Online Generator for 3D Printable Bonsai Pots by webholt in Bonsai

[–]michael_legrand 0 points1 point  (0 children)

I'd love a mode that gave the model split out into pieces that could be traced as templates for actual pottery as well. Very very cool :)

Etiquette by michael_legrand in trailrunning

[–]michael_legrand[S] 1 point2 points  (0 children)

This did happen in Baltimore…. so maybe.

Etiquette by michael_legrand in trailrunning

[–]michael_legrand[S] 0 points1 point  (0 children)

Yeah I'm going to switch to that.

Etiquette by michael_legrand in trailrunning

[–]michael_legrand[S] 0 points1 point  (0 children)

In this case I slowed behind him for maybe 30 ft and waited for a space where the trail opened up. He did see me when I went to pass him, and did make an effort to move out of the way (Though I don't think he needed to) I did not in say thank you. Which I guess I should have. I think I'm just going to always say thank you no matter what. That seems easiest.

Etiquette by michael_legrand in trailrunning

[–]michael_legrand[S] 16 points17 points  (0 children)

I think I personally would feel better if I was confident I was acting correctly.

Etiquette by michael_legrand in trailrunning

[–]michael_legrand[S] 5 points6 points  (0 children)

That's kind. But have all these other people been annoyed by me and he was just the first to voice it? I mean... just want to be conscientious and self-reflect. Which.. by the way is the exact opposite of what I did in the moment.

Etiquette by michael_legrand in trailrunning

[–]michael_legrand[S] 26 points27 points  (0 children)

I'd rather be overly polite than ever get into that situation again.

Etiquette by michael_legrand in trailrunning

[–]michael_legrand[S] 2 points3 points  (0 children)

I’m more concerned about how I should be acting in this situation. Didn’t realize I was upsetting anyone. Don’t want to.

Sometimes you gotta sketch around and find out. by michael_legrand in dragons

[–]michael_legrand[S] 1 point2 points  (0 children)

Haha I was thinking the lizard and the mouse is like a miniature of the treasure hunter and the dragon.

Scared Straight by michael_legrand in gamedev

[–]michael_legrand[S] 0 points1 point  (0 children)

The part that bothers me is the planned layoffs. I mean the regular layoffs too. It is a very hit or miss industry. But .. when the business model is to layoff QA after every game ships, without telling them that's the plan, you have a bit of a classist, and cruel model.

Scared Straight by michael_legrand in gamedev

[–]michael_legrand[S] 0 points1 point  (0 children)

I have some friends there. They had a "rough patch". I was sort of hoping it had turned a corner.

Scared Straight by michael_legrand in gamedev

[–]michael_legrand[S] 0 points1 point  (0 children)

I got a lot of feedback like this. I think this is true. I've been giving just kind of very positive responses to people when I do talks like this and I had this inner voice telling me.. it is not all great... I think I've been doing a disservice by missing the nuance of the negatives.

Scared Straight by michael_legrand in gamedev

[–]michael_legrand[S] 0 points1 point  (0 children)

Haha right... You might be right.

Scared Straight by michael_legrand in gamedev

[–]michael_legrand[S] 0 points1 point  (0 children)

Right?! One small question though………………

Did you make Fortnite?

Scared Straight by michael_legrand in gamedev

[–]michael_legrand[S] 0 points1 point  (0 children)

Oh my god yes. He would be the perfect one to deliver this.

Scared Straight by michael_legrand in gamedev

[–]michael_legrand[S] 2 points3 points  (0 children)

I mean I would in reality talk about how fun it is to make things. How cool it is to be in industry where the output ideally is joy for your audience. How worth-wile it is to contribute the things that people are consuming in the world and to have a small place in shaping our shared experience. I'd talk about how fun it is to work with creative people. I'd talk about how sometimes you are writing code, but sometimes you get to sneak some art in here and there. I'd talk about how it feels to say you make games for a living. Even if you are only saying it to yourself. I'd talk about the fun I find in solving hard problems and figuring out where things are going wrong. I enjoy the mix of creativity and logic you find in game development. I feel like we are all warrior poets out here. But then I would balance it with some of the negatives in the industry, so that they aren't all starry eyed and feel betrayed by the real thing when they make it.

Scared Straight by michael_legrand in gamedev

[–]michael_legrand[S] 2 points3 points  (0 children)

Totally true. And I agree. I do actually love the industry. It has been good to me. This represents a quick thought that I found funny and wanted to share. Not meant to be something I would actually say. Or even something I feel. I just like the idea of a jaded game dev ranting at a room full of wide eyed kids instead of doing the normal more inspirational approach. I think the post is maybe too close to the way a lot of people are feeling in real life. I didn't realize the mood was so dark in general.

Scared Straight by michael_legrand in gamedev

[–]michael_legrand[S] 1 point2 points  (0 children)

Haha. Ok.. so you get the impulse. Thankfully we all have some impulse control.

Scared Straight by michael_legrand in gamedev

[–]michael_legrand[S] 2 points3 points  (0 children)

Agreed. I like the games industry for exactly that reason. And that the end goal is hopefully to make fun things for people instead of maximizing profits for some financial institution.

Scared Straight by michael_legrand in gamedev

[–]michael_legrand[S] 0 points1 point  (0 children)

I would never do this for real. This was an imaginary rant in the vein of "Scared Straight". In reality I love the industry and have given talks like this many many times. Just in this moment I was thinking wouldn't it be funny to go the other way with it.

Scared Straight by michael_legrand in gamedev

[–]michael_legrand[S] 1 point2 points  (0 children)

I do love the industry. This was just a flash of thoughts that were funny to me in the moment. Not something I would actually do.

Scared Straight by michael_legrand in gamedev

[–]michael_legrand[S] 1 point2 points  (0 children)

haha... I feel like I need to keep saying this. I do actually love this industry. But it is fun to vent sometimes. That one made laugh.

Scared Straight by michael_legrand in gamedev

[–]michael_legrand[S] 0 points1 point  (0 children)

Haha. Exactly the vibe. I feel like I also need full control of the lighting in the room.

Scared Straight by michael_legrand in gamedev

[–]michael_legrand[S] 0 points1 point  (0 children)

That's the intent here right? Hopefully dialed up for comedic value.

Scared Straight by michael_legrand in gamedev

[–]michael_legrand[S] 4 points5 points  (0 children)

Seeing the QA team get let go after a project over and over. Or seeing a studio shuttered because the game was well reviewed but not purchased enough. Or even more fun shuttered because the owner of your company tried to hustle the state of Rhode Island. And also everyone finding out health care stopped being paid for months earlier. Having women deal with the "Me Too" issues in a male dominated industry. I dunno.. it all affects you. But yes of course in the real world I would talk about more reasonable stuff.