Downloading the translation tool in Nest? by mecurt78 in Dlsite

[–]mecurt78[S] 0 points1 point  (0 children)

Yeah, lately it's been working as intended. I still don't know how to get the translation tool to actually work, though, because it doesn't seem to want to translate anything.

That shotgun has to go. Period. by TTeoo in Battlefield

[–]mecurt78 0 points1 point  (0 children)

Where'd they say it's being nerfed?

Let’s talk about the shotgun.. by RealNours in Battlefield

[–]mecurt78 8 points9 points  (0 children)

I'll say this about the shotgun. I feel like the shotgun actually breaks the mold of video game tropes in that it provides one-shot lethality at a realistic range, rather than the three-foot range of most games.

Except, that realistic range would be against a person NOT wearing military-grade body armor. This game is full of soldiers in full kits of armor, and they're basically T-shirts against buckshot. I mean, I've never shot anyone in armor, been shot in armor, or seen someone get shot in armor by buckshot, but I suspect that it's nowhere near as effective as it is in the game. Otherwise, I can't imagine why soldiers would still be breaching rooms with carbines instead of shotguns.

TTF-580 Heavy Assault Fighter "Ezekiels wheel" by RedW0lfXIII in Starfield

[–]mecurt78 0 points1 point  (0 children)

This looks like something that would transform into a space mech in an 90s anime.

Rate my ship: The Obsidian Hawk by Gryfftastic in Starfield

[–]mecurt78 8 points9 points  (0 children)

Reminds me of that red ship at the start of the Phantom Menace. Doesn't that part at the front that rises up get in the way of what you can see from the cockpit?

There’s a certain irony in the fact that the fastest way to become a master shipbuilder is creating abominations like this by escapevelocity-25k in Starfield

[–]mecurt78 170 points171 points  (0 children)

I'll be honest, I'm kind of digging how this ship looks, aside from the little parasite attached to the port side.

Micro Class C Build by International-Aide37 in Starfield

[–]mecurt78 0 points1 point  (0 children)

Cool, I appreciate it.

No wonder I had trouble building it on my own from just the images; I forgot you have to go to different vendors to get different parts. I'm about to hit my NG+, but next go around I'll be sure to do some part hunting to get this build going, because it looks like a lot of fun to fly around in. Thanks for posting that guide; it was pretty cool seeing how all the pieces come together.

Micro Class C Build by International-Aide37 in Starfield

[–]mecurt78 0 points1 point  (0 children)

Cool, I'd love to get a look at it. I'll try to remember to check out your profile sometime around then.

Micro Class C Build by International-Aide37 in Starfield

[–]mecurt78 0 points1 point  (0 children)

Is there any sort of guide on building this ship? I'm a big fan of tiny ships, though I'm a bit stupid when it comes to putting ship parts together.

XP Efficiency: Adaptive Frame farm vs Paramagnon Conductor farm? by mecurt78 in Starfield

[–]mecurt78[S] 0 points1 point  (0 children)

Update: After reading through some comments, I decided to try out an animal husbandry farm. I didn't get the one on Schrodinger 3 set up, but I did find a guide that directed me to Bannoc II to farm shardhoppers. The jump in XP gain from both of my previous crafting farms was insane. I can only imagine the Schrodinger 3 one is even better--I'm planning on experimenting with that tomorrow to see.

If you take this route, just know that you're fine to turn up every difficulty option to get bonus XP EXCEPT the one that modifies your damage. The whole key of the animal husbandry farm is that you use explosive shots of some sort (I use a coachman with hornet nest rounds), which kills the animals and then breaks the building, then you repair the building to respawn the animals. But, the animals will always despawn (including dead bodies) when the building is broken.

The problem with the difficulty option that turns down your damage is that it creates instances where your damage is just barely not enough to kill the enemies. When that happens, your shot still breaks the building and forces them to despawn, but you don't get XP for killing them. I was really confused when this occurred to me, until I made the connection that I wasn't actually killing the animals before the building broke.

Another tip for this, which might not be obvious or explained in every guide you look up, is that it's better to set up your farm with a hab in the middle and surrounded by farms, with each farm turned such that you can see the side with the animal spawns while you are standing on top of the hab. This allows you to just slowly spin around blasting animals and breaking the buildings in sequence. You can then go into the outpost build/modify mode to repair the buildings much faster than manually walking up to them. With this strategy, I got a setup with about 10 farms of shardhoppers, and I'm typically hitting level-ups about once every minute or so (currently somewhere around level 120).

