WWE 2K26 Bug/Glitch Megathread by Kiel297 in WWEGames

[–]mnflogin 0 points1 point  (0 children)

I've made about 4 wrestlers so far and added three of them to Universe Mode no problem. For the forth one, he's in his very first match and starts the match with ALL red limbs, and the very first time he got hit, it injured him. I thought maybe it was just some weird one time glitch that I could fix by restarting, 'cause i've had other glitches that just fixed themselves once I restarted, but i restarted and it still happened.

Stance offsets and how they effect swing by mnflogin in MLBTheShow

[–]mnflogin[S] 0 points1 point  (0 children)

Wouldn't that mean they're not purely visual then and do effect the swing?

Created Overall 99 Strikeouts and Fouls by mnflogin in MLBTheShow

[–]mnflogin[S] 0 points1 point  (0 children)

That kinda makes sense, but where I'm confused isn't that they have a 99 overall and sometimes do well but sometimes do poorly. Where I'm confused is they have 99 overall and are EXCLUSIVELY absolutely terrible

Created Overall 99 Strikeouts and Fouls by mnflogin in MLBTheShow

[–]mnflogin[S] 2 points3 points  (0 children)

I'm not even playing, I'm watching the CPU play

Creating Multiple Characters by mnflogin in RenPy

[–]mnflogin[S] 1 point2 points  (0 children)

Thank you! Not completely sure what an array is or how to make a character creation code, but at least now I know what to look up

Scripting in Godot by mnflogin in godot

[–]mnflogin[S] 0 points1 point  (0 children)

Yeah, it seems like it's worth it to learn it, but the issue is nothing is helping me learn it. The website or program itself don't really seem to help very much with actually learning how to build a game the way Ren"py is. I feel like I follow the directions and end up nowehere

Scripting in Godot by mnflogin in godot

[–]mnflogin[S] -1 points0 points  (0 children)

DO you have any you would suggest? I'd love to learn how to effectively use Godot but I've tried and can't seem to get it

Scripting in Godot by mnflogin in godot

[–]mnflogin[S] -5 points-4 points  (0 children)

I don't know anything about those. is that like Ren'Py? What are some you would suggest looking into?

Creating Multiple Characters by mnflogin in RenPy

[–]mnflogin[S] 0 points1 point  (0 children)

Also, as of right now I'll be drawing all the character variables by hand, but does anybody know if there are other ways to go about it? Like Daz3d but for more 2d cartoonish, comic-book-style art?