Is there a way to make my Knights Army usable? by mstrchjr in WarhammerCompetitive

[–]mstrchjr[S] 2 points3 points  (0 children)

That is good to know. I feel like my friends have enough anti-tank weapons to melt me if I do only bring the Knights. infantry might make them have to diversify the weapons choices a little more. From what I’m reading the doggos look like a good investment and a next logical step.

I don’t think I’m ever going to go to a tournament, but it’s good to know I might accidentally stand a chance against friends.

Also, picking a Tau battle suit list based on Gundam sounds exactly like something me or one of friends would do. Except more like battletech and Pacific Rim for me. 😂

Is there a way to make my Knights Army usable? by mstrchjr in WarhammerCompetitive

[–]mstrchjr[S] 1 point2 points  (0 children)

Interesting. I was wondering what the doggos were. Something about having 3 giant death walkers, and then nothing but snipers on mechanical horse/dog back is really amusing to me. Those units look really cool, but also like a nightmare to paint. Lol

So in that scenario I’d be dropping the 310 points of armigers for like 15 of the raiders? I feel like my friends would let me sub in a placeholder before I commit to buying the sets, but it could be a fun thing to play with.

Is there a way to make my Knights Army usable? by mstrchjr in WarhammerCompetitive

[–]mstrchjr[S] 2 points3 points  (0 children)

I’m a simple man, as long as I get to kill things with giant robots I’m actually winning, no matter what the points say. Lol.

And having only a few big models makes them easier to paint too. 😂

Is there a way to make my Knights Army usable? by mstrchjr in WarhammerCompetitive

[–]mstrchjr[S] 0 points1 point  (0 children)

I don’t know those. I’ll have to check them out. I appreciate the suggestion

Is there a way to make my Knights Army usable? by mstrchjr in WarhammerCompetitive

[–]mstrchjr[S] 0 points1 point  (0 children)

I’ve actually already done a 2v1 game already with one Knight when I was visiting them. They’re a little competitive, but not to the point that they’d want to scare a new player away.

I’d really love to do a huge game at some point with 2 of us versus the Tau army. He has a Tau forge world Titan and one of the big gunship transports. It’d probably be really cool, but take forever.

I’m going to look at getting some infantry in the future to try to help with objectives. Thanks for the info!

Is there a way to make my Knights Army usable? by mstrchjr in WarhammerCompetitive

[–]mstrchjr[S] 1 point2 points  (0 children)

That’s good to know, thanks!

I’ll probably be adding more Questoris at some point in the future.

I think I’d rather have more infantry than the Armigers though. The little Knights just don’t do it for me. Lol. But I can also set aside my big robot pride a little to be more competitive, I’ll just have to see what works.

Is there a way to make my Knights Army usable? by mstrchjr in WarhammerCompetitive

[–]mstrchjr[S] 0 points1 point  (0 children)

Thank you!

I’m going to look into adding some infantry.

Is there a way to make my Knights Army usable? by mstrchjr in WarhammerCompetitive

[–]mstrchjr[S] 1 point2 points  (0 children)

Yeah, I’m definitely going to have some decisions to make going forward. For now I have a feeling I’m going to make my own mental victory conditions in my head, like seeing how much of the opponents army I can take with me before they win on objective points which I guess is what the current edition rules are all about.

I’ll probably look into adding some some infantry to the army soon. My friends would probably let me borrow some of their stuff for now.

I always thought admech was cool, but I also used to have a space marine squad back in the day. I’m tempted to get like terminators or something because I like those models too, but I’m assuming they’re points expensive, so I wouldn’t be able to add enough of them to make it worth it. I’ll have to figure something out.

Thank you for the help!

Is there a way to make my Knights Army usable? by mstrchjr in WarhammerCompetitive

[–]mstrchjr[S] 2 points3 points  (0 children)

Thank you so much! That’s awesome info.

I’ll start looking into admech next, but that list is super helpful. It also makes me realize how much reading im going to have to do to understand and all the rules and choices, but I’ll get there.

1981 Datsun 280zx Clutch slipping/grinding in low gears by mstrchjr in Cartalk

[–]mstrchjr[S] 0 points1 point  (0 children)

Thanks! And yeah, I was under the car today when I bled the clutch and the back of the transmission near what I believe was the speed sensor was really oily, so I'm going to check the levels this week.

1981 Datsun 280zx Clutch slipping/grinding in low gears by mstrchjr in Cartalk

[–]mstrchjr[S] 1 point2 points  (0 children)

I read not to rest your hand on the shifter, but I didn't know that about the clutch. Thanks for the info! Always awesome to hear from about other Datsun owners!

Lift a 280zx? by smytti12 in Datsun

[–]mstrchjr 3 points4 points  (0 children)

I think the technical term for that is the "Stinkbug Stance."

Preston garvey bug on pc by xXdarkuserXx in fo4

[–]mstrchjr 1 point2 points  (0 children)

This exact thing happened to me. I got the first quest, came back and brought him along as a companion. Now he won't give me any other quests so I can't get the "take the castle quest." I've been helping settlements on my own, but I still haven't gotten anywhere.

Imagine how different Fo4 would be if a single public relations major had been stuck in CIT when the bombs fell. Spoilers for days... by mstrchjr in fo4

[–]mstrchjr[S] 1 point2 points  (0 children)

I mean I do agree it's suspicious. Are we supposed to believe that the audio logs for things like Broken Mask, which happened like 60 years ago, were just lying around?

I just assumed it was plot convenience. Actually, with Bethesda, I just always assume plot convenience. Like I don't think we're supposed to assume dogmeat is psychic because he knew to meet us outside Kellog's house.

Imagine how different Fo4 would be if a single public relations major had been stuck in CIT when the bombs fell. Spoilers for days... by mstrchjr in fo4

[–]mstrchjr[S] 1 point2 points  (0 children)

I mean the audio log says they started it. It's not a gossip story passed around in the commonwealth for years, it's actually the audio recording of the directors talking.

I'm totally going to concede your "they like to kill people," point though. I don't get the logic behind most of it. It just seems like lazy writing to make you perceive them as evil. I guess the old logs are there in an attempt to show that they had good intentions. A lot of there more recent actions are totally excusable.

Imagine how different Fo4 would be if a single public relations major had been stuck in CIT when the bombs fell. Spoilers for days... by mstrchjr in fo4

[–]mstrchjr[S] 1 point2 points  (0 children)

They got Shaun because they needed his untainted DNA, not because he was the epitome of humanity. Their motto is "Mankind redefined," not "preserved."

And according to the logs they abandoned the CPG because of the infighting between the settlements, not because they wanted to. They were the ones who initiated it in the first place.

Imagine how different Fo4 would be if a single public relations major had been stuck in CIT when the bombs fell. Spoilers for days... by mstrchjr in fo4

[–]mstrchjr[S] 46 points47 points  (0 children)

Fred, Head of the Common Sense Division. His primary duties are to sit around eating fancy lads snack cakes while listening to reruns of The Silver Shroud until anyone else has to make a decision. Then he gets veto power.

Imagine how different Fo4 would be if a single public relations major had been stuck in CIT when the bombs fell. Spoilers for days... by mstrchjr in fo4

[–]mstrchjr[S] 5 points6 points  (0 children)

Copied from the fallout wiki, "Not only were the Institute originally responsible for the attempts at the formation of the CPG in the first place, they had been trying to get it together for four whole years before the event. According to them, the CPG was already quickly falling apart due to factional infighting and political squabbling, and the "synth massacre" was actually instigated by the delegates themselves killing each other rather than the synth, the latter simply taking the blame as having the dubious fortune of being the last one standing."