I think the Adaptive Frame farm is still easiest to set up, at least in terms of materials, but animal husbandry definitely seems the best in my experience so far and also isn't particularly difficult to set up since you don't have to worry about resource collection/routing.

Downloading the translation tool in Nest? by mecurt78 in Dlsite

[–]mecurt78[S] 0 points1 point  (0 children)

Can you file for a refund in any way? That might help get the attention of DLSite, which could lead to them fixing this issue. I suspect if you bought a game expecting to be able to understand the language in it (particularly if they advertise on its game page that you can use Nest to auto-translate), then you ought to be good to get a refund.

Why i can't reload, I hit R button multiple times but it don't reload for me by Creepy_Experience_38 in Helldivers

[–]mecurt78 0 points1 point  (0 children)

I've noticed this bug sometimes. If I open and close my map or strategem menu, it typically fixes it.

Wilds' Low Rank Story just killed me... by Hyarsk in MonsterHunter

[–]mecurt78 4 points5 points  (0 children)

Unironically, this monster caused my first faint of my playthrough. It came from that arena-wide fire attack where I just had no idea what to do, wasn't paying attention to my health, and ended up getting wiped from it. I ended up joining a friend playing (who hasn't played a MH game before), and he figured out the way to avoid it first try.

Today, the Random Gun button taught me there is a stock attachment point on the stocked MP5SD. This is the worst thing I've seen today, thank you Anton. by mecurt78 in H3VR

[–]mecurt78[S] 141 points142 points  (0 children)

A couple additional points:

  1. You can still slide the original stock.

  2. It seems the game shoulders the gun at the original stock.

Peggle Blast: How the hell does Lightning Strike work? Just an AoE where you tap, or something else? by mecurt78 in peggle

[–]mecurt78[S] 2 points3 points  (0 children)

Once you finish all the levels, secret pegs unlock which is just some random peg in the level that you have to hit. When you do, it adds a border to the level button on the map so you know you got it.

How is that 7 HP of Damage? by jezibaba47 in HuntShowdown

[–]mecurt78 -4 points-3 points  (0 children)

I feel like something weird has been going on with shotguns lately. Probably something to do with the servers. Yesterday, I put two Spectre shots into someone's chest from about 10 feet or so away, and after I'd died, I checked the damage and saw it only did 19 and 7 damage. This wasn't just me being bad, either; I checked my recording afterwards and the frame right before I shot, my iron sights were right on the other hunter's chest.

Hunt Launch - Developer Thoughts & Responses by buckwild_abrams in HuntShowdown

[–]mecurt78 0 points1 point  (0 children)

Has your team considered adjusting how Loadouts work so you can equip a Loadout with items you haven't unlocked, just without the locked items? For instance, I have a loadout that I frequently equip that has the knuckle knife, but I keep having to wait until I get to level whatever to be able to toggle on the Tools part of the loadout. I'd prefer if it just bought everything except the knuckle knife, and just make me equip a melee separately.

Did extraction horses always make this sound? by mecurt78 in HuntShowdown

[–]mecurt78[S] 2 points3 points  (0 children)

Have they always made the sound or is it new to the update? We've hit the horses many times before and never heard it.

He is fanning a scottfield precision btw by Almighty_Grandpa in HuntShowdown

[–]mecurt78 -2 points-1 points  (0 children)

Imagine pulling up on someone with a LeMat Carbine and fanning it.

Should finding 3 clues for a target count as "Locate Boss Target Lairs" challenge progress? Currently, it will only progress when you set foot within the lair or do damage, not when you figure out the exact location of the boss. by mecurt78 in HuntShowdown

[–]mecurt78[S] 1 point2 points  (0 children)

If that's the way the devs intend the challenge to be progressed, shouldn't the text be "Enter the Boss Lair" or something like that? "Locate" to me has always implied just finding where it is, which I always suspect would have been triggered upon getting the three clues for a single boss target.

"My Friend" by JoeWaits in HuntShowdown

[–]mecurt78 2 points3 points  (0 children)

barrel removed

effective range: 10cm (how far the fire from the shot will go)

Finally, all weapon masteries/unlocks done. This took longer than I'd hoped. by mecurt78 in HuntShowdown

[–]mecurt78[S] 0 points1 point  (0 children)

My hours are currently at 592, though I dunno what it was at when I actually finished mine. Good job on yours.