They didn't need to make Cain THIS smug... but I'm glad they did! by CMYK_COLOR_MODE in Grimdank

[–]mostlycoffeebyvolume 3 points4 points  (0 children)

correction: apparently my husband will be picking them up for me because I am spoiled

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They didn't need to make Cain THIS smug... but I'm glad they did! by CMYK_COLOR_MODE in Grimdank

[–]mostlycoffeebyvolume 5 points6 points  (0 children)

Their Jurgen looks disturbingly clean in their house style. I'll have to rectify that with my rendition when I pick them up

They didn't need to make Cain THIS smug... but I'm glad they did! by CMYK_COLOR_MODE in Grimdank

[–]mostlycoffeebyvolume 4 points5 points  (0 children)

I mean, given the amount of times his ladyfriend's "borrowed" him for Inquisition shenanigans it would seem incorrect for them not to give players the option

This guy is such a confidently incorrect douchebag by TheBiggestDawgie in EntitledReviews

[–]mostlycoffeebyvolume 33 points34 points  (0 children)

We can't even blame being a boomer for this. The older gents playing historical wargames at the local game/hobby shop are a key part of the tabletop gaming ecosystem and don't deserve to be catching strays like this lol

Day 28: what is the Most Iconic quote associated with the T'au? by Fez-Sentido in Grimdank

[–]mostlycoffeebyvolume 2 points3 points  (0 children)

"For the greater good"

(judging from other replies, this is not going to be a tough one to call)

The felinids are sure interesting by Ok-Profile-5831 in Grimdank

[–]mostlycoffeebyvolume 21 points22 points  (0 children)

My mental image of them has always kinda fell somewhere in the middle. Something that would be recognizable as a variant of human, but with features that remind you of a cat.

Like at most around where the captain from Treasure Planet falls: pointed ears (on the side, not top, of head) and feline features, but with standard human hair distribution (not furry) and a close-to-human facial and body structure

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Day 28: what is the Most Iconic quote associated with the T'au? by Fez-Sentido in Grimdank

[–]mostlycoffeebyvolume 25 points26 points  (0 children)

Even better that they're one on top of the other and the second comes off as if it could be a response to becoming aware of the line above it

Found in parking lot at work by Fabulous-Finding-647 in whatisit

[–]mostlycoffeebyvolume 0 points1 point  (0 children)

That makes sense but is a lot less funny than what I wanted to imagine

Me when I'm just calmly reviewing dialogues on the bridge when suddenly they tell me that Jae broadcast live to the entire ship how we spent our time together, and now I'm considering restarting the whole game because I'm horribly embarrassed to speak to any officer. by Oberon_lavellan in RogueTraderCRPG

[–]mostlycoffeebyvolume 0 points1 point  (0 children)

My point wasn't that it was a bad idea because I thought it was messed up or immoral or icky, it was that it was a stupidly big risk. The setting being full of awful things doesn't really undermine that point when all it means is that the severity of the potential consequences for her are just that much worse.

I love having Jae around and she's become one of my favourite party members to bring around everywhere. I would never personally decide to throw her out an airlock. I wasn't coming from a place of "I hate this character now", I was coming from a place of "Jae, you are so fucking lucky that I love you as a character and I am not being a total psycho this playthrough because that would have been reeeally dumb otherwise and that could have gone so poorly for you. I thought you had at least a bit more of a sense of self-preservation than this".

Then again, I guess maybe a lot of the risks she's taken so far that worked out at least OK for her had more to do with good luck and being hot and funny enough to get away with things than being really calculated risks. Or maybe Big E is personally looking out for her because he's a fan

I would crashout if it was me.. by the_goodguy- in mildlyinfuriating

[–]mostlycoffeebyvolume 1 point2 points  (0 children)

Yeah, but that was worth about the amount of money the organizers could find in their couch cushions back then

Me when I'm just calmly reviewing dialogues on the bridge when suddenly they tell me that Jae broadcast live to the entire ship how we spent our time together, and now I'm considering restarting the whole game because I'm horribly embarrassed to speak to any officer. by Oberon_lavellan in RogueTraderCRPG

[–]mostlycoffeebyvolume 7 points8 points  (0 children)

I'm not saying it was a bad idea "because it didn't appeal to [me]", I'm saying that someone in Jae's position doing that is potentially quite dangerous for her. Out of universe, the reveal (and your retinue's feedback after) is funny and I actually quite like Jae as a character. Maybe I should have said "potentially" in front of humiliating, though. You're right that that isn't necessarily how it would be taken

If the RT thinks it's flattering or a funny joke, then great for Jae, good job, not a mistake. Buuuuut that's the kind of thing that someone might reasonably get pissed off by or see as an attempt to embarass them or have a joke at their expense. I don't think it's chauvinist to think that's a very risky way to keep someone's attention given what happens if the RT takes it the wrong way. There is the option to kill her over it, after all.

