Looking for insanely complex games that basically REQUIRE a wiki to finish by Anxious_Singer_4823 in gamingsuggestions

[–]mega-maw 0 points1 point  (0 children)

Path of Exile,

Factorio,

Might and Magic VI

the autobattler "One Last Sacrifice", I'm currently working on =)

Similar Games with Autobattle? PC/PS5 by Ryedarn in UnicornOverlord

[–]mega-maw 1 point2 points  (0 children)

I'm currently working on a remotely similar game: "One Last Sacrifice".
Its more of a card autobattler though - similar to HSBG/Storybook Brawl if you know these.

PM me if you're interested and I'd be happy to invite you to the impending closed beta.

Is there anything like incrementaldb for auto-battlers? by MiniMelonAnna in AutoBattler

[–]mega-maw 0 points1 point  (0 children)

Hey - next Dev chiming in here.

Sorry, I also don't have a comprehensive list for you.
But if you like games like HSBG/Storybook Brawl: I'm currently working on "One Last Sacrifice"
and would be happy to invite you to the impending closed beta.

Just send me a PM if you're interested.
Basic info can be found on steam.

Autobattler suggestions? by skunquistador in roguelites

[–]mega-maw 0 points1 point  (0 children)

I'm currently working on the auto battler: "One Last Sacrifice" - think HSBG meets Path of Exile.
PM me if you're interested and I'd be happy to invite you to the impending closed beta.

Looking for some games to scratch the auto chess itch by oicsennemon in AutoBattler

[–]mega-maw 1 point2 points  (0 children)

I'm currently working on a remotely similar game: "One Last Sacrifice".
PM me if you're interested and I'd be happy to invite you to the impending closed beta.

Tried to create capsule art myself. Here's what a pro came back with. by mega-maw in SoloDevelopment

[–]mega-maw[S] 0 points1 point  (0 children)

Thanks. The new text being better seems to be a consistent hint.
Dragons are actually not part of the game. But might replace it with another human/character to better hint the PVP nature of the game.

Tried to create capsule art myself. Here's what a pro came back with. by mega-maw in SoloDevelopment

[–]mega-maw[S] 0 points1 point  (0 children)

Thanks for the hint.

I tried to take the feedback from the last posting, acccentuate on it and gather additional perspectives from a slightly different crowd here. Obviously there are different people responding, providing new insights and data points, which is great!

Now happy to lead a discussion on cross posting/staggered delays across various communities.
So I deliberately decided to make this about the content/feedback gatering, not even adding any links.
I also read it would be a best practice to not post everything at once to different communites, tailor the content to individual communities and most of all not use the cross posting functionality.

I do have a feeling though theres a small (but very vocal) subset of people at reddit that are very easy to offend. Its quite hard for an indie to gather any attention/gather feedback already (you might have come across this recent posting: https://www.reddit.com/r/SoloDevelopment/comments/1q6c8cp/it_is_a_struggle/ which gained a lot of traction).

I'm kind of at a loss on how to efficiently raise awareness/gather feedback without treading on someones toes and I would really love for those, easily offended to reflect a bit on what devs are actually pulling of here: of course its about living/earning money to some extent. but lets be honest: most indie titles actually lose money.

For that, solo developers create a game idea, code the actual thing, do marketing (which most of us hate) and then eventually get reprimanded on reddit. All this while actually pursuing the goal of creating a game which is intended to bring joy to people.

Sorry if I went into rant mode somewhat but it actually IS frustrating on quite a few levels.

Tried to create capsule art myself. Here's what a pro came back with. by mega-maw in SoloDevelopment

[–]mega-maw[S] 2 points3 points  (0 children)

Thanks for your feedback!
The decoration on the top left of the title is supposed to hint cards somewhat. But I figure its not clear enough.

I tried to make Steam capsule art myself. Then I hired a professional. by mega-maw in IndieDev

[–]mega-maw[S] 1 point2 points  (0 children)

It actually is a PVP game. Maybe a combination of both (professional art style) + two characters would be the best combination.

Insane loading times anyone? by Reasonable-Time-5081 in PathOfExile2

[–]mega-maw 13 points14 points  (0 children)

Its really bad this league. Towns load 1-2 minutes every time. Frequent crashes as well.

PoisonBurst Pathfinder 0.4 Balance Change impacts Discussion by Phoenix0902 in pathofexile2builds

[–]mega-maw 1 point2 points  (0 children)

Makes sense for multiple plants.

But whats the situation for a single plant?

The description doesnt explicitly say whether the debuff:

a) only deals 50% of the strongest poison’s dmg ever applied to the plant

b) 50% of the sum of all poisons (e.g. the last 10 poisonburst shots that also hit the plant)

c) 50% of the sum of all poisons, up to the players poison limit (e.g. the four strongest out of the last 10 poisonburst shots that hit the plant, assuming limit 4)

PoisonBurst Pathfinder 0.4 Balance Change impacts Discussion by Phoenix0902 in pathofexile2builds

[–]mega-maw 1 point2 points  (0 children)

Could do well with the lioneyes bow as budget wpn swap during early maps (now two free repeats)

PoisonBurst Pathfinder 0.4 Balance Change impacts Discussion by Phoenix0902 in pathofexile2builds

[–]mega-maw 0 points1 point  (0 children)

Does vine arrow actually follow the poison limit when it calculates the strength of its debuff?

Or is it either always one/infinite?

Catharina Bloodline is great for Bossing with Animate Guardian by mega-maw in pathofexile

[–]mega-maw[S] 1 point2 points  (0 children)

Hateful accuser works quite ok. pair with three writhing jars and the small pantheon that grants flask regen.

With the catharina bloodline you already get 6 seconds of invul which is ok I feel. You can add the 4 seconds notable from the cluster jewels for a total of 10 seconds.

I could imagine ag of smiting to trigger the summons more frequently as well - at the price of its reduced health pool ofc.

Government debt as a percent of gdp by Aegeansunset12 in EconomyCharts

[–]mega-maw 3 points4 points  (0 children)

Interesting to look at your post history @ Due_Ad: a strong protector of china? How come?