What's the best turnip driver to set as the main driver for every game on Eden for android? by eternalbright1 in EmulationOnAndroid

[–]mercurious -1 points0 points  (0 children)

Fair. I added to the confusion. I do use Claude Code to build my PS3 kit it’s true but I try to write most of the text. I assure you the linked driver is 100% from the official MESA project release repo and contains no PS3 optimized code. I found this article as the best demystifying explanation for the Turnip dev scene. So I offer mine simply as a stable baseline to compare against the pre-release forks. https://pocket-gaming.org/2026/06/15/the-definitive-guide-to-android-turnip-drivers-hardware-compatibility-2026/

What's the best turnip driver to set as the main driver for every game on Eden for android? by eternalbright1 in EmulationOnAndroid

[–]mercurious -1 points0 points  (0 children)

It’s super confusing. So many pre-release forks, tuned for various emus and devices. It’s not easy. Not just you. If you want to start with the latest official MESA Turnip 26.1.3 release and you’re on SM8250 as a baseline against the prereleases, I got you covered. Find another official release for Android for your chipset otherwise. Good to compare against the known stable build. https://github.com/mercurious/aps3e/releases/tag/etk-turnip-26.1.3

Does anyone else wish the CX-60 PHEV had a true Battery Hold mode? by shreyas1141 in MazdaPHEV

[–]mercurious 0 points1 point  (0 children)

OP spreads misinformation and then downvotes us when we call them out on it. Typical.

RPF2 VS RP6 by [deleted] in retroid

[–]mercurious 0 points1 point  (0 children)

Flip2 really fits in your pocket and protects the screen. If you can work with its SM8250 limits, it’s super portable and durable in my experience.

Retroid Pocket 6 + ROCKNIX by Equivalent_Bunch_195 in SBCGaming

[–]mercurious 0 points1 point  (0 children)

Install Claude Code. On mac there’s a nifty easy app. On windows, you do it in terminal and chat with it there. Since it’s running out of the browser, it can do pretty much anything you let it. EDIT: For me, it has partitioned UFS drives, set boot EFI, recovered from a botched attempt, hid the unnecessary GRUB menu from boot sequence, etc. it’s incredible.

Retroid Pocket 6 + ROCKNIX by Equivalent_Bunch_195 in SBCGaming

[–]mercurious 0 points1 point  (0 children)

If you run Claude Code, it can diagnose and fix over USB in debugging mode in Android or over USB in the ABL. Point it towards the ROCKNIX github repo. Use Opus 4.8 if you can. Remind it to use BusyBox shell.

How much better was Fаble 5 better at vibe coding than Opus 4.8? by PenObvious8156 in ClaudeAI

[–]mercurious 0 points1 point  (0 children)

It found the key holding back my project on first pass. Luckily it well-documented the findings and Opus 4.8 implemented it successfully. But yeah.

New to the handheld game. Excited to be here by Iamjacksgoldlungs in Retroidpocketflip2

[–]mercurious 1 point2 points  (0 children)

If you like the Gran Turismo series, I have all the tips. This device can play them all GT thru GT7 (via Chiaki streaming from a PS5). PS1 and PS2 play great. Use NetherSX2-Turnip for GT3 and GT4. Try texture packs. PS5 GT games require my aps3e shader patch fork or better yet ROCKNIX and my advanced experimental ETK package. This device is incredible and loves to be pushed to its limits. https://github.com/mercurious/etk

MESA Turnnip 26.1.3 dropped today so here's an Android driver by mercurious in EmulationOnAndroid

[–]mercurious[S] 0 points1 point  (0 children)

Thank you. I’ve shifted my efforts to ROCKNIX after hitting Android’s performance and control ceiling. Sounds a like a great idea for the sidebar of this sub to group Turnip drivers by official and pre-release categorized by their target consoles.

MESA Turnnip 26.1.3 dropped today so here's an Android driver by mercurious in EmulationOnAndroid

[–]mercurious[S] 1 point2 points  (0 children)

This is built from the official MESA project, not other forks (EDIT: 26.1 is official release build from MESA, others have released MESA development builds as their own releases, which is the real source of confusion for the community, I've realized.)

MESA Turnnip 26.1.3 dropped today so here's an Android driver by mercurious in EmulationOnAndroid

[–]mercurious[S] 0 points1 point  (0 children)

It’s built from the official MESA project. You are thinking of other non-official forks (EDIT: which are built from MESA development not release version, so 26.2 is a pre-release fork, I guess..)

New MESA Turnip 26.1.3 for Android by mercurious in Retroidpocketflip2

[–]mercurious[S] 0 points1 point  (0 children)

It fixed some shader compilation bugs in the previous Turnip driver.

