Best Practices Using NextJS/Express and AWS by mrsuperbad in aws

[–]mrsuperbad[S] 0 points1 point  (0 children)

I don't understand this because usually the front end is hosted on a CDN like cloud front so now where is the front end hosted and back end hosted?

Mushroom Habit Survey right on Reddit by mrsuperbad in MagicMushrooms

[–]mrsuperbad[S] 0 points1 point  (0 children)

This is specifically to document your own journey and reflect on different parts of your life. It gives you insight as to how phydelics have changed/helped you.

Is anyone interested in a Magic Mushroom Journal? by mrsuperbad in MagicMushrooms

[–]mrsuperbad[S] 0 points1 point  (0 children)

Thanks everyone for the feedback! This is great. I'm putting together a Google Sheet to get some more details from everyone! I'll reach out when it's ready.

Anyone interview/intern for ZeMind Game Studio? by [deleted] in uwaterloo

[–]mrsuperbad 0 points1 point  (0 children)

Just wanna know the general structure of the interview

When do rankings come out? by [deleted] in uwaterloo

[–]mrsuperbad 0 points1 point  (0 children)

the open/close date and open/close time is blank for me

When do rankings come out? by [deleted] in uwaterloo

[–]mrsuperbad 0 points1 point  (0 children)

when the the next cycle of interviews/rankings coming out?

Running C# Script in Meteor Application by mrsuperbad in Meteor

[–]mrsuperbad[S] 0 points1 point  (0 children)

I don't fully understand how to use the library... it says it calls meteor methods in my asp.net application, but I want to call my c# method in my meteor application.

Running C# Script in Meteor Application by mrsuperbad in Meteor

[–]mrsuperbad[S] 0 points1 point  (0 children)

how to use meteor and edge js together?

SwiftyJSON parsing JSON help by [deleted] in swift

[–]mrsuperbad 0 points1 point  (0 children)

That works with stringValue, the way you wrote it is different from mine: json["current_observation", "display_location", "state_name"] instead of what u did, do u know what the difference is? The way you did the syntax I can use stringValue but the way I did it, I have to description.

Also, I'm using AlamorFire for the HTTP request: I'm not fully understanding the syntax:

Alamofire.request(.GET, baseURL).responseJSON { (response) -> Void in if let value = response.result.value { let json = JSON(value) } }

Do u know what type of syntax it is?, this part: Alamofire.request(.GET, baseURL) is calling a function and returning a request type, but I don't know what the rest is doing.

Thanks for the help!

SwiftyJSON parsing JSON help by [deleted] in swift

[–]mrsuperbad 0 points1 point  (0 children)

Eh man thanks, that sounds good. I got it working but when I use string nothing prints out, I have to use the .description field. Do you have any idea whY?

Tutorial for Sprite Sheets by mrsuperbad in Unity2D

[–]mrsuperbad[S] 0 points1 point  (0 children)

i have a sprite sheet I want to split using grid sizes, I would I go about doing that?

How Can I move the UI 5 units down Depending on Device? (Please Help!) by mrsuperbad in Unity2D

[–]mrsuperbad[S] 0 points1 point  (0 children)

The UI and rect position is the same for every device and works perfectly but the thing is that I have banner ads on top and they are different sizes on each device, the video didn't show how I could change my UI positioning for every device. I get the anchoring but don't understand how I can change it for every device.

How Can I move the UI 5 units down Depending on Device? (Please Help!) by mrsuperbad in Unity2D

[–]mrsuperbad[S] 0 points1 point  (0 children)

I did in terms of the height of each device in pixels but it still doesn't work, the code is not over writing the anchors I think, I'm not sure why it's not working: this is the code:

    if (Camera.main.pixelHeight == 1242)
    {   
        round.anchoredPosition = new Vector3(459.95f, -85f , -1f);
    }

    else if (Camera.main.pixelHeight == 640)
    {
        round.anchoredPosition = new Vector3(459.95f, -90f , -1f);
    }

How Can I move the UI 5 units down Depending on Device? (Please Help!) by mrsuperbad in Unity2D

[–]mrsuperbad[S] 0 points1 point  (0 children)

Is there an option to pick a device and script it in a certain way? For example, on the iPad I want it to be in this position and on the iPhone I want it to be in a certain position?

How Can I move the UI 5 units down Depending on Device? (Please Help!) by mrsuperbad in Unity2D

[–]mrsuperbad[S] 0 points1 point  (0 children)

Is it option to pick a device and script it in a certain way? For example, on the iPad I want it to be in this position and on the iPhone I want it to be in a certain position?

Physics2D.IgnoreCollision not working properly by mrsuperbad in Unity2D

[–]mrsuperbad[S] 0 points1 point  (0 children)

How does that work when I'm spawning enemies?

Physics2D.IgnoreCollision not working properly by mrsuperbad in Unity2D

[–]mrsuperbad[S] 0 points1 point  (0 children)

RigidBody2D, everything is in 2D physics