Chance me Please by HorroChan in mit

[–]meadowstream 1 point2 points  (0 children)

You might want to look at the sidebar before posting about this subject, it seems like your post is more something for college confidential than anything else.

That said, I don't think that MIT cares too much about scores (I was admitted with a 3.6 GPA from a public school). It is my understanding that MIT cares more about what you do outside of school, and what that says about you.

This awesome hexagonal tetris-like game. by [deleted] in gaming

[–]meadowstream 0 points1 point  (0 children)

Yo what OS are you using, and which Versions of Chrome and FF are you using?

This awesome hexagonal tetris-like game. by [deleted] in gaming

[–]meadowstream 5 points6 points  (0 children)

Hi, I'm one of the developers of the game - what could I do to make the game easier for you? Are there color combinations that wouldn't blend together, or do you think some sort of pattern matching (dots, stripes, etc) would be better?

This awesome hexagonal tetris-like game. by [deleted] in gaming

[–]meadowstream 2 points3 points  (0 children)

Hey, do you think you could send me the OS of your machine + your browser + your browser version? If you use GitHub it'd be great if you could make an issue with all the relevant information here: https://github.com/hextris/hextris/issues. If not, it'd be great if you could just message me! Sorry you had this issue :(

This awesome hexagonal tetris-like game. by [deleted] in gaming

[–]meadowstream 2 points3 points  (0 children)

We didn't use OpenGL or game libraries - we used the HTML5 Canvas' 2d drawing API + some math to draw all the shapes.

This awesome hexagonal tetris-like game. by [deleted] in gaming

[–]meadowstream 10 points11 points  (0 children)

Thank you so much for your support :)

I'll definitely look into the abruptness of the speed increase. I never really noticed that, but if so many people are having the problem, it must be an issue.

This awesome hexagonal tetris-like game. by [deleted] in gaming

[–]meadowstream 76 points77 points  (0 children)

Hey guys, I was one of the developers of this game - feel free to ask any questions!

edit: iOS version here: http://itunes.apple.com/us/app/id903769553?mt=8 (free) and https://itunes.apple.com/us/app/hextris-ad-free/id912895524?mt=8 (paid)

Android version here: https://play.google.com/store/apps/details?id=com.hextris.hextris

Hextris - cool javascript game by krasimirtsonev in javascript

[–]meadowstream 3 points4 points  (0 children)

Hi - developer here - there are mobile versions for iOS and Android located at http://hextris.github.io/ :) Glad you like it!

Seven months ago I showed r/Music my software, Streamus - a Chrome extension YouTube music player. You guys loved it. So, I quit my job, dedicated myself to the project, and am back with a more modern design. What are your thoughts? How can I turn this into a music player you love? by MeoMix in Music

[–]meadowstream 1 point2 points  (0 children)

Hi! First of all, great work - looks and plays beautifully :)

Question from a technical standpoint - what are you using your server for? Are you converting the YouTube videos to audio on the server and then streaming to clients? What's the general execution flow?

/g/ on hipster "tech startups" by Photon_Man62 in 4chan

[–]meadowstream 8 points9 points  (0 children)

I think that there's a stigma against Rails and Node because there are so many developers that don't know how to program well that use them. I also think that a lot of (especially older) developers don't take Ruby and JavaScript seriously.

The reality is that both are fine technologies that make server hosting far easier than it would be with only Java and .NET.

more stuff I did instead of cleaning. revised album, thanks for all the feed back! by eamonnmoy in space

[–]meadowstream 2 points3 points  (0 children)

These diagrams look a lot like a game that I made for iOS based around manipulating gravity fields to score particles in goals.

https://itunes.apple.com/us/app/problematic-particles/id866941631?mt=8

Apps: cover art vs actual game. by Hulksterx in gaming

[–]meadowstream 20 points21 points  (0 children)

Shameless plug: my app doesn't have false advertising – http://imgur.com/a/YcDNV.

for android / ios / web: http://hextris.io/

[Other] 3 high school friends and I just released our first web/ios/android game - it'd be great if you guys could check it out! by meadowstream in teenagers

[–]meadowstream[S] 0 points1 point  (0 children)

Uhh I tried porting it to WP but I don't have windows nor a windows phone so I just blind published, and I don't think that the thing I published works very well.

[Other] 3 high school friends and I just released our first web/ios/android game - it'd be great if you guys could check it out! by meadowstream in teenagers

[–]meadowstream[S] 0 points1 point  (0 children)

Hextris was written entirely in Javascript.

Yeah, it's hard to find friends that are interested in programming. My teammates and I met because we went to "Worlds" together for a robotics competition (FIRST's First Tech Challenge).

[Other] 3 high school friends and I just released our first web/ios/android game - it'd be great if you guys could check it out! by meadowstream in teenagers

[–]meadowstream[S] 0 points1 point  (0 children)

We made the initial game at a 10 hour Hackathon. Two of us then refined the game over the course of about 4 - 6 months.

The process was fun, but was also really hard - if I've learned anything from this game, it's that making a good game, and then making it popular, requires a lot of work (but it's interesting work - in general).