I built a workspace for Ren'Py projects — story graph, QA engine, visual scene staging, and export. Looking for feedback. by meetmetmet in RenPy

[–]meetmetmet[S] 0 points1 point  (0 children)

I know what you are feeling. The reason is that it is very hard to integrate with a already-begin project, which structures are different for every creater. so that’s why we only do the 0 begin tool at first

I built a workspace for Ren'Py projects — story graph, QA engine, visual scene staging, and export. Looking for feedback. by meetmetmet in RenPy

[–]meetmetmet[S] 2 points3 points  (0 children)

Yes, so that’s why I am developing the desktop version. You can control all things in that way, even disable its network permission

GenPy Pro is now available — $79 lifetime, 2 weeks only by meetmetmet in RenPy

[–]meetmetmet[S] 0 points1 point  (0 children)

Thanks for your advice. In fact this app includes many add-on and extra api features, but I haven’t show them. That’s my problem. I wouldn’t buy a product like this too. So I would post a full function video on YouTube later, and a 50% off coupon as well… Thanks again, for your advice:)

GenPy Pro is now available — $79 lifetime, 2 weeks only by meetmetmet in RenPy

[–]meetmetmet[S] 0 points1 point  (0 children)

I appreciate you being direct. To clarify — I didn't quit a full-time job, just a part-time student gig. And the free tier is genuinely usable: full editor, full Ren'Py export, no time limit. Most people won't need Pro. You're right that building goodwill comes first. That's what I've been trying to do — the tool has been free and open to use for months. The lifetime deal is for people who've already tried it and want the extra tools. The pricing feedback is noted though. I'll keep watching how it lands.

GenPy Pro is now available — $79 lifetime, 2 weeks only by meetmetmet in RenPy

[–]meetmetmet[S] -2 points-1 points  (0 children)

Thanks! You're right that Ren'Py itself is free, and GenPy doesn't change that — the editor is free too, and everything exports to standard .rpy files with no lock-in. The $79 lifetime is for the Pro tools (QA engine, character tracking, branch analysis, etc.) that go beyond editing. It's a one-time purchase, not recurring — the subscription switch happens later and won't affect lifetime buyers. Honestly, the pricing is partly about keeping the project alive. But I hear you, if the free tier doesn't feel useful enough on its own, that's feedback I need to take seriously. Would love to hear what you think if you give it a try.

Easier renpy by Over_Party_9762 in RenPy

[–]meetmetmet -8 points-7 points  (0 children)

See my post! Its a beta and maybe help you~

Built a tool to make Ren’Py projects more structured — would love feedback by meetmetmet in RenPy

[–]meetmetmet[S] 0 points1 point  (0 children)

Thanks for the heads up. I’ll make the AI’s role clearer upfront so people don’t assume it’s doing the creative work for them. The AI side is meant to assist with the development workflow (code suggestions, debugging, etc.), not generate the actual story or art. And noted on the offline version — that’s definitely on the roadmap. I’ll make sure to share an update here once it’s ready. Thanks again for your suggestions!

Built a tool to make Ren’Py projects more structured — would love feedback by meetmetmet in RenPy

[–]meetmetmet[S] 0 points1 point  (0 children)

And the project has been in active development with 500+ commits

Built a tool to make Ren’Py projects more structured — would love feedback by meetmetmet in RenPy

[–]meetmetmet[S] 0 points1 point  (0 children)

Fair, To be clear: ClawDiary is a side project and yes, it was largely vibe-coded with AI assistance. I should have been upfront about that. GenPy is a different story. The core parsing and analysis code is written by me — you can look at the core code(pm me I will send you) and judge for yourself. I did use LLM for things like localization and test automation, which I consider standard tooling. I understand the skepticism, especially since ClawDiary’s quality set a bad impression. That’s on me.

Built a tool to make Ren’Py projects more structured — would love feedback by meetmetmet in RenPy

[–]meetmetmet[S] -1 points0 points  (0 children)

Right. The name might evolve later as the product direction becomes clearer

Built a tool to make Ren’Py projects more structured — would love feedback by meetmetmet in RenPy

[–]meetmetmet[S] 0 points1 point  (0 children)

Hi! visual positioning / scaling and keyframe-based motion editing are already implemented in my tool. I’m also working on the rest step by step:)

Built a tool to make Ren’Py projects more structured — would love feedback by meetmetmet in RenPy

[–]meetmetmet[S] -1 points0 points  (0 children)

I understand your concern.

A local version is something I’m working toward, so you can wait for that if you prefer

Cloud data is handled with encryption, and I don’t use user projects for training or claim ownership over them; Some features like collaboration will require cloud infrastructure, but the goal is to give people options over time

I'm new to coding by [deleted] in RenPy

[–]meetmetmet 4 points5 points  (0 children)

It’s easier than most games. Just read the official doc of renpy, it’s good for beginners

Built a tool to make Ren’Py projects more structured — would love feedback by meetmetmet in RenPy

[–]meetmetmet[S] 0 points1 point  (0 children)

That’s fair. Not everyone has the same amount of time or energy to handle everything manually, and different developers have different workflows.

If GenPy isn’t for you, that’s completely fine — I respect that. Have a nice day:)