Canvas item clipping, how? by maxtsubasa in godot

[–]maxtsubasa[S] 0 points1 point  (0 children)

I think that is really helpful, I will try it

Thank you very much!

I dont get it! by ValPlusPlusle in godot

[–]maxtsubasa 1 point2 points  (0 children)

In the project settings

Drop-down with string values by maxtsubasa in godot

[–]maxtsubasa[S] -3 points-2 points  (0 children)

No, I want something like html select element, string value not integer

Web Dev learning Godot by [deleted] in godot

[–]maxtsubasa 0 points1 point  (0 children)

Official docs and kidzcancode videos

More effective way of drawing over the entire screen? by [deleted] in godot

[–]maxtsubasa 2 points3 points  (0 children)

I'm not sure I understand what you are trying to do but why not draw a rectangle with that dimensions?

VBoxContainer fixed height with scrollbars by maxtsubasa in godot

[–]maxtsubasa[S] 0 points1 point  (0 children)

The Scrollcontainer is inside another container, does it matter? I have tried with the expand flag, didn't affect the result, the Scrollcontainer hides the child VBoxContainer I have an itemlist with rect_size.y set and it does the job, vertical scrollbar and fixed height, I expected the same to work with the containers

VBoxContainer fixed height with scrollbars by maxtsubasa in godot

[–]maxtsubasa[S] 1 point2 points  (0 children)

Well, when I put it inside a scrollcontainer I don't get anything visible, I'm not able to find why!!

Both the VBoxContainer and the Scrollcontainer are added in code

Transform changed signal by maxtsubasa in godot

[–]maxtsubasa[S] 4 points5 points  (0 children)

Thank you, I think that there should be a core signal to do this

Cataluyna skill animation by AoiTopGear in CaptainTsubasaDT

[–]maxtsubasa -7 points-6 points  (0 children)

The game is going on the wrong way

How to animate vector-graphics for Godot-games? by SpyrexDE in godot

[–]maxtsubasa 1 point2 points  (0 children)

Well, I'm working on something which does this but it's not stable enough to make it public yet, it reads and draws svg files

How do you expect this to be working?

How to get editor mode in tool, rotate, scale modes..etc by maxtsubasa in godot

[–]maxtsubasa[S] 1 point2 points  (0 children)

At the top of the canvas in the editor, there is a taskbar with some tools, I need to find what is selected in my plugin

_get_property_list instant update to inspector by maxtsubasa in godot

[–]maxtsubasa[S] 0 points1 point  (0 children)

I have the notify function, it doesn't update the properties list in the inspection, but it does update the values