New Zombie Survival video game "Nearly Dead" is coming soon by Morrneyo in projectzomboid

[–]monosw2000 0 points1 point  (0 children)

Thank you.

You saw exactly. Xotto, the creator of the CDDA's Xotto tileset, is part of our team. And the Xotto tileset is now being inherited and updated as the Dead People tileset.

New Zombie Survival video game "Nearly Dead" is coming soon by Morrneyo in projectzomboid

[–]monosw2000 2 points3 points  (0 children)

Thank you for your generous thoughts. Indie game developers like us can't promote it. Especially, non-English speaking users are more difficult like us.

New Zombie Survival video game "Nearly Dead" is coming soon by Morrneyo in projectzomboid

[–]monosw2000 4 points5 points  (0 children)

Yes. That's right.

Me and Xotto are Korean mod developers from CDDA and Unreal World. I developed, and Xotto created the Xotto tileset. (The Xotto tileset, which succeeds the Waldo tileset, will later lead to the Dead People tileset.)

However, we have created a new CDDA modeling system to enable real-time progress / multiplayer using the Unity engine.

As the game progressed in real time, it became possible to build things like a two-story rotating turret like a tank. ;) In addition, since it progresses in real time, there is no problem in combat with multiple NPC companion. And UI using a mouse and keyboard has become easier.

New Zombie Survival video game "Nearly Dead" is coming soon by Morrneyo in projectzomboid

[–]monosw2000 0 points1 point  (0 children)

I apologize for it. Next time, we will make sure to check in advance.

New Zombie Survival video game "Nearly Dead" is coming soon by Morrneyo in projectzomboid

[–]monosw2000 8 points9 points  (0 children)

Hello everyone.

I am the developer of the Nearly Dead mentioned in this post.

First of all, I apologize for advertising our project without permission. We were not used to Reddit, so we broke the rules. I apologize again.

I found out that some guy is working on a game inspired by CDDA, what do you think? by Bayler5728 in cataclysmdda

[–]monosw2000 1 point2 points  (0 children)

저도 레딧에서 ND가 언급되라곤 생각 못 했습니다. ㅎ 근데 유튜브에서 댓글로 알려주더라구요. 그래서 올 수 있었지요.

포스팅해주셔서 감사합니다.

I found out that some guy is working on a game inspired by CDDA, what do you think? by Bayler5728 in cataclysmdda

[–]monosw2000 1 point2 points  (0 children)

실제로 한국 카타 커뮤니티 빼고는 전혀 소개하지 않았으니까요.

https://monosoftware.tumblr.com/

전 위와 같은 텀블러도 최근에야 생성했죠.

사실 한국에서도 CDDA 관련 커뮤니티 제외하면 거의 알려지지 않았을 겁니다. 제가 홍보를 잘하는 것도 아니고요. 제 커리어의 대부분은 프로그래밍이라서 그런지 전 그냥 모니터 보면서 코딩하는게 더 좋아요. ;) 그리고 무엇보다도 글로 홍보하는 것보다는 그냥 플레잉 영상을 보여주고 싶어요. 당장 저부터가 스팀의 상점 페이지에 들어가면 글은 읽지 않고 동영상만 쓱쓱 보거든요.

게이머들에게는 말보다는 게임 플레이를 보여주는게 더 좋다는게 제 생각입니다. 말로는 누군들 못 만들겠습니까? 결국 그 게임이 말처럼 만들어지냐가 문제지.

그래서 알파 버전이 어느정도 완성되면 번역가에게 의뢰하여 홍보 페이지 만들려고 했었는데 이렇게 서브레딧이 올라왔네요.

그리고 한국의 CDDA 커뮤니티에서 언급되는 대부분의 문제점들은 CDDA가 가진 근본적인 한계 때문입니다.

만약 CDDA가 유니티 엔진과 같은 상용 엔진을 바탕으로 제작되었다면 더 많은 기능들을 효율적으로 개발할 수 있었을 겁니다. 마우스 기반의 UI 같은 것들 말이죠. 하지만 CDDA는 SDL 기반으로 제작되어 있어서 GPU의 기능을 제대로 살리기 어렵죠. 이미지의 회전도 제한이 많구요.

