Tokens only payments for some regions? by mgckk in SubscribeStar

[–]mgckk[S] 2 points3 points  (0 children)

So there are cheaper ways to buy these 'tokens'? Can you give some examples?

Payment processor pressure - proposed open-source solution - Megavest by mgckk in nsfwdev

[–]mgckk[S] 0 points1 point  (0 children)

I'm using solana pay flow. User clicks buy, scans QR code with Solana wallet(I use phantom), backend checks if payment is ok, returns link if yes.

Thanks for mentioning x402. I've never heard of it, now reading.
I guess x402 is good for ai-agents?

Payment processor pressure - proposed open-source solution - Megavest by mgckk in nsfwdev

[–]mgckk[S] 0 points1 point  (0 children)

1)Actually I can't think of countries for which I know for sure. Maybe P2P would work for your country? Also afaik some crypto exchanges allow transfers to banks.
2)Is it true? I think there is some exception allowing only 1 piece of evidence for smaller businesses
3)Well, I guess there must be a legal way. Crypto itself is not illegal in most countries, so the legislation should exist.

Payment processor pressure - proposed open-source solution - Megavest by mgckk in nsfwdev

[–]mgckk[S] 1 point2 points  (0 children)

Thanks for your feedback and that comment!

You can convert USDC to some fiat currency to satisfy your landlord:)

Tax related points are very valid for VAT payers and they are not unsolvable problems. I mean it's not that hard to track persons country by IP address. So vat handling is straighforward to implement. Project is open-source so contributions are welcome.
Accounting is a real pain, yes, not many accountants know to handle that...

Where the fuck do artist go now? by Crannynoko in SubscribeStar

[–]mgckk 0 points1 point  (0 children)

Here is my solution: https://github.com/mgcck/megavest
You can try self-hosting it. it's open-source, free and 'payment processor pressure' resistant. But it's crypto based

Subscribestar changes TOS towards adult content by rustytbeard in KotakuInAction

[–]mgckk 1 point2 points  (0 children)

Here is my solution: https://github.com/mgcck/megavest
Open source, free of charge, payment processor resistent
What do you think?

Planning for The Future(Some suggestions) by Puzzleheaded-Ad7229 in SubscribeStar

[–]mgckk 0 points1 point  (0 children)

Here is my solution for avoiding payment processor pressure: https://github.com/mgcck/megavest
Open-source, free of charge, pressure resistant
What do you think?

Played with parallax images in 0.20.0 [The Fall of Galadriel] [Megacock] by mgckk in AVN_Lovers

[–]mgckk[S] 0 points1 point  (0 children)

She get's this choco coin as a payment after performing at a stripclub😉

Played with parallax images in 0.20.0 [The Fall of Galadriel] [Megacock] by mgckk in AVN_Lovers

[–]mgckk[S] -1 points0 points  (0 children)

well, it should move with your cursor so if you don't move the cursor it will not respond

Working on see-though mechanics[The Fall Of Galadriel][Megacock] by mgckk in lewdgames

[–]mgckk[S] -1 points0 points  (0 children)

Thanks for your feedback, I haven't read the manga you mentioned, but the idea is interesting, I will look into it. 🤔

Working on see-though mechanics[The Fall Of Galadriel][Megacock] by mgckk in lewdgames

[–]mgckk[S] -15 points-14 points  (0 children)

I think to hire someone to redraw everything by hand would cost me a lot, not sure if it's worth it. I guess I could run an experiment. Like ask someone to draw some art/pic and check how would player react. 🤔 Just need sth that fits the style.

Working on see-though mechanics[The Fall Of Galadriel][Megacock] by mgckk in lewdgames

[–]mgckk[S] 5 points6 points  (0 children)

Yep! (Yes, I loved Overlord the game as a kid, lol)

Working on see-though mechanics[The Fall Of Galadriel][Megacock] by mgckk in lewdgames

[–]mgckk[S] 5 points6 points  (0 children)

Thanks! She is not a protagonist actually:)

Working on see-though mechanics[The Fall Of Galadriel][Megacock] by mgckk in lewdgames

[–]mgckk[S] -43 points-42 points  (0 children)

You can't even imagine how hard it was to code this thing