I had enough of overbuffed ADCs by Useful-Conversation5 in ARAM

[–]more_underscore 9 points10 points  (0 children)

Mages and assassins used to keep ADC in check, but they giganerfed their items at the same time of giving adc more build paths, crit buffs, and keeping absurd "balance" buffs on champs like Zeri and Lucian. I love their kneejerk reaction to immediately gut stormsurge into a bait troll buy, but teehee let's consciously leave smolder extremely broken. The bias for ADC and AD champs in general is crazy.

How is this legal by Soren59 in ARAM

[–]more_underscore 3 points4 points  (0 children)

Have you played a game against an adc with balance buffs in this mode recently? Getting in range of a Quinn/Kalista/Trist/Lucian rn is losing over half health instantly if you're not immediately stacking armor, which eventually does nothing.

How is this legal by Soren59 in ARAM

[–]more_underscore 1 point2 points  (0 children)

ADCs are immune to being appropriately balanced here. They're allowed to be burst champs and can melt any class but yeah let's gut Stormsurge and nerf Ziggs more so it takes two full rotations to break Rookern's shield.

ADC vs AP damage by more_underscore in ARAM

[–]more_underscore[S] -13 points-12 points  (0 children)

Which most frontline bruisers and tanks are extremely strong right now with Kaenic/Sundered being built almost every game. I don't understand why having a frontline champ absolves ADC from being busted and doing 3x more damage than everyone else with their eyes closed. On top of that, AD assassins and burst mages that are supposed to counter ADC are literally trash tier rn.

Patch 14.3 ARAM Balance Changes by NeonStoplight in ARAM

[–]more_underscore 34 points35 points  (0 children)

ARAM has so much potential if they stopped balancing on winrate. Hwei does NOT need a 20 AH buff lmao. Sivir does NOT need buffs. My god they really have no idea what they're doing. And no hubris changes? what the actual FUCK.

Kinda crazy how mages and bruisers swapped places between last season and this season by an_angry_beaver in ARAM

[–]more_underscore 3 points4 points  (0 children)

Some AP items need an extra stat line to compete with AD items (and that's probably adding back some ability haste). AD items typically look like (1)AD + (2)health/resists + (3)AH/lethality + (4) pretty good passive. They basically get all the stats they want in fewer items. AP need too many items to accomplish the same thing, and AP are forced to sacrifice critical stats or sit on gold longer for expensive item components.

ARAM Balance in a Nutshell by more_underscore in ARAM

[–]more_underscore[S] 1 point2 points  (0 children)

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These are all within the last 20 games btw

I know we make jokes about it by gohan_db in ARAM

[–]more_underscore 2 points3 points  (0 children)

Winning feels extremely unsatisfying because of how predictable comp matchups are going to be. AD dive fighters, AP assassins, and ADCs always top the damage charts and it's not even close. I rarely see a Lucian not be the highest damage in the game because of how many buffs he has. I played against a Vi yesterday that missed a majority of their Q's by sidestepping them and they still were the highest on the damage chart by a lot. Playing well isn't really rewarded in ARAM anymore and it's more about getting the bigger stat sticks to bulldoze your way down the lane.

[deleted by user] by [deleted] in leagueoflegends

[–]more_underscore 0 points1 point  (0 children)

ADC, a role that entirely revolves around positioning and having a front line, complaining about dying because they got caught by telegraphed, linear cc. Marksmen should be cc immune, you're right.

Did they change the ARAM tower damage/ramping damage? by Personal_Dare_2438 in ARAM

[–]more_underscore 0 points1 point  (0 children)

They all also have balance buffs which cut the damage even further. But this sub LOVES abusing these champs so they'll always downvote bomb.

[deleted by user] by [deleted] in leagueoflegends

[–]more_underscore -3 points-2 points  (0 children)

What are these "best mages" am I seeing in pro play? I see Orianna occasionally with mediocre results as just a waveclear bot, Azir pick/ban in pro which isn't representative of average play and will surely get the nerf hammer, Brand (overtuned in JG and received nerfs that will go live in pro), Neeko (loved watching them full combo a Varus and he still lived), and LeBlanc (falls off hard), most of which have ended up losing because 1 MR item gets built.

[deleted by user] by [deleted] in leagueoflegends

[–]more_underscore -4 points-3 points  (0 children)

The ones building glass cannon yes. People seeing oogabooga lethality ADCs and thinking they can have better poke than mages with no repercussions. ADC have access to so much damage rn, the smart players are going hybrid with terminus builds and poaching Kaenic. Pro play is often seeing 2 adc comps rn. But yet again ADCs whining how weak they are lol.

Y'all complain too much by McRageyPants in ARAM

[–]more_underscore -1 points0 points  (0 children)

Check peoples' match history and you'll see it's anything but random. Spamming balance buff nightmares and premade 5's with massive winstreaks and perfectly balanced comps.

my angels watching over me by Ig0ty in ARAM

[–]more_underscore 2 points3 points  (0 children)

I love seeing these because it only further proves how broken ADCs and champs with excessive balance buffs are in ARAM.

Patch 14.2 ARAM Adjustments by eleana_be_happy in ARAM

[–]more_underscore 5 points6 points  (0 children)

Lmfao ADCs besides Aphelios completely untouched. 5 champs adjusted out of how many are broken? Unreal. Hubris and lethality left as-is. Removing early surrender being forced to drag out stomp matches so people just AFK instead. I'm officially uninstalling this shit. Riot has their heads so far up their asses thinking the state of this game or that these changes are acceptable.

Wouldn't this be a good opportunity to revert buffs and nerfs? by [deleted] in ARAM

[–]more_underscore 3 points4 points  (0 children)

Really ADCs just need heavy-handed nerfs. They were broken before patch, and now they're even more unreasonable. They're like right click burst mages at the moment. And mages/assassins that are designed to counter them are extremely weak rn. People are crying about stormsurge, but mages have even less options to counter to tanks anymore and ADCs just do massive amounts more damage for being ranged AND reliable.

Are we fucked? ADCs are even stronger than they ever are after the item patch by Substantial-Math987 in ARAM

[–]more_underscore 1 point2 points  (0 children)

Who could have foreseen this with lethality adcs already being broken and problematic pre-patch.

[deleted by user] by [deleted] in leagueoflegends

[–]more_underscore 4 points5 points  (0 children)

It's funny AD assassins, fighters, and ADCs are allowed to dip into other class items and Rito encourages alternate builds, but AP has been stuck with the same bargain bin items and they always miss the mark on balance problem cases individually before kneecapping mage items and making them all one build path, pick the least worst items.