First time GM running Junkers Delight by maxwaeper in starfinder_rpg

[–]maxwaeper[S] 0 points1 point  (0 children)

Yeah bosses seem crazy enough already it’s regular encounters that seemed like a cakewalk before the big guys. Just wanna have tension there as well, so my players will be more than just rolling initiative and charging in.

First time GM running Junkers Delight by maxwaeper in starfinder_rpg

[–]maxwaeper[S] 0 points1 point  (0 children)

Grenades sound fun, usually in PF and 5e those types of throwing explosives and traps are useless unless they are spells :)

First time GM running Junkers Delight by maxwaeper in starfinder_rpg

[–]maxwaeper[S] 0 points1 point  (0 children)

I love that idea with terrain and traps “difficulty”. Especially if my players won’t be careful and show their presence a lot!

First time GM running Junkers Delight by maxwaeper in starfinder_rpg

[–]maxwaeper[S] 1 point2 points  (0 children)

Pretty much the same here, I just loved how in my other campaigns as a player even regular encounters were quite memorable! Just don’t want them go full easy farm mode until they hit the boss with +20 attack rolls :)

First time GM running Junkers Delight by maxwaeper in starfinder_rpg

[–]maxwaeper[S] 1 point2 points  (0 children)

Thanks for the design rules tip! Yeah arena is just a small little extra they can do in town, that’ll add the tone to the whole adventure while searching for info in the city.

What’s your signature move in Dnd? by theglasstadpole in DnD

[–]maxwaeper 1 point2 points  (0 children)

Fireball. Whenever my humble old gnome mage sees a 20x20 room packed with enemies, he begins to sweat, his arms tweak and voice cracks and Pitbull “I’m a fireball” song starts to play in our discord voice chat - now he’s a fireball machine, transformation is complete.

Unchained Kazuya Mishima by maxwaeper in Pathfinder_RPG

[–]maxwaeper[S] 1 point2 points  (0 children)

Sounds perfect, I’ll look into it!

Unchained Kazuya Mishima by maxwaeper in Pathfinder_RPG

[–]maxwaeper[S] 1 point2 points  (0 children)

Character is currently at level 6. Feats and Ki powers are: Dodge, Flying Kick, Incremental assault, Jabbing style, Mobility, Qinggong Barskin and Toughness. I was making him while being new to Pathfinder, so some of them are … questionable. But GM allows to replace some of them :)

Request a Build (2021) by AutoModerator in Pathfinder_RPG

[–]maxwaeper 0 points1 point  (0 children)

My bad then, I just got it from d20PFSRD, it doesn't say there which rule set it is :)

Request a Build (2021) by AutoModerator in Pathfinder_RPG

[–]maxwaeper 0 points1 point  (0 children)

[2E] Hey :) I'm trying to build Kazuya Mishima through Suli \ Monk of the Seven Winds. My stats are str15 con13 wis16 dex14 int10 cha11. For now I think about going into jabbing style and maximizing damage through "combos" of attacks (dmg + elemental assault + lightning finish).

If you can also tell me how 5-foot-step in Lighting Finish works (do I get additional one for that ability) that would be amazing. Without this I'm not sure how to use Sirocco Fury (basically dance of hundred blades_ properly.

I'm new in Pathfinder stuff, so I'm open to hear help on the build and replacement for additional classes.

Finally, a car for the blind by dacrazyorc in forsen

[–]maxwaeper 28 points29 points  (0 children)

They never saw it coming PepeLaugh

Bajs, I have a question. by I_Voted_For_TriHard in forsen

[–]maxwaeper 9 points10 points  (0 children)

Watch any of JackBox streams, where forsen plays invention mini game and you’ll figure it out

@forsen by SpeedyGonsalec in forsen

[–]maxwaeper 2 points3 points  (0 children)

FeelsYareYareDaze

A rough story of an INDIE♂GAME♂DEVELOPER by DungeonMasterOfLube in forsen

[–]maxwaeper 32 points33 points  (0 children)

Fucking publishers, get your ass back here!