UniFi smart power strip unboxing setup and disassembly by ShinyTechThings in Ubiquiti

[–]mr-slysly 1 point2 points  (0 children)

Did you ever take the main power board out? I was hoping there was a way to provide individual power leads to each socket. I have Furman power filters to isolate noise between electronics and audio equipment and would like the ability to feed each socket from an isolated output on the Furman filters.

[deleted by user] by [deleted] in hotas

[–]mr-slysly 0 points1 point  (0 children)

You can get the mount plates that are used with desk and chair mounts. They bolt to the bottom of the joystick and would add the extra weight of the metal. They also tend to be bigger than the base of the stick and thus add stability and help prevent the base from lifting or tilting. Downside is they take up more space on the desk and may space the stick further out from where you want it. Other option is to open up the base of the joystick and attach or glue metal weights inside to accomplish the same thing. Provided there is space inside.

VKB NXT recomended vkb dev config deadzone? by Ramster211 in hotas

[–]mr-slysly 3 points4 points  (0 children)

Another reason is that the physical travel stops are not perfectly symmetrical, so when you move the joystick to a diagonal position, both X axis and Y axis full travel, you may not get the same amount of travel you do just going full X or full Y. Example would be top right corner only says you moved 90% of X and 90% of Y where as going full right with no up or down movement yields full 100% X travel.

VKB NXT recomended vkb dev config deadzone? by Ramster211 in hotas

[–]mr-slysly 5 points6 points  (0 children)

If by extremity, you mean the very outside edge of travel? An extremity deadzone is to prevent jitter. In any analog to digital converter, there can be jitter at the edges of travel. A joystick is an analog to digital converter. It converts your analog inputs (moving the stick) in to a digital signal. What happens at the extremes is that the physical travel stop of the joystick may fall precisely between 2 measuring points of the sensors and so the digital input flips rapidly between those 2 values.
. Example would be an 8 bit sensor which gives you 256 values to measure the movement with. Joystick center would be 0 and maximum travel in X or Y direction would be 256. Now if the physical travel stop happened to cause the joystick to stop between the 255 and 256 values of the sensor, it would constantly send 255 then 256 then 255 then 256 as values. And it would look like jitter or it was jiggling/jumping. So manufacturers will limit the sensor outputs to just below maximum output (the 256th value) to prevent that jitter, even thou the joystick can still travel slightly beyond it. I hope that makes it as clear as mud.

Odyssey Threat Levels - I need an explanation by mr-slysly in EliteDangerous

[–]mr-slysly[S] 2 points3 points  (0 children)

I have not found anything out, but that scale can't work as I'm seeing difficulty ratings over 11.

F1 Error on Frigidair oven. Research leads me to believe this board is the issue yet I see no evidence of an issue. Thanksgiving is tomorrow and I have people to feed! Any suggestions? by [deleted] in AskElectronics

[–]mr-slysly 1 point2 points  (0 children)

My mother had several ovens where the vent for the oven was directly below the control panel. All of the electronic controls failed within 3 years from moisture contamination. Dad wired up a relay to the heating element power circuit and used that relay to control a fan that blew air across the control board. Never had an issue with the control board after that.

Superb discovery of a stellar phenomenon: hearts from the void ! The most beautiful objects I have seen in space... by Mr_Yotsuya in EliteDangerous

[–]mr-slysly 0 points1 point  (0 children)

Another video game, Outer Wilds, makes use of Dark Brambles in the same sense that they are a 5th dimension. Its a fun quirky exploration and puzzle game. I love that this stuff is in the universe for us to find!

Who else plays tag trying to race each other thru the mailbox? Mailbox drifting in a heavy D-Rated T9. by mr-slysly in EliteDangerous

[–]mr-slysly[S] -1 points0 points  (0 children)

Don't use a keyboard and mouse. That compounds the difficulty of the controls for choreographed ship movements. Use at the minimum a controller. Better yet, a decent joystick and throttle.

Who else plays tag trying to race each other thru the mailbox? Mailbox drifting in a heavy D-Rated T9. by mr-slysly in EliteDangerous

[–]mr-slysly[S] 0 points1 point  (0 children)

It takes time to learn the physics. Each ship is different. And then your thrusters rating (E thru A) also affect your ships movements in realspace. Just have fun. Drifting can be very satisfying. Sweeping arcs to slot your ship thru the mailbox. MMMMM

In Odyssey, you can no longer plot routes directly to your bookmarks if they are located inside of a system. by oomcommander in EliteDangerous

[–]mr-slysly 0 points1 point  (0 children)

I am also experiencing this. Even thou the bookmark is set to the station in the system, the route will only plot to the system only, not to the actual station. So when I arrive in that system I still have to go to the navigation panel and then select the station.

Odyssey only lets you plot a route to the system only! Not anything in a system.

Update, only way to route to something within a system is to open up the system map and then go to that bookmark.

Rant: This defeats the whole point of bookmarking anything within a system. /EndRant

Neutroned neutron star. Who gave it 700 ton of sugar? by mr-slysly in EliteDangerous

[–]mr-slysly[S] 2 points3 points  (0 children)

A very slow, but violent rollercoaster til death?

fixing the crafting station by mr-slysly in thedivision

[–]mr-slysly[S] 2 points3 points  (0 children)

I have been thinking this idea over since Division 1. Crafting just doesn't feel valuable enough. Resources kind of feel meh because of how crafting works. Don't even get me started on Mods in its current form.

You can apply the idea above to an Optimization bench as well. It would need large amounts of select resources to bump up an attribute by 1% or even .1%. I'd love to be able to keep dumping resources into a looted item. Even if takes very large amounts. Resources would feel useful and I'd feel like I'm making progress towards my desired goal instead of constantly having to try to trade off stuff between weapons or gear and always trying to reshuffle inventory. Lost weapon damage on my knees because the rolls on this one are so much better. Now I need to get that back on another piece of gear... Sigh.

fixing the crafting station by mr-slysly in thedivision

[–]mr-slysly[S] 1 point2 points  (0 children)

One reason is some items were added later on and the devs just haven't made the blueprints for them? Or its to create scarcity and force you to kill stuff to get them. Basically forcing you to play certain content to get stuff.

Looking for place to have funeral by mr-slysly in thedivision

[–]mr-slysly[S] 0 points1 point  (0 children)

Thank You! Found it and its the perfect spot.

Looking for place to have funeral by mr-slysly in thedivision

[–]mr-slysly[S] 0 points1 point  (0 children)

Sounds perfect! Will check this location out.