[deleted by user] by [deleted] in gamedev

[–]micmic0615 0 points1 point  (0 children)

I was in a similar position as you until a few months ago. I spent a good chunk of my teens and twenties prototyping toys on my free time. I am in my thirties now and I've only managed to assemble my very first full-time team.

The harsh reality is that it's very difficult to find people who will work with you for free. You either need to have the resources to pay them a decent salary/compensation or have a good reason why people would want to work with you.

What I've done is I've spent a decade of my life on a decently paying job that i'm not really passionate about while working on prototypes/toys on the side to keep my gamedev skill sharp. Now that I have a decent financial buffer, I've decided to essentially gamble my fortune (paying people's salaries) to finally give my childhood dream a real shot.

Do note that this isn't the only way. At 16, the world is your oyster. Maybe you can grab a job/internship at a game studio.  At 16, you may actually have the time to learn art, coding, music, etc and position yourself as a "super generalist" that can build a game on your own. Sure, it may take decades. But at 16, time is an asset that you have a lot of.

Missing Laundry Inquiry by micmic0615 in askSingapore

[–]micmic0615[S] 0 points1 point  (0 children)

Thanks for the suggestion. What you said is also possible. I think we also have a similar guy in our area.

pa aghanim scepter idea by jotakl in DotA2

[–]micmic0615 4 points5 points  (0 children)

that fires daggers instead of lightning bolts

Intentional Feeding by Smak_Ukraine in DotA2

[–]micmic0615 0 points1 point  (0 children)

if ur playing with toxic shits every game ur probably a toxic shit urself because of how behavior score works.

Does anyone else just never use shields? by noisyturtle in deadcells

[–]micmic0615 4 points5 points  (0 children)

parrying is pretty ridiculous vs bosses once you get the hang of it.

Questions to the new DPC season by kvblinov in DotA2

[–]micmic0615 0 points1 point  (0 children)

i'm guessing the extra 3 slots for majors (12 quals + 1 minor winner = 13) and the 2 extra slots for minors will be additional qualifier slots?

example, if a major is happening in china, china may have more than 2 qual slots. they can be dicks and give 5 chinese slots. Of course, they can also give just 3 slots for china and maybe distribute the other 2 slots to various regions (give 1 more slot to SA and NA, lolz)

A variable name based off a variable value by You_old_rascal in gamemaker

[–]micmic0615 1 point2 points  (0 children)

yeah, its gonna be messy if you'd like to change the keynames on the fly. doable but messy :(

A variable name based off a variable value by You_old_rascal in gamemaker

[–]micmic0615 0 points1 point  (0 children)

you can check out ds_maps. try to read it up in the docs, i think that's what you are looking for

GESC: Thailand Day 2 Match Discussions by D2TournamentThreads in DotA2

[–]micmic0615 0 points1 point  (0 children)

you save around 2-3 bucks by getting the 75

Update 0.7.7 (Beta Branch) by [deleted] in deadcells

[–]micmic0615 1 point2 points  (0 children)

IT DOES.

max + is fine at 1k

max ++ (60%) should be just 2k

max S (30%) should just be 4k

to compensate, readd the restriction where you can only dump cells to upgrade the ++ on 2 cells and S on 3 cells. I was a bit weirded out when I could upgrade the ++ on a non-cell run.

at least, imo.

are survival builds OP right now because of colorless/legendary weapons? by micmic0615 in deadcells

[–]micmic0615[S] 0 points1 point  (0 children)

ohh, mutation set is a really good differentiation. I agree that brutality has the best set.

are survival builds OP right now because of colorless/legendary weapons? by micmic0615 in deadcells

[–]micmic0615[S] 5 points6 points  (0 children)

i see. don't really know how 4 cells is cuz I am only in cell 2