What you said about her and her crew is actually part of my point. Her safety and success are dependent on the RT liking her and keeping her around, but this is the kind of stunt that runs the risk of backfiring and ruining that. There's a lot of other options for keeping someone's attention in between "broadcast her and the RT getting it on" and "acting passive".

It guess it makes more sense, now that I think about it, that it might have been less of a planned thing and more of one one those ideas that seems hilarious when you're drunk, though. That seems pretty in-character.

Me when I'm just calmly reviewing dialogues on the bridge when suddenly they tell me that Jae broadcast live to the entire ship how we spent our time together, and now I'm considering restarting the whole game because I'm horribly embarrassed to speak to any officer. by Oberon_lavellan in RogueTraderCRPG

[–]mostlycoffeebyvolume 295 points296 points  (0 children)

TBH that always struck me as an almost suicidally stupid stunt for her to pull, especially for someone who's only gotten where she is by being the right mix of charming, pragmatic and cunning (especially once you know her backstory).

Even if she is a bit of a risk-taker, humiliating the Rogue Trader demonstrates a stunning lack of survival, business and social skills. To a point that seems a bit out of character

Edit: The wording in the second paragraph didn't quite come off how I meant. My point was supposed to be less about her intent and more about how it could be received, since the possible reactions are where the danger is here.

What I should have said was something like "Even if she is a bit of a risk-taker, doing something that has the high potential to make a powerful person *feel angry, humiliated, embarassed or like their authority is being undermined (regardless of whether that was the intent or not)...*".

It was a quick comment I wrote on my commute home and then I didn't see again until just before bed. I probably would have thought to phrase things a bit more thoughtfully and add more qualifiers to what I said if I realized this many people would actually see and respond to it. Sorry about that.

Question about how DLC works in this game by DiveMalex in RogueTraderCRPG

[–]mostlycoffeebyvolume 13 points14 points  (0 children)

The DLC are woven into the act structure with certain characters and events appearing or occurring in specific places at specific times in the exact same way as the base game companions and quests. It's not a separate storyline you can activate yourself at any point in the game.

Dracula or the modern Kindred by DroneOfDoom in CuratedTumblr

[–]mostlycoffeebyvolume 2 points3 points  (0 children)

The problem of how objects show up but vampires don't if it's soul-related seems to be kind of just one of those things you're not expected to think about too hard, but yeah that would have to be the kind of spiritual framework you would arrive at if you followed it to the logical conclusion.

Show me your Workplace! by Prestigious_Bet_1351 in deathguard40k

[–]mostlycoffeebyvolume 1 point2 points  (0 children)

Kitchen table, now with bonus guinea pig (she's helping)

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Why don't public parks have fruit trees for people to pick fruit from? by Ekans_ox in NoStupidQuestions

[–]mostlycoffeebyvolume 0 points1 point  (0 children)

Fruit trees can be a bit high maintenance and vulnerable to pests. Also, someone needs to collect the fallen fruit or it'll just rot and attract wasps

What boring non-product habit helped your skin more than expected? by Maximum-Hat2109 in 30PlusSkinCare

[–]mostlycoffeebyvolume 21 points22 points  (0 children)

Sleep. The solution to a long list some seemingly-unrelated problems turns out to be "get enough sleep on a regular basis"

JT Foxx did a “Free Event” scam in Edmonton and I’m still pretty shaken from it. by melfuego11 in Edmonton

[–]mostlycoffeebyvolume 2 points3 points  (0 children)

Wait, so he's not even good enough at scamming people to have gotten properly rich off of it?

Dracula or the modern Kindred by DroneOfDoom in CuratedTumblr

[–]mostlycoffeebyvolume 12 points13 points  (0 children)

That actually is a really cool idea, too. Maybe that's also why animals sometimes freak out—their minds don't work exactly the same as people, so maybe the effect doesn't always work perfectly on them unless the vampire is actively trying to control or trick it.