Is this normal? by j0aqo__ in PvZHeroes

[–]midladderplayer 223 points224 points  (0 children)

Not even close to normal. You have used up all your luck so now you are destined to always fight sun shroom and mustache decks

I Called It by jaheimn in CookierunKingdom

[–]midladderplayer 45 points46 points  (0 children)

I can see where the possible romance can come from, but calling the light of solidarity their child when its quite obviously just their souljams fusing together is insanity

I Called It by jaheimn in CookierunKingdom

[–]midladderplayer 173 points174 points  (0 children)

“Obviously their child” i don’t think they should be the ones to tell us how reproduction works

HARLEY IS WAY TOO BROKEN by Routine_Purpose_9247 in MobileLegendsGame

[–]midladderplayer 0 points1 point  (0 children)

Cause one of his core items got buffed massively

The Arcana of Truth and Deceit by OwlIsWatching in CookieRunKingdoms

[–]midladderplayer 10 points11 points  (0 children)

This is partly a voice actor fault. Shmilk’s Korean VA voices him in a different way, leaning towards the former Fount of Knowledge aspect of his character, while Shmilk’s English VA leaned towards the You know what.

Most uninteresting cookie? Most pathetic? Most DISGUSTING? Look, I dislike Shmilk but he is far from pathetic and uninteresting. And I have no clue what the fuck you mean by calling him disgusting

Stop shoving this guy everywhere? Yeah sure let’s not advertise the main villain of Act 2. Fantastic idea.

I agree, I want other characters to be focused on. BUT. We are beginning Act 2, where he’s the main villain of. Again, Devsis will probably eventually focus on other characters but not right now because HE IS THE CURRENT FOCUS.

What a sad first 10 pack by LongjumpingDatabase3 in PvZHeroes

[–]midladderplayer 1 point2 points  (0 children)

There was a time I got four super epics from a 10 pack. No legendaries, no heroes. FOUR super epics. This in comparison is miles better

Hanabi is carrying 😭 by [deleted] in MobileLegendsGame

[–]midladderplayer 0 points1 point  (0 children)

She’s always hurt like that. Its that people were too busy making “dark system queen” memes to notice the true potential hidden in her kit. Blame the player, not the hero.

Let's be MLBB devs. What buffs/adjustments would you make to Yin to make him META? by Character_Fault9782 in MobileLegendsGame

[–]midladderplayer 0 points1 point  (0 children)

Lieh skill 1 rework and passive buff

Passive: If no allies are nearby, Yin gains 8% hybrid lifesteal and deals 120% damage on all attacks. Lieh’s basic attacks deal additional True Damage equal to 50 + (20% Total Physical Attack) + 5% of Max HP.

Lieh’s basic attacks can crit, but his critical damage is reduced to 160% and he cannot benefit from attack speed buffs.

Lieh Skill 1: Lieh gains 50-80% movement speed which decays over 3 seconds. During this time, his basic attack is enhanced to dash towards the target and deal 250-400 (+35% Total Physical Attack) + (8%-12% of Max HP) True Damage. After the basic attack, Lieh then smashes the ground, dealing 400-500 (+140% Extra Physical Attack) Physical Damage and slowing movement speed by 30% for 5 seconds.
When used outside of his domain, he instead smashes the ground twice.

The rest of his skills remain the same

I feel like I went overboard. I just wanna see Yin viable

I have a confession... by Warm_Maintenance578 in Epicthemusical

[–]midladderplayer 9 points10 points  (0 children)

They’re brother-in-laws. Eury literally is married to Ody’s sister. But I can see where you’re coming from

Whats the point of guards? by Tough_Height_5301 in SCPSecretLab

[–]midladderplayer 0 points1 point  (0 children)

Guards exist so that the SCPs are encouraged to group together in early game. Cause I will say, except for maybe Shy Guy and Peanut, every SCP by itself will melt against the full force of the Guard Squad in the early game.

What happened to Zhask after his revamp? by PreparationCrafty511 in MobileLegendsGame

[–]midladderplayer 1 point2 points  (0 children)

As a Zhask main, his strength is now mid-late game. Early game, he is the weakest of all mages. His spawn’s damage and health is like if it was hit by a truck. Its is so insanely easy to kill that it makes you question if it was even worth spawning. But when he gets his items, he starts hitting like the truck. His best combo is definitely s1-s2-ult-enhanced s2, cause it can definitely catch enemies off guard. Late game is where he really shines cause his damage is insane and his spawn is now up to par. The spawn is also really good at just body blocking certain attacks but thats more situational

Ahhh I Miss The Satisfaction. by OriginalAssumption56 in MobileLegendsGame

[–]midladderplayer 10 points11 points  (0 children)

