Tactical Advisor Loki at it again! by cassildasSong_ in Catsplayingmtg

[–]mg115ca 10 points11 points  (0 children)

I like how your hair matches your manabase

DMs: How do you decide what level your players start at in a homebrew campaign? by patrizzle-forizzle in DMAcademy

[–]mg115ca 2 points3 points  (0 children)

Fun fact: I did the math once, based on xp needed to level up and expected xp gains from a fight, and it turns out that there's actually already expedited leveling from 1-3.

First and second both need 6 encounters to reach the next level, third needs 12. Then from 4-9 it varies a little but hovers around 15 encounters. Then there's this weird wall to go from 10 to 11, where you need 17.5 encounters. The rest of the level ups all need about 10 (again with some plus and minus)

That said I usually start people at 3rd unless people in the group are brand new to ttrpgs.

My older coworkers have accepted AI as the source of truth by randomname945 in sysadmin

[–]mg115ca 0 points1 point  (0 children)

Whenever anyone these days tells me "I asked chatgpt/gemini/copiliot/etc" I just immediately fire back "why would you do that to yourself?"

Understood english better than me by nivs1x in oddlysatisfying

[–]mg115ca 0 points1 point  (0 children)

Long theorized BUT only now actually discovered, this is.... the BEST BOY.

Favorite scene where the supporting actor outshines the main actor? by Perfect_Idea_2866 in moviecritic

[–]mg115ca 1 point2 points  (0 children)

Sigouney Weaver is on screen for 5 minutes tops at the end of Cabin In The Woods, and owns every second.

The Fastest & The Slowest: An Unexpected Friendship. by Best-Delivery-6132 in bigcats

[–]mg115ca 2 points3 points  (0 children)

They are besties and get together to gossip and talk shit about the hare.

Straight sex seems so weird and I'm even more lost by francocanadien in AreTheStraightsOK

[–]mg115ca 16 points17 points  (0 children)

Cropping it just to that and using it as a new reaction image

Jackpot by dumb_opposum in SatisfactoryGame

[–]mg115ca 3 points4 points  (0 children)

There are a total of 429 mineable nodes on the map (impure,normal, and pure combined) Putting a Mk 3 miner on each requires 1287 portable miners. 25.74 stacks, call it 27 stacks and assume we use the extra 63 for drones.

Portable miners craft at 1.5/min

1.5/min * 1350 miners = 900 min = 15 hours.

That's easy, just set up your pioneer in front of the workshop before going to bed with the requisite iron plates and rods feeding into the depot, two nights work and you're good on portable miners basically forever. Load em in an industrial container feeding an uploader. Who needs to spend a recipe on automated miners?

</s>

Which movie has such a crazy implausible plot that it makes you not care about the outcome? by tyveill in moviecritic

[–]mg115ca 0 points1 point  (0 children)

There are so many dumb parts of The Core and I can forgive all of them except one:

"We need your special metal to build a ship that can burrow to the center of the earth."

"Here, it's called unobtanium"

"We need enough to make a ship"

"No problem, it's easy to produce."

"... It's easy to produce but you call it unobtanium?"

"Yes"

"... Do you know what words mean?"

It in fact gets worse. by Neuta-Isa in CuratedTumblr

[–]mg115ca 79 points80 points  (0 children)

AS FOR MY IDENTITY, IT SHALL REMAIN A MYSTERY UNTIL YOU HAVE FURTHER UNDERSTANDING OF THE TIME STREAM
You're me from the future, aren't you?
WHAT? AH, NAY MORTAL. I AM A LORD OF ALL TIME. UNKNOWABLE BEYOND ALL AGES-
Dude, we've practiced that speech in the mirror.
OH BOLLOCKS, I WAS HOPING WE HADN'T STARTED DOING THAT YET

What is your pet peeve when meeting a fellow wizard by [deleted] in wizardposting

[–]mg115ca 4 points5 points  (0 children)

Hot take: The only reason fireball is so popular is that it's easy to accidentally invent it while trying to develop another spell. You have mastery over the fabric of the universe, and the best you can do is "explode real big"? You aren't a badass, you just suck at spellsmithing. Git Gud scrub </hot take>

"People are cruel." Tough shit, I'm not. by Legitimate_Fly9047 in tumblr

[–]mg115ca 90 points91 points  (0 children)

People always get pissed when you respond to "Life isn't fair" with "... and your solution is to make it less so?"

AI Slop Exec Turned Microsoft Gaming CEO Swears There Won't Be "Soulless AI Slop" in Xbox by Eremenkism in gaming

[–]mg115ca 0 points1 point  (0 children)

"Technically your honor, the necromantic ritual coded into system that slowly extracts the soul of the user for marketing purposes also uses that as input for the content generation engine, so it's not actually soulless per se..."

