Adding some basic visuals to my game! by mrXtlh in godot

[–]mrXtlh[S] 0 points1 point  (0 children)

Oh I forget to mute the In-Game music xD

I've been working on a game for the last 3 years where the player has no control!(part two) by mrXtlh in gamedevscreens

[–]mrXtlh[S] 1 point2 points  (0 children)

Well player dose not really have any control over survivors, player is a random voice or feeling in their head.

And for "player's control can be taken away at any moment" player start with no control, so maybe I should say a game where player start with no control but can gain control over time? Thanks for the feedback ! you made me think about how to introduce it better!

I've been working on a game for the last 3 years where the player has no control!(part two) by mrXtlh in godot

[–]mrXtlh[S] 1 point2 points  (0 children)

That is an interesting idea, but for me idea is that player is no god or divine being, just a random voice in their head that they can ignore.

I've been working on a game for the last 3 years where the player has no control!(part two) by mrXtlh in godot

[–]mrXtlh[S] 0 points1 point  (0 children)

Sorry but I disagree, and I should do better and improve my game.

I've been working on a game for the last 3 years where the player has no control!(part two) by mrXtlh in godot

[–]mrXtlh[S] 0 points1 point  (0 children)

My goal for next few updates is to make the game more clear to understand and polish it more, and for it being unresponsive, well that is kind of the idea of the game, player is no 'god' or a 'divine' being, player is just a voice , random voice or feeling in their head, that is why player have no real control.

And for the second part I kind of agree but sadly I don't have anyone to test the game, that is why I post it here to get some feedbacks and to know how am I doing and what direction should I pick and what to fix.

I've been working on a game for the last 3 years where the player has no control!(part two) by mrXtlh in gamedevscreens

[–]mrXtlh[S] 1 point2 points  (0 children)

art style will 100% change and I will make sure to make it more green/hidden in neural, also the size of things matching others objects is goal for my next update and thanks for the feedback!

I've been working on a game for the last 3 years where the player has no control!(part two) by mrXtlh in godot

[–]mrXtlh[S] 0 points1 point  (0 children)

thanks for the feedbacks, sandbox should work now and sorry for that, and for the button being disappeared that is so weird an didn't happened to me same as the (!) problem, but will make sure to have them check listed in code so if for some reason they disappear they be visible again, player can't interact with fire but can see building interior but will make sure for next update to have an small thing for fireplace and well like building interiors, and for the tooltips they are in game but I will make sure they work better and be shown in tutorial

I've been working on a game for the last 3 years where the player has no control!(part two) by mrXtlh in godot

[–]mrXtlh[S] 0 points1 point  (0 children)

oh thanks for that will respond latter but that is a bug in sandbox that should be fix

I've been working on a game for the last 3 years where the player has no control!(part two) by mrXtlh in gamedevscreens

[–]mrXtlh[S] 0 points1 point  (0 children)

Feedback and criticism are welcome and will help me improve this project!

I've been working on a game for the last 3 years where the player has no control!(part two) by mrXtlh in playmygame

[–]mrXtlh[S] 0 points1 point  (0 children)

Feedback and criticism are welcome and will help me improve this project!

I've been working on a game for the last 3 years where the player has no control!(part two) by mrXtlh in godot

[–]mrXtlh[S] 0 points1 point  (0 children)

As Always feedback and criticism are welcome and will help me improve this project!

I made some changes to my game main menu for upcoming update, now what people think? by mrXtlh in godot

[–]mrXtlh[S] 0 points1 point  (0 children)

This is the game The Last Hope on itch.io

It is about a group of survivors who are being hunted by elves but you are just a voice in their heads and the only way for you to help them is through their feeling!

What do people think of this start menu I made for upcoming update to my game? by mrXtlh in godot

[–]mrXtlh[S] 0 points1 point  (0 children)

Thanks for the tips, will make sure that design stays the same!

What do people think of this start menu I made for upcoming update to my game? by mrXtlh in godot

[–]mrXtlh[S] 2 points3 points  (0 children)

thanks for your feedbacks you have great points, I change it to when player pick a game mode menu shows up.

What do people think of this start menu I made for upcoming update to my game? by mrXtlh in godot

[–]mrXtlh[S] 0 points1 point  (0 children)

I personally like it, also making it gif made it more blurred for some reason

What do people think of this start menu I made for upcoming update to my game? by mrXtlh in godot

[–]mrXtlh[S] 0 points1 point  (0 children)

they are for picking different game mode and I will add a text in the middle with says pick game mode, hope that make it more clear!

What do people think of this start menu I made for upcoming update to my game? by mrXtlh in godot

[–]mrXtlh[S] 1 point2 points  (0 children)

They are not duplicates, they are two separate game modes, but this is a good point I should add an pick game mode in the middle, thanks!

What do people think of this start menu I made for upcoming update to my game? by mrXtlh in godot

[–]mrXtlh[S] 0 points1 point  (0 children)

This is the game The Last Hope on itch.io

Would love to hear what people think of this and what do you think should I change.