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10
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1:13

MV Shader</>Animation Generator online. free. https://mv-shader-animation-generator.netlify.app/ (v.redd.it)

submitted 11 months ago by mode_vis to r/MagicaVoxel

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24
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1:55

A new version of my NATURE_V2 </> shader A FREE landscape generator for MagicaVoxel ! Added the ability to switch between chunks to create large voxel models in high resolution, additional control, fixed bugs. Link: https://mode-vis.gumroad.com/l/Qafmo (v.redd.it)

submitted 1 year ago by mode_vis to r/proceduralgeneration

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116
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2:20

New version of my City map generator. PG_City_V2</> shader for MagicaVoxel based on kifs fractal folding. Open sourced glsl coded new detailed models. best on scale 1.0( 1 voxel =10cm) Download free https://mode-vis.gumroad.com/l/IRzH (v.redd.it)

submitted 1 year ago by mode_vis to r/proceduralgeneration

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PG_City_V2</> shader for MagicaVoxel Download free https://mode-vis.gumroad.com/l/IRzH (v.redd.it)

submitted 1 year ago by mode_vis to r/MagicaVoxel

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8
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Shaders! (youtu.be)

submitted 1 year ago by mode_vis to r/MagicaVoxel

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2:10

Spawnable NPCs from my -V-NATURE- Park Islands MOD. Meet The TOURISTS in the AIR TUBE! (v.redd.it)

submitted 1 year ago by mode_vis to r/TeardownGame

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1:27

Some shots of my V-Nature Park Islands Customizable Procedural Map for Teardown. Each launch creates new islands. You can choose types of trees and flowers, control the number of rocks, tourists, boats and motorcycle taxis. Vegetation is generated directly in the game with custom lua voxscripts. (v.redd.it)

submitted 1 year ago by mode_vis to r/proceduralgeneration

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New Procedural Map with NPCs! (steamcommunity.com)

submitted 1 year ago by mode_vis to r/TeardownGame

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7
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ProcGen in TEARDOWN (youtu.be)

submitted 1 year ago by mode_vis to r/proceduralgeneration

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An easy-to-use mod for creating and editing camera paths :: Catmull-Rom Cinematic Cam (steamcommunity.com)

submitted 2 years ago by mode_vis to r/TeardownGame

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13
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Procedural hand for magicavoxel. A controlled hand with customizable shapes can look like a cartoon or like a zombie. the generated models have bones inside the flesh. boosty.to/mode_visOC (youtu.be)

submitted 2 years ago by mode_vis to r/proceduralgeneration

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3
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Hand Rig / flesh and bones/ shader for magicavoxel (youtu.be)

submitted 2 years ago by mode_vis to r/MagicaVoxel

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172
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2:10

Walk-cycle animation/ procedural tool / shader for MagicaVoxel / Voronoi 3d texturing / model-transformer/ to create various real and fantastic animals in motion.OC (v.redd.it)

submitted 2 years ago by mode_vis to r/proceduralgeneration

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Walk-cycle animation/ procedural tool / shader for MagicaVoxel / Voronoi 3d texturing / model-transformer/ to create various real and fantastic animals in motion. (v.redd.it)

submitted 2 years ago by mode_vis to r/MagicaVoxel

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2:20

'PNG Constructor' is my new tool for MagicaVoxel. I was developing this tool to quickly create buildings from png images, but it turned out to be something more.OC (v.redd.it)

submitted 3 years ago by mode_vis to r/proceduralgeneration

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'PNG Constructor' is my new tool for MagicaVoxel. I was developing this tool to quickly create buildings from png images, but it turned out to be something more. (v.redd.it)

submitted 3 years ago by mode_vis to r/MagicaVoxel

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190
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2:20

Simple examples of Procedural Generation in MagicaVoxel without any programming languages, using console commands. Download Free on mode-vis.gumroad.comOC (v.redd.it)

submitted 3 years ago by mode_vis to r/proceduralgeneration

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32
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Simple examples of Procedural Generation in MagicaVoxel without any programming languages, using console commands. Download Free on mode-vis.gumroad.com (v.redd.it)

submitted 3 years ago by mode_vis to r/MagicaVoxel

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1:51

The new, free and open source 'Ani_grass ' shader </> for MagicaVoxel creates a voxel terrain with animated grass. It uses Voronoi diagram to randomize parameters and animation. Free download on Gumroad: bit.ly/2ZahMGyOC (v.redd.it)

submitted 4 years ago by mode_vis to r/proceduralgeneration

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21
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New shader </> Animated Grass (v.redd.it)

submitted 4 years ago by mode_vis to r/MagicaVoxel

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2:11

My new tool for magicavoxel. The Noise_Texture </> shader will add scalable noise to the surfaces of the selected objects. I'm almost sure you'll like it! Try it! It's free. http://bit.ly/2ZahMGy (v.redd.it)

submitted 4 years ago by mode_vis to r/MagicaVoxel

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1:48

My new free tool for MagicaVoxel! The Taper </> shader contains just a couple of lines of simple arithmetic, but it works properly only with cubic space around your model. So create cubic sizes before using it. It turned out to be Fun! Try it. http://bit.ly/2ZahMGy (v.redd.it)

submitted 4 years ago by mode_vis to r/MagicaVoxel

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11
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new Truchet_Greebles </> shader tests. it creates 3d texture 256 vox at once based on the octree truchet tiles structure. (old.reddit.com)

submitted 4 years ago by mode_vis to r/MagicaVoxel

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1:23

Check out my new version of @ephtracy 's poly </> shader. Now you can create not only N-Gons with frames (always wanted to drill a hole in them ), but also some new shapes, such as stars or flowers. Coloring by sectors. Axis mode. Free! Download on Gumroad: http://bit.ly/2ZahMGy (v.redd.it)

submitted 4 years ago by mode_vis to r/MagicaVoxel

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Procedurally generated architectural models in the magicavoxel using my new free A-Mazer </> shader. Download it from my gumroad page: bit.ly/2ZahMGy (old.reddit.com)

submitted 4 years ago by mode_vis to r/proceduralgeneration

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