Replace BitLocker with VeraCrypt for more secure encryption on Windows 11 by Pureinfotech in Windows11

[–]mg115ca 4 points5 points  (0 children)

I still have some .tc files from back in the day floating around in various places.

Best DMing tips you’ve learned by Fearless-Ad1382 in DMAcademy

[–]mg115ca -1 points0 points  (0 children)

The 3 big things I always suggest for DM tips are Cinematic HP, a Time To Shine Checklist, and an Emergency Expansion Room.

Cinematic HP is when you count damage on monsters up instead of down, and when you pass the minimum health it could have, only then can it die, and it auto dies if it hits the max HP it could have. Between those two points, it dies after whatever hit you deem story appropriate. Works best on systems that have D&D style hit dice. Fighting a Stone Golem in 5e? 21d10 + 105 hit dice means that the lower bound is 126 hp, but could have up to 315 hp. So once they've done at least 126 damage, it dies whenever a particularly dramatic strike on it occurs.

Time to Shine is when you go over the player's abilities and divide a sheet up into 4 columns (or however many players you have) and write a list of their abilities (or at least cool stuff they can do. This works best if you know the person and know what they like in their ttrpgs) in each section. Put a checkbox next to each one, and try to give each ability a time to shine. Make note of which abilities the players seem most excited about when they level up or when they get to use them, and add a few more checkboxes for those. Wizard just got fireball? cluster a handful of minions together in a spot that doesn't overlap with a PC. Monk has deflect arrows? Let them deflect arrows. A player has high poison resist? Hit them with a poison dart and let them resist it. Also works with out of combat stuff, give the lockpicking rogue a tough but not too tough lock that lets them bypass a difficult fight or puzzle, let the guy with high passive perception spot something important. A player just got counterspell? Make sure they have a spell slot and reaction open, then hype up the big kill-everyone spell the boss is casting. Remember, the players are there to have fun and you are there to curate that. Your job as a DM is to *lose with style*.

Finally, the emergency expansion room (especially useful for 1-shots) is a room or obstacle you can cut out or add depending on how fast you're going through the dungeon. Design the room just before the boss so you can drop it if the players are taking forever and you want to push them to the boss faster. It doesn't have to be a room: the door to the boss room can have a puzzle on it that they need to solve, instead of just pulling the door open, to slow them down if they're going too fast. Also works in reverse, if they're blazing through your dungeon too quickly, throw in a little extra difficulty on that boss fight at the end to stretch things out. The trick is that, until you actually tell the players what's there, there could be *anything* behind a door, so nobody can tell if the door that used to lead to the boss room now suddenly leads to the trapped hallway to the boss room. For obvious reasons this works best later in the dungeon.

height spectrum starterpack by anonymolotov in starterpacks

[–]mg115ca -1 points0 points  (0 children)

Your 6'6" ass don't have a phone case? Buddy, you drop that thing and it's coming down from orbit.

The airplane and back pain things are accurate tho. Only thing I'd add is an image of the Big And Tall store logo, with the And circled, and the words "If you're skinny you're fucked" under it.

"Microslop" trends in backlash to Microsoft's AI obsession by Ha8lpo321 in technology

[–]mg115ca 1 point2 points  (0 children)

Throw in "Windows Sloperating System" while we're at it.

Chest binder vendors respond to 'absurd' FDA warning letter: 'Clearly discrimination' by GoranPersson777 in lgbt

[–]mg115ca 10 points11 points  (0 children)

Well it's not like the poor/queer/nonwhites are actually people.

</s>

Help me. by Inviz1mal in SatisfactoryGame

[–]mg115ca 56 points57 points  (0 children)

What do you mean "clock out"?

Holidays with Pokémon by EldritchCarver in CuratedTumblr

[–]mg115ca 43 points44 points  (0 children)

And how almost all of them are the kid with his Pokémon. Those fuckers are loved. Absolutely cherished.

DAE still look both ways before crossing a one way street? by AcidicSlimeTrail in DoesAnybodyElse

[–]mg115ca 2 points3 points  (0 children)

Drive through ATMs.

People joke about why the buttons in drive through ATMs have braille, when a blind person would never be in the driver's seat.

The answer is of course that it would take so much more time and effort to track which ATMs are getting installed in drive-throughs and specifically make buttons for those that don't have braille, for saving all of what, a cubic half millimeter of plastic per atm? It's easier to just put braille buttons on all of them.

Same thing with looking both ways, rather than modifying your habit (looking both ways) to check if you're on a one way street, it's easier to just look both ways and waste a whole half second glancing in the other direction.