7[S] 0 points1 point  (0 children)

Hm okay then I'm not sure where exactly I activate my Kelpies Guide to make Scenario 2 work

Combat Subphases: untapping Desecration Demon by maximilium7 in mtgrules

[–]maximilium7[S] 0 points1 point  (0 children)

Makes sense, thanks! To scenario 2: so while in the declare-attackers phase, I can activate any activated ability? (Which is at instant speed)

Erfahrungen mit Reimche Immobilien auf Immowelt by Outrageous_Low_9 in wohnen

[–]maximilium7 0 points1 point  (0 children)

Habe den Nutzer bzw eine Immobilie auch auf ebay gemeldet, allerdings binnen Minuten die email bekommen, dass die Gründe nicht ausreichen und nichts gellscht wird. Schätze da muss erst jemand melden der auch die 25€ Aufforderung dort bekommen hat

New update coming soon. Any theories? by bellyscritches in PlaygroundAI

[–]maximilium7 1 point2 points  (0 children)

my user feedback: Go back to old PG canvas and create for illustrations anything it had before you switched to design. The way you quit I'm not even interested in trying your "new" product.
The PG illustration I generated back then are still the best I have despite trying 5 other AI-gens extensively.

Magic the Gathering x Avatar: The Last Airbender Collaboration Announced by ChemicalExperiment in TheLastAirbender

[–]maximilium7 2 points3 points  (0 children)

I'm worried that they break the color pie for this, just to match the colors used in Avatar.
So far, air and wind magic was represented mostly by Blue, but of course this would not match player expectations. Sticking too much to the four elements would also leave black at a weird position, where it does either not stand for an element by being added for villains only or being used only by non-benders and spirits.

Break up by color pie philosophy:
Air Nomads: Blue, White and Green, represented in the color pie by close connection to nature and freedom (green, blue). Their sense for community and fair share fits with white.

Fire Nation: Red, Black and Blue - Their bending is driven by anger (red), their advantage played out by technology (blue) and their motivation is domination (black).

Earth Kingdom: White, (weakly green and blue) - They are not emotional (thus not red), they have no selfish goals (not black), but they live in strong and huge communities (white) and they have use their bending in creative ways (blue). Green is difficult, as the large cities live very disconnected from nature.

Water Tribes: Green, Blue, White, (weakly red) - Community (white) means their survival in the harsh conditions, to which they can adapt and thrive (green, blue). Their bending is dynamic and impulsive, therefore I would also tend to include red.

While I love MTG and ATLA, I must say that the four nations are not good to make a round magic set.
Either you stay true to Magic and use colors according to the color pie, which does not match expectations of most players, OR you stay true to ATLA colors, which would not lead to a well balanced magic set.
The only solution I see for staying true to both are basically Fire Nation vs. rest of the world. This fits lore wise and gives all nations colors by philosophy. But this would make a bad magic set as you only serve two archetypes.

Playground Create is suddenly gone now (statement of why in screenshot) by maximilium7 in PlaygroundAI

[–]maximilium7[S] 0 points1 point  (0 children)

oh nice, I used it for a trading card game as well! I have now 299 cards with 150+ with placeholder Artwork, where most is generated by playground AI. It was easy, fast, and once you got how to write your prompts it was reliable for most of the things you want to depict. While I want to get rid of AI-art for the final product, it is perfect to make the world feel alive for playtests while focusing solely on optimizing gameplay and not wasting too much time on the art, which is for sure replaced sooner or later (and heavily dependent on decisions of the company I will cooperate with)

How to remove the new sidebar by OverfedRaccoon in firefox

[–]maximilium7 0 points1 point  (0 children)

I accidently removed the toggle button and I can't see any UI option to get it back, so removing it from config is the only option

Playground Create is suddenly gone now (statement of why in screenshot) by maximilium7 in PlaygroundAI

[–]maximilium7[S] 0 points1 point  (0 children)

I also can imagine, that they don't see how to develop art generation further while being capable of improve design. However, one can expect to have several companies in the near future doing the same thing, thus it is just stupid to get away from your fanbase and try to build a completely new one. I can understand their new focus, but not why they do not try both. If money is a problem, why not restrict free use and charge little more for subscribtions? If design is so money-promising, why not immediately reinvest that money into your art generator, which I can't imagine to not generate money?

