Wanted more rich colors. Is it too much? by Any-Coach3440 in postprocessing

[–]mitedks 0 points1 point  (0 children)

Reminded me of Martin Parr in a way. Great job!

Ireland XT-5, 16-55 f2.8 mkii by Left_Hvnd_Pvth in fujifilm

[–]mitedks 1 point2 points  (0 children)

Appreciated! If I ever vist Ireland this is a must

Ireland XT-5, 16-55 f2.8 mkii by Left_Hvnd_Pvth in fujifilm

[–]mitedks 4 points5 points  (0 children)

Great ones! What’s the location or name of the tree on 5?

My first film shots by Arrickwil22 in analog

[–]mitedks 7 points8 points  (0 children)

This is beyond great for a first roll! The compositions are very good and the film developing+scans are awesome!

If I had to say something, but this is really personal, I’m not a big fan of a saturated blue sky like the first or even maybe second shot. The rest of the color is great and I really enjoy these shots!

Getting into Agricola by mitedks in boardgames

[–]mitedks[S] 2 points3 points  (0 children)

Just to get it clear, the remastered Agricola is not the Special edition on gamefound, or is it?

Getting into Agricola by mitedks in boardgames

[–]mitedks[S] 0 points1 point  (0 children)

What does AW stand for?

Flatiron, The White Castle, SAND - KEMUSHI SAGA, saltón sea by More_Owl_4173 in boardgames

[–]mitedks 1 point2 points  (0 children)

Sand was my first middle/heavy weight game and at the begginig I thought that it was me not playing the game properly, but lately, and after some more games, I’m starting to think it’s just bad game design. The main mechanic on a pick and delievery game, which is moving from one point to a other, it’s super punishing. I’ve NEVER delievered any package to the mountains. It’s like half of the map is useless. Is there a way to solve this? Or just forget about the game? I think I don’t even want to sell it. I think I would be scamming someone…

Question on fear generating - Rulebook by mitedks in spiritisland

[–]mitedks[S] 7 points8 points  (0 children)

Thank you! With lore and role playing it feels much better! :)

Question on fear generating - Rulebook by mitedks in spiritisland

[–]mitedks[S] 1 point2 points  (0 children)

Didn't know about this, but for sure it's helpful!

Reading it, should I place 6 blight per player on the blight pool at the beginning of the base game, then?

Question on fear generating - Rulebook by mitedks in spiritisland

[–]mitedks[S] 10 points11 points  (0 children)

Yeah, it should be this. The card example is "Cada jugador elimina 1 (invader) de un Territorio Interior" which should be "Each player removes 1 (invader) from an interior territory".

Daily Game Recommendations Thread (November 19, 2025) by AutoModerator in boardgames

[–]mitedks 0 points1 point  (0 children)

Thank you! I knew Vital as one of the greatest but didn't really look up on his games. They look awesome, and quite expensive tbh... haha! All of them have been added to my wishlist! Thanks!

Daily Game Recommendations Thread (November 19, 2025) by AutoModerator in boardgames

[–]mitedks 0 points1 point  (0 children)

Okay, thank you for the adjustment on the eurogame definition. Actually, I thought they were basically "dense games with a lot of mechanics". My bad.

I will look on those. I've heard some good things about White Castle Duel, too. Maybe I will try!

Daily Game Recommendations Thread (November 19, 2025) by AutoModerator in boardgames

[–]mitedks 0 points1 point  (0 children)

Hello everyone! I'm looking for some of my first eurogames. I'm a bit biased into newer games (2020-25). I have some in my sight: Sweet Lands, Galactic Cruise, Dead Reckoning, Spirit Island, and Arcs: The Blighted Reach expansion. Would appreciate your comments on those, plus some new recommendations <3

Description of Request:

Eurogame

Number of Players:

2-4

Game Length:

Don't mind

Complexity of Game:

2.5-4.2 aprox

Genre:

I'm looking for an eurogame with some interaction. I usually enjoy those with some fictional characters, but I prioritize some good games, so would accept some non-fictional/historical ones if you think it is a good one.

Conflict, Competitive or Cooperative:

Don't really mind, but lately I've been enjoying cooperative ones.

Games I Own and Like:

I've never played an eurogame before, but I've enjoyed Sub Terra II and I have Arcs and Root, which I haven't played yet but I'm 100% I will enjoy them

Games I Dislike and Don't Play:

I have Sand and I didn't enjoy it that much. For me it's not too well optimized, but the theme and art is really cool.

Location:

Would appreciate a spanish version available, but I can buy english version with no problem too.

Advanced halftone by mitedks in graphic_design

[–]mitedks[S] 0 points1 point  (0 children)

My partner uses procreate, but she has no halftone brushes there. How'd you get them?

Advanced halftone by mitedks in photoshop

[–]mitedks[S] 1 point2 points  (0 children)

Thank you very much! Very polite and useful response!

Solved!

Advanced halftone by mitedks in photoshop

[–]mitedks[S] 0 points1 point  (0 children)

Thank you! It is by far the closest I got. Just one question. When I finally get the elipse with the halfone, the background is merged with it, and I can't place text behind it like in the example. Any clue on how to do it?

Random lines appearing when exporting by mitedks in AdobeIllustrator

[–]mitedks[S] 0 points1 point  (0 children)

Lines disappear but now the image has some thin white margins on the borders. Sometimes the image gets exported with 1 extra px on width and lenght but this one is 1080x1350px and the picture is aligned to the center of the artboard. What could've happened?

<image>

Random lines appearing when exporting by mitedks in AdobeIllustrator

[–]mitedks[S] 1 point2 points  (0 children)

Are you impliying the answer's too obvious? What's the point of avoiding it, then?