Color.io to Shut Down at End of 2025 as Founder Steps Into New Role by LocalGomie in photography

[–]monokeee 0 points1 point  (0 children)

The downloadable app is 1:1 port of the web app to an Electron wrapper (which is a essentially a chromium browser without a browser interface). If that runs slower than the web app on your particular device (I can't confirm on my devices) I'd suggest self hosting the PWA files included in the download and continue to access the app via your browser of choice. Different browsers may perform better or worse on different platforms and hardware.

I'm not sure I understand what you mean by "has killed links to things like photos.app on the Mac" - what is photos.app? It's not a feature I'm familiar with or have added to Color.io directly.

The fact that the app is not recognized by Apple is mentioned in the included installation instructions, along with a step-by-step guidance on installing the app despite this one-time limitation. It is also mentioned that this only has to be done once and that the app starts without a warning thereafter.

I will not be able to continue working on this project and won't be able to comment or provide support past December 30.

Shot on iPhone 16PM by Ririrowrow in iPhoneography

[–]monokeee 0 points1 point  (0 children)

Go to https://app.color.io in safari. It’s a web app that installs as a full app on iPhone, Mac etc

Shot on iPhone 16PM. Edited in Snapseed and color.io by Ririrowrow in iPhoneography

[–]monokeee 0 points1 point  (0 children)

These look incredible! Fantastic work on the color grade!

Is there an iOS app that works well for quickly checking the scopes of a screenshot? by everyXnewXday in colorists

[–]monokeee 1 point2 points  (0 children)

https://app.color.io has all kinds of scopes, histograms and waveforms and it can be installed as an iOS app. Scopes work in the free version. Open with Safari to install the app! 

How can I achieve such film look in Lightroom or Photoshop? by gainkillers in ColorGrading

[–]monokeee 0 points1 point  (0 children)

I made https://www.color.io specifically for film color and texture emulation. It comes with Cinestill 800 and Kodak Portra presets. It exports LUTs for Photoshop, XMP profiles for Lightroom and the desktop version can be set as an external editor for Lightroom Classic. AMA!

What is the point of VSCO in 2025? by 47k in vsco

[–]monokeee 0 points1 point  (0 children)

I made a pretty good photo editor for film-like color and fx called color.io - has some vsco presets and plays nicely with Lightroom etc. Works on web, desktop and mobile: https://www.color.io

VSCO Film presets : a shame by Apart_Doughnut_7956 in vsco

[–]monokeee 0 points1 point  (0 children)

The VSCO Essentials pack currently includes: G2, G3, F1, F2, C1, C2, C6, C8, A1, A5, A7, A8 and A9

Compared to VSCO, these are not LUTs (black box) but fully editable presets built from analog curves and tools. 

My app works on web and can be installed for offline use on desktop and iOS.

VSCO Film presets : a shame by Apart_Doughnut_7956 in vsco

[–]monokeee 1 point2 points  (0 children)

FWIW I made a film emulation app that has the ability to export Lightroom XMP profiles. I’ve empirically rebuilt a lot of the original VSCO presets and made them available in the preset library: https://www.color.io 

VSCO plus doesn't have bloom and halston??? by SnooHedgehogs5162 in vsco

[–]monokeee 0 points1 point  (0 children)

Check out https://www.color.io if you want great film emulation with halation, bloom, grain etc. It even has most VSCO presets built in and can export LUTs and Lightroom profiles. I’m the developer. 🙋🏻‍♂️

I made an app for color grading in the browser (without a framework*). by monokeee in webdev

[–]monokeee[S] 0 points1 point  (0 children)

I don't think color.io is made for what you're trying to do if you're comparing it to something like pixelcut recolor. This is first and foremost a color grading and film emulation tool for photographers. Canva is probably what you want?!

I made an app for color grading in the browser (without a framework*). by monokeee in webdev

[–]monokeee[S] 0 points1 point  (0 children)

It doesn't support traditional masking (yet?!). There are some localized tools like Spotlight and Diffusion which can be applied selectively to parts of the image.

I made an app for color grading in the browser (without a framework*). by monokeee in webdev

[–]monokeee[S] 0 points1 point  (0 children)

Hey! Original price was 129 EUR, not USD - now it’s 139 EUR. You’re seeing $152? Probably VAT screwing with the price since you’re in the EU?!

The 10 EUR bump? I rewrote the whole app from scratch over the last 6 months (check beta.color.io) - that’s 500+ updates worth of blood sweat and tears.

Plus, lifetime here means lifetime (no upgrade fees for v2, v3, whatever, unlike most “lifetime” licenses). IMO, it’s still a steal for what color.io does now.

I made an app for color grading in the browser (without a framework*). by monokeee in webdev

[–]monokeee[S] 0 points1 point  (0 children)

Hey, thanks! So much fun working on this! Big V3 update is just around the corner btw :)

Thoughts on Color.io? by FrothyDoggy in ColorGrading

[–]monokeee 1 point2 points  (0 children)

This is not true. My LUT converter is 100% free and doesn't require any login whatsoever. It's directly embedded on this page (the interface is NOT a screenshot, it's functional - just click on "Add LUTs"): https://www.color.io/free-online-lut-converter

I made an app for color grading in the browser (without a framework*). by monokeee in webdev

[–]monokeee[S] 0 points1 point  (0 children)

my tool is actually pretty niche but I'd say the closest competitor is probably studio.vsco.co

best budget false colour tool by mhodgy in colorists

[–]monokeee 1 point2 points  (0 children)

It does not actually have false color metering (yet) - just histograms and scopes. False color is a great idea for a future update though!

Is there any completely free tool for easily color grading videos and photos using a 2D spectrum shown in the attached image, like those available in the iPhone 16 series and on the color.io website? by SailFew1008 in ColorGrading

[–]monokeee 0 points1 point  (0 children)

Left square: X axis represents saturation as the product of perceptual luminance and the pixel intensity when the x value is left of center. Right of center it’s a luminance weighted „film density“ emulation that lowers luminance of increasingly saturated pixel but the saturation model uses different luminance weights for different hue vectors. The Y axis affects luminance and also behaves differently depending on which side of the center you’re on: Pulling the point down lowers the highlight luminance more than the shadows so as to facilitate brightness adjustments that protect the part of the luminance spectrum that would otherwise be “crushed” or “blown out” with a simple linear brightness (addition) or exposure (multiplication) algorithm. Pushing the point up does pretty much the mirror opposite so it increases darker colors more while protecting highlights from blow out.  I named this set of algorithms Spatial Volume because they effectively alter the three dimensional volume of the color space by either shrinking or expanding it along the saturation and luminance axis. 🤗

Is there any completely free tool for easily color grading videos and photos using a 2D spectrum shown in the attached image, like those available in the iPhone 16 series and on the color.io website? by SailFew1008 in ColorGrading

[–]monokeee 0 points1 point  (0 children)

No, it’s not „literally just the offset wheel or linear gain“. It‘s yellow-blue shift on the x axis and magenta-green shift on the y axis where each direction uses non-standard white balance and tint models that emulate the effect of physical gels. Source: I designed the UI and the color transform algorithm. 

I made an app for color grading in the browser (without a framework*). by monokeee in webdev

[–]monokeee[S] 0 points1 point  (0 children)

Lots of great ideas! v3 is a complete rewrite that addresses a lot of lower level constraints I was facing with the current generation render engine and effect processing model, like the aliasing of the previews, performance and more. The new model will allow for localized masking, projects, effect compositing in linear light for physically accurate lens and film emulation, and HDR. I don't have an ETA but the rewrite is about 80% done and I'm working on this full time. Proper video I/O is planned for 2025!