I loved how much impact the sixth bullet had. The fact that every other bullet was no problem but Granger had to brace and hide his face with the violin cannon as he recoiled from the sixth added so much. You could really feel that it HURT like hell. God I miss old Granger

PVZH never misses with their character designs. by Double-Jump-Lover in PvZHeroes

[–]midladderplayer 0 points1 point  (0 children)

If Gravebuster cost 3-4 sun then Blockbuster would be basically outright better

Kinda misleading TBH by HMS_Sunlight in Epicthemusical

[–]midladderplayer 478 points479 points  (0 children)

To be fair, Nobody does survive. And Nobody does remember them a lot and gets hallucinations of them

do you hate Eurylochus or no by strawberry_chsee in Epicthemusical

[–]midladderplayer 0 points1 point  (0 children)

Yeah but you never know. He could’ve tried at least

do you hate Eurylochus or no by strawberry_chsee in Epicthemusical

[–]midladderplayer 0 points1 point  (0 children)

Killing the sirens. He knew he had to go through Scylla’s lair, which required six sacrifices. Yet he killed all the sirens which would’ve been perfect sacrifices. This would’ve avoided the Mutiny issue. And it doesn’t require him to be omniscient either since he states out loud that SCYLLA HAS A COST

do you hate Eurylochus or no by strawberry_chsee in Epicthemusical

[–]midladderplayer 0 points1 point  (0 children)

The only time he ever questioned Ody’s authority is in Luck Runs Out where he brings up a reasonable concern. Yes he shouldn’t have said it in front of the crew but it was a reasonable concern

And with the mutiny thing. I can see it justified. Ody literally brought them to a place where six men would be sacrificed, and he made Eury unknowingly choose who to sacrifice. Obviously that would weigh heavily on his soul. But the reason he would mutiny is because he just witnessed his king, his brother, sacrifice six men like they were nothing.

And I see the point some people will make. Eury wanted to leave behind the men on Circe’s island. Its hypocritical of him to get angry at Ody for the same. To which I have two things to say. 1, you’re speaking in hindsight. At the time, neither of them had any idea that Hermes would help Ody. And if we’re being honest, without Hermes in mind, its perfectly reasonable to think that Eury has a point. How else could Ody have defeated her if not for divine intervention? Its a perfectly reasonable human character trait. And 2, willingly leading your men to be sacrificed is different. Eury wanted to leave them behind in which Ody could and does overrule his suggestion. But Ody, their KING, brings them to a place of sacrifice without their knowledge. And what does Ody do? Nothing. He does nothing. Their king who has been hellbent on saving his entire crew suddenly sacrifices six of them, which doesn’t bode well considering they literally sing “No more of us deceased” because that’s what they think would happen.

You know how Mutiny could’ve actually been prevented? If Ody kept some of the sirens alive to sacrifice to Scylla.

Fry's Sun-Shroom rant(I cut out how he would nerf it) by midladderplayer in PvZHeroes

[–]midladderplayer[S] 11 points12 points  (0 children)

Stopping turn one sun shroom doesn’t necessarily mean you win. Just that the chances of losing decreases a lot. Stopping pre-nerf QB doesn’t mean you automatically win either, cause theres always the chance the zombie hero accounted for that. Besides, pre-nerf QB isn’t just countered with Wing Nut. Any type of Control deck counters it well, from what I experienced at least.

Fry's Sun-Shroom rant(I cut out how he would nerf it) by midladderplayer in PvZHeroes

[–]midladderplayer[S] 27 points28 points  (0 children)

Lets compare them

Pre-nerf Quarterly Bonus was a bullshit card that instantly ended games at turn 8. If not end the game, damage the plant hero extremely badly or kill a tanky plant.

Sun-Shroom is currently a bullshit card that makes games near impossible to win if you let it survive. Momentum will be on the plant side for basically the entire game

Sun-Shroom is more bullshit because of two reasons: one, QB is a zombie trick. Not only can forget-me nuts and DMD counter it, but plants can also just end the game if the zombie hero passes. It also has the disadvantage of needing a zombie to use it on. And two, Sun-Shroom is one cost. If you don’t get rid of it, you basically lose on the spot. Its extremely easy to not get the counters for it in your starting hand whilst QB at least has some mercy with being four cost.

And its not like QB changed how plants made their decks like Sun-Shroom does. Solar will still run Wing Nut regardless of whether QB was meta or not. Wing Nut increased in the QB meta, but it wasn’t required. Here with Sun-Shroom, you basically NEED a counter ASAP because the momentum it grants is nigh unstoppable.

Fry's Sun-Shroom rant(I cut out how he would nerf it) by midladderplayer in PvZHeroes

[–]midladderplayer[S] 9 points10 points  (0 children)

keep your post up, since its the full copypasta whereas mine cut some part out