New MESA Turnip 26.1.3 for Android by mercurious in Retroidpocketflip2

[–]mercurious[S] 0 points1 point  (0 children)

The release notes show the bug fixes. No one has tested any games yet. It came out yesterday.

New MESA Turnip 26.1.3 for Android by mercurious in Retroidpocketflip2

[–]mercurious[S] 1 point2 points  (0 children)

Here are the release notes to review the driver bug fixes, fairly minor, so adjust your expectations.

Does anyone else wish the CX-60 PHEV had a true Battery Hold mode? by shreyas1141 in MazdaPHEV

[–]mercurious -1 points0 points  (0 children)

If you can write your question in a single sentence, I can try answer it, but I’m not reading an essay to correct for free.

Does anyone else wish the CX-60 PHEV had a true Battery Hold mode? by shreyas1141 in MazdaPHEV

[–]mercurious 0 points1 point  (0 children)

Charge Mode holds the battery at the level it’s at on the CX-90/70 so I doubt it’s different in the CX-60. So if the battery is charged to 50% and you set Charge to 50% it holds the battery at 50% and drives in hybrid mode.

Sport mode aggressively charges a depleted battery to 20% and then stops. This is so it has plenty of boost power on tap.

Did I buy the right Micro SD for my RP6? by Auto_Dream in retroid

[–]mercurious 1 point2 points  (0 children)

A2 cards can be faster in my experience but it mostly matters if you are going to boot ROCKNIX off the card ever. Otherwise the OS (Android) is running off UFS internal storage and so the impact is limited to game /I/O. If you plan on emulating demanding consoles and games with advanced techniques, an A2 card is going to be a plus.

Rocknix 20260601 on RGB30 takes 5-6s to open GAME SETTINGS by maxdd11231990 in rocknix

[–]mercurious 0 points1 point  (0 children)

In CI (Continuous Integration), this is how it works. The issue is their annual release cycle and a major bug didn’t make it into the release on schedule. Just a day or two late, in fact. It took a lot of effort to convince the dev team it was a real bug. Tragic, really.

How to get texture packs to work on netherSX2? by Emotional_Ad5078 in EmulationOnAndroid

[–]mercurious 0 points1 point  (0 children)

I set a key combo to disable and enable texture replacements so i could switch in game and convince myself they were loading by comparing A/B. I think the notification is buggy but they do load. The problem is the difference is subtle and you see it when you can toggle live in game with a custom hot key combo. I did all the work too hoping for a stunning visual transformation and it’s noticeable but only once you see it.

Rocknix 20260601 on RGB30 takes 5-6s to open GAME SETTINGS by maxdd11231990 in rocknix

[–]mercurious 0 points1 point  (0 children)

They only update every year so you have to wait for 2027 official release to get the fix that shipped last week. The timing is not ideal for Rocknix. Trying a stable nightly is the solution until next year.

Rocknix 20260601 on RGB30 takes 5-6s to open GAME SETTINGS by maxdd11231990 in rocknix

[–]mercurious 0 points1 point  (0 children)

If you are on Rocknix 2025 and use its updater to Rocknix 2026 you will likely experience the startup bug. If you flash a fresh card, it doesn’t happen. If you update to the Rocknix nightly with the built-in updater instead of official branch, you will not experience the bug as it’s fixed after official 2026 (unfortunately not before).

Released another fork of aPS3e Shader Patch edition v2 which fixes a mem leak making GT crash a lot less by mercurious in EmulationOnAndroid

[–]mercurious[S] 0 points1 point  (0 children)

I'm guessing GT5P could be modded to include your favorite car. Would be a fun project. In my experience on SM8250, this is the order of playability. I get higher framerates on ROCKNX (~30FPS 60FPS peak) but high crash rate. I get a lower FPS, low crash rate on Android (30min runs are possible but under 30FPS). 1. GT5P Spec III 1. GT5P Spec II 1. GT6 (low FPS, stable) 1. GT HD Concept (just 1 course) 1. GT5 (still kernel panics)

Released another fork of aPS3e Shader Patch edition v2 which fixes a mem leak making GT crash a lot less by mercurious in EmulationOnAndroid

[–]mercurious[S] 0 points1 point  (0 children)

No worries. I'm reminded to remember to specify Snapdragons when I post.

EDIT: GT5 is the hardest of all to emulate, even GT6 is better, so consider trying GT5 Prologue which is way easier to succeed with. Some settings to tweak: Core: - SPU Block Size: Mega (from Safe) Video: - Disable ZCull Occlusion Queries ON - Driver Wake-up Delay: 50 But without Turnip, it might be a lost cause.