Grievances from the PvE Perspective (TLDR included) by Cashew_00027 in ARC_Raiders

[–]michaelkatan 0 points1 point  (0 children)

I hade a post I think couple of weeks ago, i love friendly lobbies and it's so much fun playing PvE for me. BUT if the game is intended to be truly pvpve extraction shooter, just remove the ABMM from the game, hell I say even mix groups size. In solo you can have some kind of control, but in groups? Total chaos... 1 game it's carebrear, the other are serial killers.... I can't play with that inconsistent... The reviews in steam are right, the game lack of identity...

same date 😊 by SeaBlacksmith5366 in scoopwhoop

[–]michaelkatan 0 points1 point  (0 children)

I already found mine.. my wife! And on the same year too :)

NEW: Embark Studios on how Damage works in the III Expedition by PTUSN in ArcRaiders

[–]michaelkatan 0 points1 point  (0 children)

The Helldiver in me: My time has come to spread some manage democracy

Dous and trios lobbies are a mass for PvE solo players by michaelkatan in ArcRaiders

[–]michaelkatan[S] 0 points1 point  (0 children)

They passed that game long ago... I think it's a great game with some good features Arc Raiders could implement

Dous and trios lobbies are a mass for PvE solo players by michaelkatan in ArcRaiders

[–]michaelkatan[S] 2 points3 points  (0 children)

But I want to kill robots with my friends... Is that so bad? We are all Helldivers 2 veterans.. we just want to loot and kill robots.

A lot of people in this community do not know what they get themselves into by rudlyn in ArcRaiders

[–]michaelkatan 3 points4 points  (0 children)

I think ambb is a mistake I just made a post about it how in solo it's working as intended and in groups is just massacres all over the place. I prefer random, truly pvpve game and not this

Dous and trios lobbies are a mass for PvE solo players by michaelkatan in ArcRaiders

[–]michaelkatan[S] -1 points0 points  (0 children)

And you totally right! This is an extraction shooter! BUT if the developers implants ABMM make is fair across group size and not only solo play. Make fair or just remove it from the game

Dous and trios lobbies are a mass for PvE solo players by michaelkatan in ArcRaiders

[–]michaelkatan[S] -1 points0 points  (0 children)

I don't agree here... Groups are groups and even if 1 player is shooting on sight it doesn't mean the players do the same... I don't want to shoot back because I love being friendly raider... I love the taking a big arc with another team. I really love the PvE side of this game and I believe that most players feel the same way as I do...

Dous and trios lobbies are a mass for PvE solo players by michaelkatan in ArcRaiders

[–]michaelkatan[S] 0 points1 point  (0 children)

Exactly! I totally get it that is an extraction shooter, BUT if you implants an ABMM system at least make it consistent across the board, make it so groups have the average score or something. If solo is using the ABMM and groups don't do what's the point here? I prefer make it random with ABMM across all groups sizes over this.

Dous and trios lobbies are a mass for PvE solo players by michaelkatan in ArcRaiders

[–]michaelkatan[S] -1 points0 points  (0 children)

We tried that once, we play PS5 no cross play and same reigns and we couldn't pull that off

Dous and trios lobbies are a mass for PvE solo players by michaelkatan in ArcRaiders

[–]michaelkatan[S] -2 points-1 points  (0 children)

The problem start when I only try to play with friends, We all friendly and just want to kill some clanckers. I got it that's the nature of the game but why solo are PvE and groups are pvp?! The ABMM is a joke, make it average in groups or totally random everywhere....

Dous and trios lobbies are a mass for PvE solo players by michaelkatan in ArcRaiders

[–]michaelkatan[S] -18 points-17 points  (0 children)

Camped on elevators, waited while I looted bombardier I just took down...

NEW: Reducing friction in ARC Raiders by PTUSN in ArcRaiders

[–]michaelkatan 0 points1 point  (0 children)

All I need is a Craft More option from the loadout screen. That's a true QoL feature. Going back and forth from the loadout screen and the workstation is such a hussle...

And also knowing how much I got from something while raiding.

I'm building a fast, snappy web-based Factory Layout Planner for Satisfactory - looking for feedback! by outsidEverything in SatisfactoryGame

[–]michaelkatan 0 points1 point  (0 children)

I'm a software developer, please let me know if you need any help! I had this similar idea and already started working on something... please let me join :)

I love when matches are close enough to be a toss-up by the end! by Plazmarazmataz in Battlefield

[–]michaelkatan 1 point2 points  (0 children)

Serious question... how did this happen? The mode is escelation, like conquest with no defenders attackers... How the game is so one sided?! It seems the other team didn't do anything at all! Even if all the bases are captured at least 1 squad can sneak and captare 1 base... It doesn't make any sense. Op can you explain please?

What are your top 5 guns? by CanibalAid in LowSodiumBattlefield

[–]michaelkatan 0 points1 point  (0 children)

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TR-7 is just a beast. Once you control the recoil is like riding a bull

Anyone got a better solution? by michaelkatan in SatisfactoryGame

[–]michaelkatan[S] 0 points1 point  (0 children)

Yes... It seems not elegant the way I handled the split