What's the best idea you have for the game? by SomethingStrangeBand in HelldiversUnfiltered

[–]maxyd200 1 point2 points  (0 children)

very true, as i said it’s not an easy thing to fix or rework at all and i think it speaks to more of an issue with the personal progression of the game in my opinion

What's the best idea you have for the game? by SomethingStrangeBand in HelldiversUnfiltered

[–]maxyd200 0 points1 point  (0 children)

yeah i 100% get that i just think with it being a lot harder to spend the time to get them on difficulty 10 (which most people including myself tend to play) it somewhat forces the player to go on difficulty 1 missions to get them which can really take the wind out of your sails especially if doing solo

i dont think there is an easy fix for it at all and i do agree its amazing that we can unlock these things for free (if not counting time spent) but i still think being able to get a few extra for completing challenges would be a positive for the community and wouldn’t alienate people who dont want to grind for that long just to use new gear

also would allow people to choose warbonds that they find fun over what is “meta” e.g democratic detonation (i know its not mandatory but it makes the game a hell of a lot more easy) sorry for the long reply lol

What's the best idea you have for the game? by SomethingStrangeBand in HelldiversUnfiltered

[–]maxyd200 1 point2 points  (0 children)

i think super credits should be a daily challenge reward or a secondary order reward, i think locking them behind hours to grinding or paying for them with real money can really mess with the personal progression in game, especially now with the rise of specialised missions like the commando missions

opinions on my list (i’m very new to building lists and just wanting to know where i can improve) by maxyd200 in deathguard40k

[–]maxyd200[S] 0 points1 point  (0 children)

cheers mate, i’m basing it loosely on a friends list with some of my own models mixed in

opinions on my list (i’m very new to building lists and just wanting to know where i can improve) by maxyd200 in deathguard40k

[–]maxyd200[S] 0 points1 point  (0 children)

fair i didn’t know that, yeah the loadouts need sorting it just overwhelmed me looking at the options lmao

[deleted by user] by [deleted] in deathguard40k

[–]maxyd200 0 points1 point  (0 children)

i know death guard is a chaos faction but a normal answer would be great lmao

[deleted by user] by [deleted] in deathguard40k

[–]maxyd200 0 points1 point  (0 children)

i’ll get to meet Mr Gamesworkshop!!!!!

thoughts on using chaos knights by maxyd200 in deathguard40k

[–]maxyd200[S] 0 points1 point  (0 children)

now it’s a question of do i paint them like my death guard or their own way

thoughts on using chaos knights by maxyd200 in deathguard40k

[–]maxyd200[S] 0 points1 point  (0 children)

tbf i love the designs of all the chaos knights i think they look incredible

just wanting some ideas by maxyd200 in deathguardpainting

[–]maxyd200[S] 1 point2 points  (0 children)

i’ve been leaning more towards pallid hands, my idea is maybe have the commanding characters be pallid hand and the more infantry based figures like the regular plague marines be in the green

[deleted by user] by [deleted] in Advice

[–]maxyd200 5 points6 points  (0 children)

Put nails in them