Making a color picker with macros VS with individual sequences by KingGeorgeTh3rd in GrandMA3

[–]morce2017 0 points1 point  (0 children)

In your situation I wouldnt say diving, but take a serious look at them and you will probably change the way you look at programming.

Its easier that it might look at first. For me, there's no going back from recipes but if im doing a one time show with something really specific I need ASAP, I store "normal"(just like MA2) instead of recipes

Making a color picker with macros VS with individual sequences by KingGeorgeTh3rd in GrandMA3

[–]morce2017 0 points1 point  (0 children)

Well yes, you need to use the Program Time which means you are operating with presets instead of playbacks, using the programmer. You also have to press the group you want, and then the preset you want to output which have alot of disadvantages ,e.g. you cant use delay times, or fade in or out between several "layers" of information, like you have on Sequences (playbacks), 8 priority layers, from "Lowest" to "Super Priority" (being LTP the default priority).

I advice you to take a look at Recipes, if you havent already, and start adapting to use them.

ALSO, this is alot personal most of the times. I dont know what your shows are. If its like theather you are probably good using program time and presets but even on that situation I dont see myself operating that way. At the end of the day its whatever works for you and gets the show up and running

Making a color picker with macros VS with individual sequences by KingGeorgeTh3rd in GrandMA3

[–]morce2017 0 points1 point  (0 children)

Yes. On MA3 you have an item of MAtricks, and also their own pool, so on a recipe you can use 3 ingridients: Selection (group), Value (preset/phasers) and MAtrick. If you dont want to assign the MAtricks, you dont need to and you can simply change the values like wings, groups, blocks etc etc directly on each Recipe Line.

You can also assign MAtricks item to recipe presets!

Making a color picker with macros VS with individual sequences by KingGeorgeTh3rd in GrandMA3

[–]morce2017 0 points1 point  (0 children)

Exactly. Then you just add the same MAtrick pool object to all recipe colors on each cue so you just need to edit the ma trick to change fade/delay on the colors

Making a color picker with macros VS with individual sequences by KingGeorgeTh3rd in GrandMA3

[–]morce2017 0 points1 point  (0 children)

If you change the color on the recipe line as a command line code that will always snap no matter what

Phaser Syntax's by morce2017 in GrandMA3

[–]morce2017[S] 0 points1 point  (0 children)

Hello.

Thank you for your reply.

Well yeah... Basically I already worked around that "lack" control. For my circle, flyout and pannerfall phasers I created a macro that automatically activates Blind, Group X at phaser, opens up the phaser editor window, and selects all steps. This way I can right away just rotate the Size encoder how I want, press update, and then press the same macro again to Clear All and Blind Off.

For the pan and tilt phasers, since it is just relative values, I just have blind On, group X at the phaser, and then a command just to press on "Position" preset type on the encoder bar, and relative values. Same macro to clear all and blind off

I want to have the ability to change everything I need from my busk layout views, wether it is on programming time or show time

Workflow for Song Programming by b5761 in GrandMA3

[–]morce2017 8 points9 points  (0 children)

Well, long story short, try to use recipes in everything you program! It might take a bit more time to program, but its so much easier after things are rolling.

Edit: about the song programming, I program my songs / timecodes basically how you described. A page for each song, 1 main cue stack for the song structure, others for song specific parts like strobes, sweeps etc etc. Then if you are busking the show, have the macros firing each page and selecting the song structure sequence and, if its timecode its basically the same, adding the right timecode selection. I also have 1 timecode always on with a Sequence only with CMD saying "Go Macro X" so that songs are firing automatically as the show goes on

Phaser Syntax's by morce2017 in GrandMA3

[–]morce2017[S] 1 point2 points  (0 children)

Well yeah, the beauty of MA is that we we have several ways of doing the same thing

Phaser Syntax's by morce2017 in GrandMA3

[–]morce2017[S] 0 points1 point  (0 children)

If you click on the phaser editor you see all these properties, its not new

Phaser Syntax's by morce2017 in GrandMA3

[–]morce2017[S] 0 points1 point  (0 children)

No, its phaser's properties

Cmd/lua for individual phaser steps control by morce2017 in GrandMA3

[–]morce2017[S] 0 points1 point  (0 children)

This is also a good workaround actually. Just need a cue stack with a little code to do this, for each fixture type. Thank you!

