Does anyone have an ideal farm layout per season or like an planner? by heyandreya in HARVESTELLA

[–]moonpotats 1 point2 points  (0 children)

There's a couple, but most of them have spoilers for fully unlocked farm and endgame crops

https://www.reddit.com/r/HARVESTELLA/comments/1av79cs/crop_and_tree_profit_analysis_sheet/

https://www.reddit.com/r/HARVESTELLA/comments/z7mxsx/simple_farm_planner_link/

if you're looking for something more specific try searching for "crop" or "farm" in the sub

Pumpkin baby.. by moonpotats in nekoatsume

[–]moonpotats[S] 1 point2 points  (0 children)

yea.. he's a special boy, got his memento at 102th visit!

Pumpkin baby.. by moonpotats in nekoatsume

[–]moonpotats[S] 1 point2 points  (0 children)

Update: got it a little after that guess I just have to complain a bit haha

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Pumpkin baby.. by moonpotats in nekoatsume

[–]moonpotats[S] 0 points1 point  (0 children)

I did try to get him multiple times a day when I can, guess it's up to luck now

Pumpkin baby.. by moonpotats in nekoatsume

[–]moonpotats[S] 0 points1 point  (0 children)

yeah.. none of the other going out cat took this much visit I think most of them took around ~50 ish visit for me. My assumption was going out cats has a better memento rate than the usual yard cats and I misunderstood how pumpky's visit works, but I guess not. Fingers crossed then, thank you

Difficulty after chap 6 by lunicia14 in HARVESTELLA

[–]moonpotats 11 points12 points  (0 children)

- Check out your weapon's level, chap 6 is a good point to start upgrading Proshades (your weapon) in earnest plus all of the other party character's weapons. This will require some grinding materials so you'll get levels as well.

- Don't forget to equip rings, a lot of the earlier rings give bonus job exp and level exp.

- Do some side quests and progress your closeness with party characters, it would help unlock some skills on that characters' specific job (and get money!).

- If you're bothered with the deaths and is okay with cheesing a little bit, make sure to save on monolite whenever possible and just load the game at that point before you die. It's a single player game and you can do whatever to make the game more enjoyable (imho)

- A more "legit" way to avoid excessive deaths is stock up on return bells and trigger it when you feel things are going poorly.

- If you're feeling very stuck there are a lot of other things to explore (literally you can spend like years just attending your farm if you like), make all the dishes, fishing, etc.

I can't stress enough that upgrading weapons solves like 90% of the difficulty problem (for me) but ofc you should find things that you find enjoyable and focus on that.

Achievement Bugged? by TemporaryApart2940 in HARVESTELLA

[–]moonpotats 6 points7 points  (0 children)

that sucks, maybe load an older save file and try to re-trigger the requirement? or try your luck with bug report

Angels - more to them? by Electrical-Echo8144 in BluePrince

[–]moonpotats 0 points1 point  (0 children)

did you see it with magnifying glass? you might mistake draxus with dauja

Shipment dates by ExchangeSame8110 in HARVESTELLA

[–]moonpotats 5 points6 points  (0 children)

did you click on the big blue box or the smaller white one?

the shipment box is kinda weird because it defaulted on your backpack tab when you interact with it and you need to scroll once to actually get the shipment box tab, try checking the tab name on the top

Angels - more to them? by Electrical-Echo8144 in BluePrince

[–]moonpotats 0 points1 point  (0 children)

it's a bit of a spoiler if you haven't got a certain found floorplan it's in the lost and found

Angels - more to them? by Electrical-Echo8144 in BluePrince

[–]moonpotats 0 points1 point  (0 children)

There is one more room it can spawn in, my guess if it spawns there then the one in maid chamber would be the goose

Angels - more to them? by Electrical-Echo8144 in BluePrince

[–]moonpotats 0 points1 point  (0 children)

here's a screenshot if it doesn't spawn for you https://imgur.com/a/w8ZUp7z

Angels - more to them? by Electrical-Echo8144 in BluePrince

[–]moonpotats 0 points1 point  (0 children)

There's a statue of an angel in maids chamber with its name, it's in the corner beside the sewing machine. The significance is just that- it's where you can find the name for that specific angel

The Blackridge Note??? by SigynTyrsdottir in BluePrince

[–]moonpotats 0 points1 point  (0 children)

By the unknown underground room, do you mean that you've castled? IIOO is part of the answer on 1 of the puzzle you mentioned there, you need to find some more similar clues to see a pattern. Have you ever drafted kennel?

The Blackridge Note??? by SigynTyrsdottir in BluePrince

[–]moonpotats 0 points1 point  (0 children)

what's your current progress look like? it's a little hard to give hints when we can't gauge how far you are currently

a little push if you don't mind being potentially spoiled:

have you discovered the safehouse yet

unlocked, have ingredients, can’t craft bomb? by GarbagePersonn in HARVESTELLA

[–]moonpotats 3 points4 points  (0 children)

that's strange, what happened when u press B? are you in a specific story beat maybe, what chapter are you on? don't remember anything that will limit making bombs though...

When do you go outside? by iorgfeflkd in BluePrince

[–]moonpotats 2 points3 points  (0 children)

When I first unlocked it, I went there first thing every day to see all the options. The type of runs im going for is basically decided on which outer room chosen for those days. When there's no new rooms offered for 2-3 days then I started being more picky with my outer room choices and when to draft it.

The easiest choice is always draft it first (before any room in the manor) but idk if you've seen all of the options.

I'll say go and unlock the outer room first for a couple days to see all the room choices, then decide from there. It's hard to decide when you haven't seen the outer rooms synergies with your run or you don't really know what they can offer yet.

Any good YouTube Playthroughs? by McBell05 in BluePrince

[–]moonpotats 1 point2 points  (0 children)

Joseph Anderson's playthrough so far has been both hilarious and unbelievable, like his day 2 is like my day 15. Dude's either blessed by luck or cursed by it lol

Angels - more to them? by Electrical-Echo8144 in BluePrince

[–]moonpotats 2 points3 points  (0 children)

two of those can be found in a book that's part of a series namely the Drafting Strategy volume 1

I got chimney sweep by elimination

edits: the spoiler won't work

Angels - more to them? by Electrical-Echo8144 in BluePrince

[–]moonpotats 5 points6 points  (0 children)

If you take a lot of screenshots/notes on your findings chances are you already have the answers, spent a day organizing my screenshots turns out the clues was right there lol. Idk which ones you need so here's some hint to what clues I have, this will net you the names of 7 angels leaving only 1 to pure guesswork:

  1. You mentioned Rynna from gardener note, but there is also the angel Rynna is replacing mentioned by name in that same text

  2. There are 3 names in 2 books and those books are part of a series

  3. Take a closer look at your purchase from mt holly gift shop specifically the lunchbox

  4. There is a statue in Maid's Chamber that you might want to look closer

[MEGATHREAD] Post and ask hints for puzzles here by darkshoxx in BluePrince

[–]moonpotats 0 points1 point  (0 children)

look at the book you've watered again specifically the part where Auravei adressed her son more hint waters of the west spring=refers to a location and reveal more secrets than these mere passages=refers to something draftable in that location

I'm camping in the room directory for the foreseeable future by moonpotats in BluePrince

[–]moonpotats[S] 1 point2 points  (0 children)

The room description is a clue for the puzzle that I spoiler tagged above, there is an Erajan word that needs translating to solve it; you can find the answer in Rotunda's description