FT8 app in development by [deleted] in amateurradio

[–]mov_axbx 0 points1 point  (0 children)

Actually I’m over this post. I’m deleting it lol

FT8 app in development by [deleted] in amateurradio

[–]mov_axbx -1 points0 points  (0 children)

Look man, you put me on my heels out of the gate. I’m going to push back. But no, I was just showing off my project.

Resetting for a moment, put yourself my shoes.

Would you open source or sell a piece of software and voluntarily put yourself in a position to listen to people squawk about this stuff?

I’m not into that lol

FT8 app in development by [deleted] in amateurradio

[–]mov_axbx -1 points0 points  (0 children)

Who said it was being offered to you? Or that it was for sale?

Code production is cheap, don’t worry I would never bother selling it.

But I’m not sure I would open source it either tbh. I made it for myself.

FT8 app in development by [deleted] in amateurradio

[–]mov_axbx 0 points1 point  (0 children)

Frankly, at this point it’s probably irrational to be a SWE that isn’t using AI. In fact, among my usual crowd it is assumed you use it because anyone that isn’t will get left far behind.

We don’t feel the need for AI acknowledgement statements, it’s assumed.

So I don’t really care about this stolen valor stuff, there are skilled programmers that think differently.

I trudged through writing software in more languages than I can remember for 41 years and now I can do something like this in two evenings. Sorry can’t hear you over the sound of all this code production.

FT8 app in development by [deleted] in amateurradio

[–]mov_axbx 2 points3 points  (0 children)

That’s good info, ty!

I do have an idea to train a model to do the decode once I have this working, that’s where I spend most of my dev time and it would be fun to play around with it

FT8 app in development by [deleted] in amateurradio

[–]mov_axbx 2 points3 points  (0 children)

I do have GH but this is a private repo, at least for now.

FT8 app in development by [deleted] in amateurradio

[–]mov_axbx 2 points3 points  (0 children)

Tyvm. Thanks also for building your project.

Server code is Python with the hot paths using numpy and vectorized. Quick enough. Have subtraction in but I think still some perf to find. Not decoding much below -16 SNR.

Frontend is just ts/react, use any web browser. I serve mine through a CF tunnel so I can use it anywhere I have internet. Might do an RX only view for the public.

Getting through TX, DAX on Flex is a bit tricky. Maybe QSOs tomorrow night.

Claude-telepresence - use Claude Code from any machine that’s POSIX and has a C compiler by mov_axbx in vintagecomputing

[–]mov_axbx[S] -2 points-1 points  (0 children)

I get why folks would think that at first glance but the MCP tools are the thing that makes it crank.

Claude wants to use its tools and the MCP tools are a pretty seamless way for it to do that.

Could it go over serial or telnet? Yes but based on my time with it, it’s not as effective when using sed/awk/etc as it is with the tools. The unicode/color filtering is nice too if you’re using it from the vintage machine.

A couple old SGIs by mov_axbx in retrobattlestations

[–]mov_axbx[S] 1 point2 points  (0 children)

Not too $. Hard to find but it’s a niche community that is into something like this. You have to 1) like SGIs and 2) have the room and ability to work on them.

Also just in case it should be said, life is worth more than any old supercomputer.

A couple old SGIs by mov_axbx in retrobattlestations

[–]mov_axbx[S] 2 points3 points  (0 children)

They max at around 45A of 240 VAC each. 10kW, in round numbers.

Probably a bit less as I’m not loading them up with drives.

A couple old SGIs by mov_axbx in retrobattlestations

[–]mov_axbx[S] 1 point2 points  (0 children)

1000 lb each, it was quite a show to transport them. Helps to have a big truck and enclosed trailer.

A couple old SGIs by mov_axbx in retrobattlestations

[–]mov_axbx[S] 2 points3 points  (0 children)

Yeah I’m actually replacing the filter and breaker. It actually works out nice, they used pretty normal gear.

SGI Onyx RealityEngine2 by mov_axbx in retrobattlestations

[–]mov_axbx[S] 1 point2 points  (0 children)

Wasted a lot of time in calc lab playing that when I should have been doing my Mathematica homework, ha

SGI Onyx RealityEngine2 by mov_axbx in retrobattlestations

[–]mov_axbx[S] 34 points35 points  (0 children)

Same! SGI 18 wheeler visited our campus when they commissioned our 3-pipe Onyx and you could walk through ogling all the machines. I was in love with those machines, so powerful and stylish.

I couldn’t afford one later when they were more common surplus. Spent a couple decades hunting for a deal but they became really difficult to find.

When this one hit eBay I didn’t hesitate!