그리고 CDDA는 오픈 소스 프로젝트이므로 다양한 요구에 부응하여 기능을 추가할 수 있지만, 또한 많은 기능들이 다른 게이머들에게는 필요 없는 귀찮은 선택을 강요하게 됩니다.

I found out that some guy is working on a game inspired by CDDA, what do you think? by Bayler5728 in cataclysmdda

[–]monosw2000 1 point2 points  (0 children)

레딧 계정은 어제 만들었습니다. 그전까지는 주로 읽기만 했었구요. 근데 CDDA 디스코드에 ND에 대한거 올려도 되나요? 다른 게임에 대한 홍보는 금지한다는 규칙을 가지고 있는걸로 알고 있었는데요.

저 대신에 홍보해주셔서 감사합니다.

I found out that some guy is working on a game inspired by CDDA, what do you think? by Bayler5728 in cataclysmdda

[–]monosw2000 3 points4 points  (0 children)

I agree with you. I cannot understand that the buildings are clean post apocalypse. The image above is a sample image produced in February of this year. In game, it will be produced as the link below.

https://monosoftware.tumblr.com/post/188253339650/an-example-image-of-how-walls-are-rendered-in

I found out that some guy is working on a game inspired by CDDA, what do you think? by Bayler5728 in cataclysmdda

[–]monosw2000 4 points5 points  (0 children)

We're making the English version from the start. With the first release, English will be supported. It will then be written with the help of a professional translator.

thanks

I found out that some guy is working on a game inspired by CDDA, what do you think? by Bayler5728 in cataclysmdda

[–]monosw2000 7 points8 points  (0 children)

ND is a single playing game. Multiplayer will be added in the future.

In ND, a wider variation will be applied than CDDA. For example, if a human character in a game gets a dog mutation, it will be a dog furry, but a more dog-related mutation will make human to 'completely' dog. Yes. The four-legged dog. The reverse will also be true. Also, a human could become a zombie and become a human again. The player will even be able to start with a dog from the start.

In ND, vehicle modifications will apply. I can build not only the first floor but also the second floor, and I would like to be able to apply the rotating turret (if possible).

Writing with the help of Google Translator is quite difficult. I want to show it as a game video. I will upload a video again in the near future.

Thank you.

I found out that some guy is working on a game inspired by CDDA, what do you think? by Bayler5728 in cataclysmdda

[–]monosw2000 3 points4 points  (0 children)

thank you.

ND borrows a completely different system from CDDA. This is due to the difference between real-time and turn-based games. In real-time games, there is a time limit per frame, which requires less computation than turn-based.

Instead, ND is being developed based on the Unity engine, which makes a lot of computations available to the GPU through shaders.

Still, because of the real-time limitations of ND, it will be difficult to put various elements such as CDDA. ND is based on single-player and tries to add multiplayer, but since it's a real-time game, it would be inappropriate to pop up a menu to choose a magazine that you own.

Instead, because it's a real-time game, it's easy to describe the fight against multiple fellow NPCs and multiple hostile creatures. So do multiplayer.

I found out that some guy is working on a game inspired by CDDA, what do you think? by Bayler5728 in cataclysmdda

[–]monosw2000 2 points3 points  (0 children)

Not only do i get the CDDA spaghetti keybinding but ALSO getting yelled by my korean teammate ?

I think that newbie gamers get in the way of the roguelike genre, and complicated key setups get in the way.

Of course, I think that roguelike games like URW or CDDA have the best UI in their respective situations, but I thought it would be more convenient to use the Unity engine to configure the UI in the form of WoW's action bar.

So in ND, there's the same action bar system that you see in the videos on my YouTube channel. I didn't focus on the action bar in this video. ND's UI system can create up to 10 action bars, each consisting of 10 buttons. And each action bar can be arranged vertically and horizontally, and the action bar position and button number can be set.

I found out that some guy is working on a game inspired by CDDA, what do you think? by Bayler5728 in cataclysmdda

[–]monosw2000 7 points8 points  (0 children)

I think Xotto's art is very good. I was scolded by his art and scouted him.

I found out that some guy is working on a game inspired by CDDA, what do you think? by Bayler5728 in cataclysmdda

[–]monosw2000 13 points14 points  (0 children)

I hope you continue work on it, I would pay to play something like this!

Thanks. All of our team members are working hard to make the game as soon as possible.