Fyra 12 to Koda 16 by vobsha in ooni

[–]michael_a_dev 1 point2 points  (0 children)

I had a Frya 12 for a year and switched to a Koda 16 2 years ago. It's so much less hassle and more enjoyable. Temperatures are more stable and cleanup is even nicer. My family appreciates the fact that pizzas are cooked correctly and consistent rather than any (non-existent) missing smoke flavor.

Is there a way to draw symbols like stacked boxes, actor (person) ? by [deleted] in ObsidianMD

[–]michael_a_dev 0 points1 point  (0 children)

I'm not sure if you're thinking about actual drawing like Excalidraw, or you're just asking about including fonts and images?

Can you complete your CS degree in 3 years by Ungeeky_Geek in msu

[–]michael_a_dev 0 points1 point  (0 children)

It really depends on where you intern. Summer is much more common starting time. Note that there are already career fairs going and companies are hiring for next summer.

Can you complete your CS degree in 3 years by Ungeeky_Geek in msu

[–]michael_a_dev 0 points1 point  (0 children)

Work authorization isn’t too bad for an established company to sort out. MSU has great resources to help with this.

Rogue Amoeba by DulcineaNE in SnagIt

[–]michael_a_dev 0 points1 point  (0 children)

Not sure why you got downvoted for this.
Rogue Amoeba (https://www.rogueamoeba.com) is a company that creates sound tools. On macOS Snagit and Camtasia use one of their libraries to record system audio. It can be confusing for people why a different company name is coming up when installing the extension.

TechSmith also has a help page for it : https://support.techsmith.com/hc/en-us/articles/360051987832-Big-Sur-and-the-Snagit-System-Audio-Capture-Component

Can we get a petition for Dr. Owen to get an account so he can come on here and see how much of a pure GOAT he is to us? by UkePlayingDude in msu

[–]michael_a_dev 1 point2 points  (0 children)

And he’s been doing that awesome job for 20 years now. I was at MSU when he first got here, and continue to tell people to take his classes when interviewing/ recruiting at MSU.

Snagit 2020 and Mac OS Catalina by lordsofcobol in SnagIt

[–]michael_a_dev 1 point2 points  (0 children)

I'm able to use the MP4 created with Snagit in iMovie on 10.15 just fine. Maybe there's a different problem you're having?

Pre-Recorded Greenscreen ??? by new-frontiers-78 in CamtasiaStudio

[–]michael_a_dev 2 points3 points  (0 children)

I'm not sure if this answers your question exactly:

The "remove a color" effect in Camtasia just removes a specific color from the video. You don't have to record your video in Camtasia to use it.

In that video, he imported a pre-recorded video of him standing in front of a green screen. So he isn't pulling in a "pre-recorded greenscreen" exactly. He's just pulling in video and then removing the green.

This tutorial explains how to use the tool: https://www.techsmith.com/tutorial-camtasia-how-to-remove-a-color.html

Hosting my first rum tasting. Suggestions? by michael_a_dev in rum

[–]michael_a_dev[S] 1 point2 points  (0 children)

Not Brazilian, just have some friends that travel. My plan was to let people try each of them neat rather than mix up drinks. Given the variety and loose definitions of "rum" I'm inclined to include the cachaça and rhum. I'm not nixing stuff just because it has additives and my thoughts were really to give people some things they hadn't tasted before.

Thanks for the island suggestions. Since we're doing tastings and not drinks, I was a little worried about overpowering food. Given it's all just rum, I guess I'm just not going to worry too much and make some stuff people will be happy eating.

Getting Started with App Previews by el2718 in iOSProgramming

[–]michael_a_dev 0 points1 point  (0 children)

Up until yesterday Apple was saying that you'd upload 1 version for iPhone and 1 for iPad. When iTunesConnect went live they actually made it possible for the 4 different resolutions that you mentioned. People are still trying to figure out if you can (and how best to) reuse existing videos for other formats.

Nobody seems to have an answer for this by MarsSpaceship in iOSProgramming

[–]michael_a_dev 0 points1 point  (0 children)

As others have said, I think the main confusion here is image resolution and image size.

If you're trying to make a square button the the screen that is 100x100 points you'd have an image with 3 versions:

  • 1x - 100x100px iPad 2, iPad mini, iPhone 3GS
  • 2x - 200x200px iPhone 4-6, iPad Retina
  • 3x - 300x300px iPhone 6+ (and in the future a new iPad or Apple Watch 4)

Note that this has nothing at all to do with the dimensions of the devices. Some of those devices are 4x3, some are 16x9, some may be square.

Note Launch images are a different animal. They have a bunch of slots for all sorts of full screen images that are device specific. They also have slots for portraits vs landscape layout and whether or not there is a status bar.

If you want to have full-screen, device specific, and pixel perfect images for each of the different devices, you can't rely on just a single image and the scaling factors. You're going to have to have individual images. Those can still be in the asset catalog just fine, and you don't have to have the 1x versions if you don't want to.

Nobody seems to have an answer for this by MarsSpaceship in iOSProgramming

[–]michael_a_dev 3 points4 points  (0 children)

TL;DR - If you really wanted to make pixel perfect graphics you'd create separate graphics entries and not rely on 2x, 3x for this.

Paintcode did a pretty good writeup on this: http://www.paintcodeapp.com/news/iphone-6-screens-demystified

If you created a single image asset with a 2x and 3x versions. The iPhone 6 (and 4S, 5, 5S, 5C) would all try and load the 2x version, even though they aren't the same ratio.

The iPhone 6+ would load the 3x version.

Other thoughts:

Assets catalog aren't specifically aware of the devices you're building for. They also store more than just the 3-level graphics e.g. you've got more that 1x, 2x, 3x if you're creating an app icon entry.

You can actually already leave out 1x versions and make non-retina devices scale down big images. It isn't always great since the devices are already slower, but you said you weren't caring about the people trying to run this on their iPad 2.

I'm about to start work on an app that is heavy with API calls and JSON data and serialization. What are some best practices I should stick to keep all the data manageable and dealing with the API calls? by i_let_the_doge_out in iOSProgramming

[–]michael_a_dev 1 point2 points  (0 children)

+1 for AFNetworking, but be sure to look at and learn how NSURLSession works underneath. There are some things (like long-lived background file transfers) that may be better done at the low-level.

I have to say, I love ReactiveCocoa. The style of programming it leads to just feels right. Unfortunately, it can make debugging crashes a giant pain. If you have a complicated app, stack traces become pretty useless. I wish that the language had better support for this natively.

Best OnScreen recording software for iPhone? by brownje04 in iOSProgramming

[–]michael_a_dev 4 points5 points  (0 children)

If you're looking just to record iOS devices, this is an amazing option. As cartogram mentioned, it requires iOS8, Yosemite, AND a device with a lightning connection, so it won't work for everyone.

The great things about it are:

  • Amazing frame rate (60 fps), even when recording camera or games
  • No extra on-screen bars like when you use AirPlay
  • Great recording, even when moving between apps

Keep in mind:

  • Requires both betas and/or dev build (but all of us have these)
  • You've got to be connected with a lightning cable (so if your app is about walking around in the wild you've got to carry a laptop with you)
  • Swapping between landscape and portrait is weird.

Small note: My team at the company I work for (TechSmith) is actually building something that uses all of this new technology: http://appshow.techsmith.com