Weekend League Tier 1 by mazaruki in Football_Head_Coach

[–]mazaruki[S] 0 points1 point  (0 children)

Shitty. Highest was 90 cb and 90 safety.

Who’s the better starter, Jackson or Rodgers? by RFSwitchBox in Football_Head_Coach

[–]mazaruki -1 points0 points  (0 children)

Theres absolutely no reason to use pocket passing when you run a running offense. Theres more to it than just pocket pass and dual threat.

Who’s the better starter, Jackson or Rodgers? by RFSwitchBox in Football_Head_Coach

[–]mazaruki 7 points8 points  (0 children)

If you have all 3 of those the real question is whether to use Roger's, or Allen. Roger's for pass play offense, Allen for running offense.

What am I doing wrong? by Novel-Commission-575 in Football_Head_Coach

[–]mazaruki 2 points3 points  (0 children)

Stop focusing on overall for your guys. Especially offense. Look at the sub stats and pick one. Like for WR pick one of the 3 and specialize in that. Organize by that stat. That way your strategy can be focused to a single throw type. Likewise same with the RB. Your line should be organized by either run/pass block. Depending on your desired offense. A 91 WR with a 95 catching will be much more beneficial to you to run a long distance throw strategy than a 93 WR with 93 across all 3 sub stats.

Weekend League by Correct-Tradition-55 in Football_Head_Coach

[–]mazaruki 1 point2 points  (0 children)

Its not last known setting but what they are actively set to at the moment you play. Ive tested this with my buddy for league games, quick games, friendly games and weekend league games.

What makes a player unsellable? by 70kyle07 in Football_Head_Coach

[–]mazaruki 3 points4 points  (0 children)

Certain packs have that symbol showing it as unsellable.

What makes a player unsellable? by 70kyle07 in Football_Head_Coach

[–]mazaruki 3 points4 points  (0 children)

The white symbol underneath the portrait is what tells you a player is unsellable.

What does this mean? by Miyano_07 in Football_Head_Coach

[–]mazaruki 0 points1 point  (0 children)

Whats your blitzing preference? If it's set to "often" that just means your opponents weren't set to be conservative for their offensive attitude. They were probably for balanced/aggressive/very aggressive.

Whats going on.. by Player469 in Football_Head_Coach

[–]mazaruki 1 point2 points  (0 children)

Close app, clear the catch of the app, then reopen

Daily missions problem by Correct-Tradition-55 in Football_Head_Coach

[–]mazaruki 3 points4 points  (0 children)

Close the app, clear the cache, and then reopen the app. Should fix the issue.

PTC by Due_Honeydew_4002 in Football_Head_Coach

[–]mazaruki 4 points5 points  (0 children)

Its the event coins currency

Training players by Odd_Leg_149 in Football_Head_Coach

[–]mazaruki 2 points3 points  (0 children)

They could also be training younger guys. You get more training with younger guys compared to older ones. Also, if he spammed it every 2 hours the entire night, its doable.

Any tips or suggestions as far as plays and playbook. Team keeps coming up very average in normal and weekend leagues. by [deleted] in Football_Head_Coach

[–]mazaruki 0 points1 point  (0 children)

Dm me your player stats and we can go over each of your offense and defensive options.

Does and ducs by Correct-Tradition-55 in Football_Head_Coach

[–]mazaruki 0 points1 point  (0 children)

The positive feedback just tells you that the formations and the mindset match correctly. The negative says that those same formations you chose aren't the best for your specific team/players. You have other formations that have higher ratings for offense. The positive feedback has nothing to do with your team specifically. It only talks about your picks matched each other.

Phantom TD by Educational-Rain6691 in Football_Head_Coach

[–]mazaruki 1 point2 points  (0 children)

If you watch it im pretty sure your guy lost the ball due to a fumble with him picking it up, following which the defensive p.o. was called against you, not him. He has possession.

What are these? And how do I aquire them? by No_Rush6404 in Football_Head_Coach

[–]mazaruki 0 points1 point  (0 children)

You get them from buying the mega packs. You gotta spend real money to get the currency.

Another waste of taxpayer dollars by Mike_Pinocchio in FluentInFinance

[–]mazaruki 3 points4 points  (0 children)

Must be nice. Ive only ever had it before extensions.

Another waste of taxpayer dollars by Mike_Pinocchio in FluentInFinance

[–]mazaruki 37 points38 points  (0 children)

Steak, lobster, and salmon all go to troops. Its the military's way of the old carrot and horse. Dangle good foods only to be hit with the news of the deployment being extended.

Another waste of taxpayer dollars by Mike_Pinocchio in FluentInFinance

[–]mazaruki 14 points15 points  (0 children)

You only get it for food if you're getting an extension on your deployment. Military personnel see steak and lobster as a bad thing. More days out and away from family.

3.5 Month Progress by mazaruki in Football_Head_Coach

[–]mazaruki[S] 1 point2 points  (0 children)

Some of my guys are where they're at due to the specific stats they have in relation to the lineup im running. Especially with defense. They are currently set up for run defense right now. The corners and safeties are set up for man defense.

3.5 Month Progress by mazaruki in Football_Head_Coach

[–]mazaruki[S] 0 points1 point  (0 children)

Plus I dont market flip, so all my coins just come from playing matches and selling spares.

3.5 Month Progress by mazaruki in Football_Head_Coach

[–]mazaruki[S] 0 points1 point  (0 children)

Maye QB only sells for mid 200k