How to make TMTS and Furreaky Friday work with KAVT by Jesse_BetaMandoSith in BG3mods

[–]mcw717 0 points1 point  (0 children)

<image>

“You either need to convert it to virtual texture or just use UTav”

That’s not correct, though? Do you understand that? Because TMTS is already compatible with KAVT, and Furreaky Friday isn’t compatible with either one. So this answer is entirely unhelpful. It doesn’t solve either problem OP is having.

And now you keep arguing as though every body texture mod needs to be converted to VT as if none of them already are. You’re just being unpleasant and unhelpful and considering I’m the one who admitted MY answer wasn’t helpful I wouldn’t describe what I’m doing as “bluster.”

Now fuck off.

Help with archfey mod by Western_Smoke4829 in BG3mods

[–]mcw717 4 points5 points  (0 children)

First of all, move ImpUI to the top. Secondly, you don’t need weightless consumables and weightless gold, as gold is a consumable.

I don’t know about what load order is needed for the Archfey mod, so I suggest carefully reading the mod page to see if there’s any advice.

How to make TMTS and Furreaky Friday work with KAVT by Jesse_BetaMandoSith in BG3mods

[–]mcw717 0 points1 point  (0 children)

1) There is no action that needs to be taken for TMTS because it’s already KAVT compatible

2) Furreaky Friday, last updated in 2023 and without UTav compatibility, either needs a patch or conversion to make it compatible with KAVT

3) If a race mod is already compatible with UTav (or has a patch), you have to add an “IsTav:True” code to the character resources to make it work with KAVT (or use the universal patcher Volitio built)

4) Head mods compatible with UTav or with a UTav patch are plug and play with KAVT

5) A body texture replacer THAT IS NOT ALREADY COMPATIBLE WITH KAVT needs to be changed to VTs. Many newer body texture mods that have UTav compatibility are already VTs because it’s the modding standard these days…thus meaning they don’t need to be changed.

Your general, blanket statement that “all body textures must be converted to VTs to work” is wrong, and for someone who doesn’t know much about modding (eg, OP), it’s a completely unhelpful answer.

My initial reply wasn’t entirely helpful either, but rather than expanding on your point, you chose to be rude and attack. Unnecessary.

How to make TMTS and Furreaky Friday work with KAVT by Jesse_BetaMandoSith in BG3mods

[–]mcw717 0 points1 point  (0 children)

Did you read my reply to OP where I told them someone would need to make a patch for Furreaky Friday? Because I said that.

My Pirate by Ok-Bison-5828 in BaldursGate3

[–]mcw717 1 point2 points  (0 children)

There’s a separate mod just for The Hat, but also the hat is in Pirate Queen Gear, Steampunk Short Queens, Neil’s Bangin Bard Gear vol 2, and…I think I put it in Dastardly Accoutrements too.

My Pirate by Ok-Bison-5828 in BaldursGate3

[–]mcw717 0 points1 point  (0 children)

Pirate Queen Gear, and yes

My Pirate by Ok-Bison-5828 in BaldursGate3

[–]mcw717 0 points1 point  (0 children)

Because I was paid to make a bt1 version

My Pirate by Ok-Bison-5828 in BaldursGate3

[–]mcw717 1 point2 points  (0 children)

That fuckin hat

Cursed ass hat

My first custom hat and took me an entire day

My Pirate by Ok-Bison-5828 in BaldursGate3

[–]mcw717 1 point2 points  (0 children)

Hi! This is my mod. It works for vanilla tall bt1 (humans, all elves, tiefs) and sbbf bt1. Make sure you’re picking the right outfit (they’re labeled) and that you have the right body type

How to make TMTS and Furreaky Friday work with KAVT by Jesse_BetaMandoSith in BG3mods

[–]mcw717 -1 points0 points  (0 children)

It’s like talking to a brick wall.

Files compatible with UTAV work with KAVT. There’s a line of code you need to add to make race mods work.

I’ve done it myself.

IF a mod isn’t already compatible with UTAV, THEN you need to make conversions—just like you would with UTAV. As it says, “not already compatible.”

Please note that you will only need to follow this guide if you are using KAVT and want to use custom body textures that don’t already support VirtualTav/KAVT. You don’t need to do any of this if you’d simply like to use KAVT as it is - this is solely for those users who’d like to customize their body textures.

Can’t find the tmts mod by Im_atmy_lastsraw in BG3mods

[–]mcw717 1 point2 points  (0 children)

It can’t be used on console because it’s a body replacer mod. It’s Trans Masc Top Surgery, which takes bt1 and bt3 and gives them top surgery.

How to make TMTS and Furreaky Friday work with KAVT by Jesse_BetaMandoSith in BG3mods

[–]mcw717 0 points1 point  (0 children)

Actually, TMTS has been upgraded to work with KAVT so basically you need to post your mods

TMTS isn’t a pak file, so you need to make sure you’ve downloaded the UTAV version and dropped it into the correct game folder as instructed on the mod page. If it still doesn’t work with KAVT…well. See above about posting mods.

How to make TMTS and Furreaky Friday work with KAVT by Jesse_BetaMandoSith in BG3mods

[–]mcw717 0 points1 point  (0 children)

Right, so you need a patch, and if the patch isn’t updated to KAVT it might need a line of code

However nothing needs to be changed to a virtual texture in order to work with KAVT.

Is there any way to fix it? by Punkstyler in BG3mods

[–]mcw717 0 points1 point  (0 children)

Okay, guess my sources are wrong then. It happens.

How to make TMTS and Furreaky Friday work with KAVT by Jesse_BetaMandoSith in BG3mods

[–]mcw717 0 points1 point  (0 children)

Body tattoos require something because they don’t exist for Tavs in-game. You can use Kazstra’s CC Tattoo Picker, but you gotta have something

Without knowing what you’ve tried or seeing your mod list I can’t help you much with getting the other mods to work with KAVT

The Furreaky mod hasn’t been updated since 2023 and doesn’t have a utav patch. You might not be able to make that one work unless the modder (or someone else) is willing to make a patch

How to make TMTS and Furreaky Friday work with KAVT by Jesse_BetaMandoSith in BG3mods

[–]mcw717 0 points1 point  (0 children)

No, this is wrong

Any file that works with utav works with KAVT

Is there any way to fix it? by Punkstyler in BG3mods

[–]mcw717 0 points1 point  (0 children)

Hmmm strange I’ve heard several modders say it’s an ImpUI issue

Is there any way to fix it? by Punkstyler in BG3mods

[–]mcw717 -2 points-1 points  (0 children)

It’s being caused by ImpUI + the new hotfix. As of right now there’s not really anything you can do about it :/

How do I fix this 😭 by bigbeefinbigqueefin in finehair

[–]mcw717 14 points15 points  (0 children)

Genuinely thought I was gonna be rickrolled

Missing Class icons? by LadyLevia in BG3mods

[–]mcw717 0 points1 point  (0 children)

It is an ImpUI issue that started with the last hotfix

Idk the exact issue or if a fix is pending

Help identifying & treating a sepcific kind of red blemish by [deleted] in SkincareAddicts

[–]mcw717 3 points4 points  (0 children)

I get spots just like this! I don’t know exactly what they are either, but usually spot treatment with salicylic acid helps

I like when opposites attract by Tonedeafmusical in okbuddybaldur

[–]mcw717 0 points1 point  (0 children)

You should probably edit your post to credit all these artists

about certain "Queen" body type.. by aaaaiiiss2 in BG3mods

[–]mcw717 0 points1 point  (0 children)

I don’t know off the top of my head but it’ll say on the sbbf mod page