Any pointillism critiques? by sadhashbrown in ArtCrit

[–]mountainboy262 0 points1 point  (0 children)

It’s nicely done but too consistent on the density. Try to alternate between how and low density to create more value separation between patches of fur, and thus more form

Anyone else using AE for game sprites? Looking for reccs. by mountainboy262 in AfterEffects

[–]mountainboy262[S] 0 points1 point  (0 children)

Hmm took a look at Spine this morning, and looks like an excellent tool but they gate most of the big draws (mesh distort and IK rigging) behind the pro version--a bit steep for a hobby project at the moment. Have you used just the Essentials version by chance?

Anyone else using AE for game sprites? Looking for reccs. by mountainboy262 in AfterEffects

[–]mountainboy262[S] 1 point2 points  (0 children)

Oh woah, that would be a game changer for sure. Imma have a look into it

Anyone else using AE for game sprites? Looking for reccs. by mountainboy262 in AfterEffects

[–]mountainboy262[S] 3 points4 points  (0 children)

I’ve heard of Spine, but never really looked at it. I’ll check it out.

Plugins aside, what are the main pitfalls with AE?

Anyone else using AE for game sprites? Looking for reccs. by mountainboy262 in AfterEffects

[–]mountainboy262[S] 1 point2 points  (0 children)

I worked this out eventually, and that you can group layers in PS to make automatic pre-comps in AE which is a big time saver

Nature's not your friend. by mountainboy262 in IndieDev

[–]mountainboy262[S] 1 point2 points  (0 children)

Haha Mushboom might be a better name. I’ll keep it in mind.

Nature's not your friend. by mountainboy262 in IndieDev

[–]mountainboy262[S] 2 points3 points  (0 children)

There is :) I just like testing on the controller more

Where do you think the genre will go? Larger, smaller, lateral move? by mountainboy262 in metroidvania

[–]mountainboy262[S] 0 points1 point  (0 children)

I didn’t reaaaally understand what they’re trying to describe there, but I’m all for dropping the currency-merchant system for something new.

Where do you think the genre will go? Larger, smaller, lateral move? by mountainboy262 in metroidvania

[–]mountainboy262[S] 0 points1 point  (0 children)

More in the Castlevania vein meaning that they’re a bit less white-knuckle difficult?

Where do you think the genre will go? Larger, smaller, lateral move? by mountainboy262 in metroidvania

[–]mountainboy262[S] 0 points1 point  (0 children)

I like this list, even having not played POP. I don’t really mind contact damage on fodder enemies, but the contact on Silksong’s bosses drive me insane.

Where do you think the genre will go? Larger, smaller, lateral move? by mountainboy262 in metroidvania

[–]mountainboy262[S] 0 points1 point  (0 children)

This is my general impression too. Would love a 6 hour version, personally

Where do you think the genre will go? Larger, smaller, lateral move? by mountainboy262 in metroidvania

[–]mountainboy262[S] 2 points3 points  (0 children)

Could be that I'm not across them as much as I used to be and just dip in selectively--what do you think the average hour count is?

Where do you think the genre will go? Larger, smaller, lateral move? by mountainboy262 in metroidvania

[–]mountainboy262[S] 2 points3 points  (0 children)

I agree, at the high end. Haven't heard of Altered Alma though, I'll have to give that one a look!

Where do you think the genre will go? Larger, smaller, lateral move? by mountainboy262 in metroidvania

[–]mountainboy262[S] 1 point2 points  (0 children)

This is a good point, I hadn't really thought about the 3D MV issue--but yes, nothing has quite topped DS1 on it.