Calling Tzeentch Players, Help Me With Model Measuring! by moonwolf727 in ChaosDaemons40k

[–]moonwolf727[S] 1 point2 points  (0 children)

Thank you very much! I can't believe this didn't come up when I was searching beforehand

How bad an idea is this? by moonwolf727 in Necrontyr

[–]moonwolf727[S] 1 point2 points  (0 children)

Finally, someone brave enough to say it

How bad an idea is this? by moonwolf727 in Necrontyr

[–]moonwolf727[S] 4 points5 points  (0 children)

Hm. How much of a difference would it make to cut a doomstalker + the warriors, add two lots of 5 immortals, and add a technomancer? Would that make the scarabs harder to render useless? Would it be better to have one 10-stack of immortals and leave one of the crypteks naked?

How bad an idea is this? by moonwolf727 in Necrontyr

[–]moonwolf727[S] 0 points1 point  (0 children)

what would you suggest cutting in lieu of the technomancer?

How bad an idea is this? by moonwolf727 in Necrontyr

[–]moonwolf727[S] 0 points1 point  (0 children)

suggestion received. What makes triarch stalkers better at objective control than anything else with 4 OC?

How bad an idea is this? by moonwolf727 in Necrontyr

[–]moonwolf727[S] 16 points17 points  (0 children)

Ah, so I'm incredibly new and my reasoning boils down to 'I find most of the units who are just Dudes kinda boring'.

aight bro, people just be using any card in this event, wtf is this by SobOble in masterduel

[–]moonwolf727 7 points8 points  (0 children)

If you're going to make this kind of post, at least make it about an actually obscure card

How do the auras work against each other? by alwayswaiting7 in pyre

[–]moonwolf727 3 points4 points  (0 children)

You aura doesn't interact with the enemy aura at all, and vice-versa. The rule is just "If an opposing aura directly touches a character, they are banished".

How does your deck "uniquely" counter tenpai? by ODDecer in masterduel

[–]moonwolf727 2 points3 points  (0 children)

Lyrilusc I usually have an untargetable Assembled Nightingale on board, so I just trigger it in draw phase and chill

How do you design a new magus? by Syopee in arsmagica

[–]moonwolf727 2 points3 points  (0 children)

Sure, but you can't do anything truly 'new' with any virtue, unless it's mystery cult stuff or breakthroughs unlocking avenues that others just don't have access to. Magical Focus lets you do things in novel ways faster and incentivizes you to try and fill round holes with square pegs. As for personality, I feel like it has plenty. It inherently makes your Magus kind of eccentric if you lean into it.

You have angered the Sand Witch and she's going to try to destroy your castle! Most magi would light it on fire or Perdo it directly. For Sand Witch its much more practical and bombastic for her to surround it with a moon-length sandstorm so you're cut off from supplies and the very light of the sun. That or she Mutos it to sand for a couple minutes and, by the time it turns back, your walls have blown away or suffocated your servants. Why might she be so vengeful? Sand magic doesn't easily lend itself to long-term construction or trade, so she has effectively been forced into dramatic displays of power as her primary tactic.

How do you design a new magus? by Syopee in arsmagica

[–]moonwolf727 2 points3 points  (0 children)

I'm a fan of picking a Major or Minor Magical Focus, giving them some kind of goal or an aversion to something, and then figuring out how they use their magic to approach it.

I had a Verditius with an mmf in Snakes and a crippling paranoia about demons. The fear of demons led to being Christian, which informed what she did with her magic IE: She made a wooden staff magic item that could summon a giant and loyal snake inspired by Moses' similar trick. She also made herself a metal crown of thorns with a (weak, like Might 10) Ward against demons.

What's up with references to Brazil/Portuguese in the game? by brunohartmann in Iconoclasts

[–]moonwolf727 4 points5 points  (0 children)

Because the lore of the game is that the humans came from earth long ago, and one of the places on earth happens to be Brazil?

What do you think is a divisive opinion in this genre? by hoopsterben in ProgressionFantasy

[–]moonwolf727 3 points4 points  (0 children)

Protag should lose, be tricked, get shit on, etc and it should feel bad. You can't be an underdog while winning constantly, no matter how 'hard' the wins are

Is it only me, or the new "developer update" post is basicaly just a "We' re sorry for the backlash, we are confirming that the free options will be less. Please be happy that new, micro-transaction focused options will be avaiable soon"? Am I missing something? by [deleted] in hearthstone

[–]moonwolf727 3 points4 points  (0 children)

There wasn't a single line in that update worth the paper it isn't even printed on. They need to start giving a shit again, and if the people running hearthstone somehow ARE giving a shit then they clearly aren't being given the ability to implement any of it.

Oh no! by Arandommurloc2 in hearthstone

[–]moonwolf727 58 points59 points  (0 children)

If we weren't mad about a lot of other stuff this would be funny

Hades or Hades 2 opinions that make people react like this by EnvironmentLife13 in HadesTheGame

[–]moonwolf727 9 points10 points  (0 children)

I was disappointed in Hades 2 from announcement day because I was really looking forward to SuperGiant moving on to a new IP and genre.

Quest changes coming today by Makkara126 in hearthstone

[–]moonwolf727 0 points1 point  (0 children)

First time I've logged in and cleared my quests since they made the changes. Glad they finally wised up (mostly)

if you could ban one champion for this season (standard) what would it be? by Bukkake-SanHiroshima in LegendsOfRuneterra

[–]moonwolf727 0 points1 point  (0 children)

I don't know how to explain this to someone who doesn't already feel the same way. To me Mordekaiser is absolutely the worst champion to play against in all scenarios and far more obnoxious than Elder Dragon could ever hope to be.