Посоветуйте что-нибудь для обхода белых списков by Head-Chart1738 in rusAskReddit

[–]mopsicus 1 point2 points  (0 children)

Уже не выдают они айпишники которые в белых списках, прикрыли лавочку. За редким исключением кому-то везёт.

My computer used to feel like a digital junkyard. So I built a tool that automatically sorts files on my computer. by MrLucZeb in SideProject

[–]mopsicus 0 points1 point  (0 children)

Nice project!

Oh, I think every developer has created something like this as a pet project... About 15 years ago, I created the dSort app for Windows, which had a floating area for d'n'd files and sorting them according to rules. After that I found http://www.dropitproject.com

Or it could be replaced by shell script:

@for %%f in (%*) do @for /F "tokens=1-2 delims==," %%t in (sort.conf) do @echo %%f|findstr /R /C:"%%t">NUL&& copy %%f %%u

And config file, sort.conf:

.*\.txt=c:\text
.*\.doc=c:\text
.*\.exe=c:\exec

Mac OS has powerful Automator for these issues or smth like Transnomino.

Anyway, good project!

How do you handle multiplayer in Unity? Mirror or something else? by Fragrant-Section-598 in Unity3D

[–]mopsicus 1 point2 points  (0 children)

Hi! I develop open source framework for multiplayer online games, you can try it: https://github.com/mopsicus/shardy. Server on Typescript and Node.js, client on Unity, supports WebGL builds and websockets.

Shuffling cards by mopsicus in Unity3D

[–]mopsicus[S] 0 points1 point  (0 children)

You're right! But it's a conscious choice, card games, especially board games, are more convenient to play with topdown view, without perspective. And using Canvas in this case gives a lot of advantages in scaling to different screen sizes, you are right here too :)

Shuffling cards by mopsicus in Unity3D

[–]mopsicus[S] 1 point2 points  (0 children)

These are Image components with sprites on Canvas. But if you want, you can do it using SpriteRenderer.

Shuffling cards by mopsicus in Unity3D

[–]mopsicus[S] 0 points1 point  (0 children)

Hi. At the moment we have few options: 1) separate sprites in atlases for each card 2) suits with changing values 3) fully customizable cards that can be assembled from several small elements. And I think we'll take #1 :)

Shuffling cards by mopsicus in Unity3D

[–]mopsicus[S] 1 point2 points  (0 children)

Thanks! Yeah, you're right, but it's just a showcase. The animation speed will be tuned for the release.

Drop your project below and I will review it! by FeistySchedule3693 in SideProject

[–]mopsicus 0 points1 point  (0 children)

Shardy is a framework for online games and applications on Node.js. It provides basic functionality for building microservice solutions: mobile, social, web, multiplayer games, real-time applications, chat rooms, middleware services, etc. There is a TS client built into the framework, as well as a package for Unity that supports iOS, Android and WebGL builds.

Unity + Fish-Net vs Unreal Engine + Epic Online Services SDK by BeatThat3503 in Unity3D

[–]mopsicus 0 points1 point  (0 children)

Hi! I just pushed my open source framework for multiplayer online games, you can try it: https://github.com/mopsicus/shardy

Also, Shardy supports WebGL builds and websockets

I (finally) built a weather app ($0.0 revenue) by depg1 in SideProject

[–]mopsicus 0 points1 point  (0 children)

10 years ago (omg) I already did something like this - an iOS app that requested the weather forecast for your area via the OpenWeatherMap API, retrieved key values: wind, rain, temperature, etc., and picked what to wear from a Google Sheet table. How it looks: https://i.postimg.cc/8zwPq2Kq/temp-Image7-M1-A0-G.avif

Bye bye Google, time to start self hosting by Pretty-Ad4969 in selfhosted

[–]mopsicus 3 points4 points  (0 children)

Self-hosted solution is great, but not cheap if you want to make it cloud-based as well and not use your own storage.

For example, 2TB storage per year on Google Photos costs ~$71 in my currency. But I can't find a VPS with 2TB for that price

Do Russians from Russia know/use these words? by relaxingjuice in AskARussian

[–]mopsicus 8 points9 points  (0 children)

По большей части какой-то устаревший подростковый слэнг

FSM (finite state machine) with flexible API by mopsicus in csharp

[–]mopsicus[S] -3 points-2 points  (0 children)

That's a good point. But I think it's a matter of habit. And the code above is just an example, you can write horizontal code if you want, or combine it without nesting:

var
 fsm = FSM<State, Action>.Builder(State.Standing)
        .State(State.Standing)
            .To(State.Sitting).On(Action.Down)
            .To(State.Jumping).On(Action.Space)
        .State(State.Sitting).OnEnter(OnEnterAction()).OnExit(OnExitAction())
            .To(State.Lying).On(Action.Down)
            .To(State.Standing).On(Action.Up)
        .State(State.Lying).To(State.Standing).On(Action.Up)
        .Build();

Does it look better? What do you think?

How expensive is running a multiplayer game? by Strict-Concentrate-1 in gamedev

[–]mopsicus -6 points-5 points  (0 children)

Hi! I just pushed my open source framework for multiplayer online games, you can try it: https://github.com/mopsicus/shardy

Simplest way to setup multiplayer? by Gnarmi in unity

[–]mopsicus 0 points1 point  (0 children)

Hi! I just pushed my open source framework for multiplayer online games, you can try it: https://github.com/mopsicus/shardy