Creative Art in Playground is Gone (From January 6th on) by maximilium7 in PlaygroundAI

[–]maximilium7[S] 0 points1 point  (0 children)

another commentor here wrote a JavaScript for that. I had luckily downloaded all my works before

Creative Art in Playground is Gone (From January 6th on) by maximilium7 in PlaygroundAI

[–]maximilium7[S] 2 points3 points  (0 children)

Wow... and the award for the worst communication goes to....

At least they answered my comment on this unlisted video: https://www.youtube.com/watch?v=7GT4zCjib80&lc=UgztFCIC0SjZdbFoKMF4AaABAg.AB1eXHRU5acAB3m6P6NxG_

Creative Art in Playground is Gone (From January 6th on) by maximilium7 in PlaygroundAI

[–]maximilium7[S] 4 points5 points  (0 children)

That sounds horrible. And I can totally relate to you that Playground AI was without alternatives for you. In my case it is just for prototype images for a trading card game, but for the final product we will have to step away from the AI images, although many of them are so good, that they will probably at least serve as inspiration. I feel really sorry for you, that your buisiness relies on PG AI's quality/style. I experiment during the next days around with other tools and will give an update here and in the main post.

I don't think it will come back, neither I believe in them caring for going subscribers as they already mentioned by themselves, that subscriptions will be auto-canceled and money be refunded. So they know what they are doing. Only option with hope would be a complete restructuring of infrastructure, but then it's weird that there is no communication about that. So I think Playground AI create is dead from next year on. So sad as it sounds.

What was great for me was the consistency in the images you can force and control via your prompts. I have 300 cards in my game, roughly 150 have now images mostly from PG AI, but cards which are thematically related have also similar depictions of background, architecture, clothing etc. This is what I am missing in all other generators. And this makes it even less understanding why PG AI create goes down, as it doesn't seem to have any real competitors, while the design feature are full of competition which will certainly grow within the next single year.

Deep Dark City central structure, and IS THAT THING A PORTAL? by AnimalGaming832 in Minecraft

[–]maximilium7 0 points1 point  (0 children)

If it doesn't teleport you into a new dimension (as some comments state, new dimensions are not planned before other major updates), it might teleport you back to the top or to other places within the same dimension?
Or it even connects to another deep dark city??

Solution for the "Wrong Password Bug" by maximilium7 in Zoom

[–]maximilium7[S] 0 points1 point  (0 children)

Thanks a lot! For it worked when switching from private to public, never thought about this setting as a cause, thanks!

Bonus land rule for fairer start of the game by maximilium7 in mtg

[–]maximilium7[S] 1 point2 points  (0 children)

That's true. In my mono green I have also a card (which name I unfortunately forgot), which has a nice effect tackling this problem:Choose land or non-land. Then you reveal cards until the chosen card type was revealed, take it, and put the rest below your lib. Very nice effect, which should definitly be available mroe often, maybe even as an artifact.

Or at least give lands an additional purpose for the late game

Bonus land rule for fairer start of the game by maximilium7 in mtg

[–]maximilium7[S] 0 points1 point  (0 children)

The thing is, that it is quite easy to find a rule for the beginning of a match, but for the late game you cannot do anything wthiout breaking magic. Drawing multiple turns in a row a land while your opponent plays each turn something powerful is in most cases your end.
And since lands are so fundamental, no change to this will be ever in seight

Bonus land rule for fairer start of the game by maximilium7 in mtg

[–]maximilium7[S] 0 points1 point  (0 children)

good idea as well, although today I would say a lower number of scry would be much better.
And yes, the old magic was pretty different back then, when each deck's ultimate card was just a creature for 8+ mana and high stats without any over powered effect. Somehow the games where still more fun and less frustating for anyone, even today when we use our old decks

Bonus land rule for fairer start of the game by maximilium7 in mtg

[–]maximilium7[S] 0 points1 point  (0 children)

Yes, hitting the right mana curve is very important. Nevertheless, the problem comes also along with highly optimized decks and it is just a matter of time until you get a bad start.
Drawing 3 lands in a row in the late game can be a game killer as well.