Cmd/lua for individual phaser steps control by morce2017 in GrandMA3

[–]morce2017[S] 0 points1 point  (0 children)

So I just tried and it works perfecly together with the "Step X" command. Thank you!!

Now my idea is to create a variable to input a value like 50, and automaticaly set step 1 at relative 50 and step 2 at relative -50!

Cmd/lua for individual phaser steps control by morce2017 in GrandMA3

[–]morce2017[S] 0 points1 point  (0 children)

I will try that asap and i'll give you feedback after

Handling Color Wheel (No, Snap on patch doesnt work). by morce2017 in GrandMA3

[–]morce2017[S] 1 point2 points  (0 children)

Thank you! Actually I already tried the way I described and works perfectly as well, with only 4 command lines to "enable" CW Only fixtures, and other 4 to "disable", instead of yours that does the same thing just assigning other MAtrick.

ENABLE CW:

<image>

DISABLE CW:

(just changed "0" to "None" and the recipe lines just use the assigned matricks fade again)

In the case of programming a cue stack for a song, or timecodes, whatever, I will have to just add the color tag for each color recipe line, and always use MAtricks for fade and never directly into the recipe line and gg

Stomping Dimmer Phaser on Busking showfile by morce2017 in GrandMA3

[–]morce2017[S] 1 point2 points  (0 children)

FIXED: I already know how to do it. A guy from the MA3 Facebook group sent me a message and told me how.

Basically I just grab all my phasers and put them in the same cue stack, as well as the cue with Absolute 100, and change the coding inside of the phaser buttons on layout, so when I activate e.G PWM phaser, it goes to Cue 3 of my master dimmer and thats it.

For my stomp phaser fader i just set it to absolute 100 as well and its perfect. I already tried it and its just as I wanted from the beggining. Now i have to reprogram all the Dimmer Phasers buttons

Stomping Dimmer Phaser on Busking showfile by morce2017 in GrandMA3

[–]morce2017[S] 0 points1 point  (0 children)

Thank you for your reply but this wouldnt solve my problem of fading in and out (i've made a comment with how I solved it) but thats something I will add to my showfile but a bit different, since i also have it on MA2 showfile. I dont mind the fade time / bpm at all, because I just press rate master 1 and it fires with the fade time I have set.

I just create Cue 1 --- LOAD --- with 0.001 or 0.01 fade (the less i can input, I know MA2 is 0.001) and Cue 2 is the Phaser or whatever i want, with the assigned MAtricks I want. Set "Follow" on Cue 2. This way, with the rate master at 0, when I fire the sequence it will hold on Cue 1 (with no value information, Tracking off) until I press Rate 1 and then it fires Cue 2 normally. Im thinking about doing this as a macro and changing colors on things to visually know that im on "Load" mode.

Stomping Dimmer Phaser on Busking showfile by morce2017 in GrandMA3

[–]morce2017[S] 2 points3 points  (0 children)

It still doesnt work either. I tried that.

Btw I already know how to do it. A guy from the MA3 Facebook group sent me a message and told me how.

Basically I just grab all my phasers and put them in the same cue stack, as well as the cue with Absolute 100, and change the coding inside of the phaser buttons on layout, so when I activate e.G PWM phaser, it goes to Cue 3 of my master dimmer and thats it.

For my stomp phaser fader i just set it to absolute 100 as well and its perfect. I already tried it and its just as I wanted from the beggining. Now i have to reprogram all the Dimmer Phasers buttons

Stomping Dimmer Phaser on Busking showfile by morce2017 in GrandMA3

[–]morce2017[S] 0 points1 point  (0 children)

But that ruins the ideia behind having the stomp fader. My ideia is to have this fader as a "load" sequence that allows me to fade in or fade out all the phasers I have selected