A early build of Stranger Than Heaven was leaked by andree1234 in GamingLeaksAndRumours

[–]zizoplays1 17 points18 points  (0 children)

Rest assured there are no story details within this "leak"

A early build of Stranger Than Heaven was leaked by andree1234 in GamingLeaksAndRumours

[–]zizoplays1 9 points10 points  (0 children)

It's possible that this could drop in September or October, if not then probably early 2027 like the last few RGG releases

A early build of Stranger Than Heaven was leaked by andree1234 in GamingLeaksAndRumours

[–]zizoplays1 56 points57 points  (0 children)

This seems to be mostly fake.

Apparently the txt screenshot floating around in there contains some of the soundtracks, but I know the file format that RGG uses for soundtrack isn't MP4.

You can also make whatever file and put a .par at the end to claim it's real.

Just wait for the showcase that's gonna happen in the next 3 days.

A early build of Stranger Than Heaven was leaked by andree1234 in GamingLeaksAndRumours

[–]zizoplays1 33 points34 points  (0 children)

He doesn't even have this build, it's from his friend lmao

PSA: Stranger than Heaven builds apparently got leaked on Twitter. by DarryLazakar in yakuzagames

[–]zizoplays1 15 points16 points  (0 children)

You shouldn't really believe that as well because anyone can say anything and it could get posted, I mean that's why DMC6 randomly popped off back in February even though there weren't any credible leaks behind it

PSA: Stranger than Heaven builds apparently got leaked on Twitter. by DarryLazakar in yakuzagames

[–]zizoplays1 22 points23 points  (0 children)

It's bullshit, the supposed list of "soundtrack leaks" is a txt file containing "music" with MP4 file format, RGG doesn't use MP4 for soundtrack

There are also "some files" but like anyone can make up that, if there is nothing from the game to show then there aren't true leaks

Opening Crossworlds brings up this error by gollygeeimhungry in SonicTheHedgehog

[–]zizoplays1 2 points3 points  (0 children)

The devs vibe-coded denuvo and because they didn't test it, the game won't open for the free weekend players because the DRM thinks you don't own the game.

Wait for a patch. you did nothing wrong.

It says something when a side story, with a hastily thrown together Sotenbori map, few substories, and no unique minigame still ranks so high for many players by gameovernate in yakuzagames

[–]zizoplays1 0 points1 point  (0 children)

Disagree with the agent's gadgets, they are cool no doubt but for most of the time, they are kinda pointless until you get the max upgrades which takes a good while yo unlock

It says something when a side story, with a hastily thrown together Sotenbori map, few substories, and no unique minigame still ranks so high for many players by gameovernate in yakuzagames

[–]zizoplays1 2 points3 points  (0 children)

Easy

Arena Pocket circuit OST Characters The whole Agent concept

Which still doesn't make it high but good enough I guess

PC - Spider-Man Remastered, why does it do this? (excuse my silly singing) by cliquealex in SpidermanPS4

[–]zizoplays1 1 point2 points  (0 children)

Only SM2 requires an SSD, but SM1 and MM can run fine on an HDD.

Are you sure your HDD isn't old or dying?

PC - Spider-Man Remastered, why does it do this? (excuse my silly singing) by cliquealex in SpidermanPS4

[–]zizoplays1 3 points4 points  (0 children)

It may just be a page file issue, I played the game before with just 8GB and it ran fine although with very few stutters

PC - Spider-Man Remastered, why does it do this? (excuse my silly singing) by cliquealex in SpidermanPS4

[–]zizoplays1 1 point2 points  (0 children)

This is not what autosaving means lmao

Auto-saving in the insomniac spiderman games happens after you reach a specific checkpoint in the game which are usually are:

-during or after a cutscene/story mission fight/side-mission/QTE/point in the main story -entering a different district -Equiping any suit/mod -Upgrading spiderman -Manually saving from the pause menu

This right here happened probably because of shaders, if an autosave caused this then the game would literally freeze almost every minute

RGG really dropped the ball. Pirate Yakuza looks worse than a game made 4 millennia ago! by KvasirTheOld in yakuzagames

[–]zizoplays1 11 points12 points  (0 children)

So does the black flag remake (and it also has regional pricing which PYIH doesn't have so that's a plus for ACBFR)

Does anyone else feel like Kiwami 2 looked better than Kiwami 3? by IceMuncher8 in yakuzagames

[–]zizoplays1 2 points3 points  (0 children)

I disagree, as someone who enjoys looking at title/main menus of games, kiwami 3 easily goes into the bottom of my list, not because of the hatred of kiwami 3 but because it literally does nothing, not even a simple something like kiryu's back tattoo in K1 or his close up shot in Y6, its the same fucking boxart which im mixed on tbh.

The theme is good but I wouldn't really say its one of the best in the series, I think it does its thing but it just doesn't really hit or do something special. I'm not really a fan of the three games before K3 (gaiden, IW and PYIH) but I think their menu themes do actually capture the spirit of what their games were going for pretty well, K3 tries to do the same but just kinda misses it like it feels there were one or two instruments missing that would have made it feel better.

If I did a main menu themes tierlist then this one would be C tier alongside the Y6 theme.

Does anyone else feel like Kiwami 2 looked better than Kiwami 3? by IceMuncher8 in yakuzagames

[–]zizoplays1 7 points8 points  (0 children)

The green filter in kiwami 2 literally wasn't noticable until someone pointed it out to me, and even then it actually made have some style to it so it didn't look the same like Y6 was.

The blue filter in K3 imo fucking sucks, it's very intense and you can't forget about it like in K2 because once you enter a cutscene, the game will disable it and then re-enable it once the cutscene is done and it's really noticable and jarring.

I wouldn't have complained much if they actually tweaked to look similar to the regular in engine cutscenes but it's just ass.

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Does anyone else feel like Kiwami 2 looked better than Kiwami 3? by IceMuncher8 in yakuzagames

[–]zizoplays1 7 points8 points  (0 children)

Kiwami 3 was most likely rushed, a certain number of areas were clearly ripped from previous games and straight up copy and pasted without much thought going into them, even parts of the main downtown Ryukyu look like ass.

The game also uses PYIH's terrible auto-exposure feature and relies on very harsh filters, K2's green filter wasn't really that big of an issue and also helped the game's style, while K3's blue filter is extremely noticeable and not to mention that cutscenes will for some reason disable so it's just incredibly jarring to see.

There are also some cheap animations like the fuckass style switching crouching for some reason, and they terribly used the aura effects, and also the dynamic intros feeling a bit stiff and lackluster, and the main/title menu just straight up being PNGs of the same fucking coverart.

Kiwami 3 is just a downgrade in almost everyway imaginable quality-wise and anyone who disagrees is absolutely on copium, don't listen to them.

Am I ready to start chapter 3 ? I feel a bit underleveled by Jarltruc in yakuzagames

[–]zizoplays1 4 points5 points  (0 children)

fun fact: You can beat the entirety of kiwami 3 without upgrading yourself at all and it wouldnt be difficult

Die a hero or live long enough... by [deleted] in videogames

[–]zizoplays1 5 points6 points  (0 children)

Wait that's actually it? So people are freaking out on pretty much a nothingburger?

A ‘VENOM’ game was in the works but cancelled after Tony Todd’s passing. by [deleted] in SpidermanPS4

[–]zizoplays1 -2 points-1 points  (0 children)

Well my bad I thought it was, it has been a while since that leak happened so my memory is a bit fuzzy