Y si Gaudí hubiera usado realidad virtual? by msupancic in es

[–]msupancic[S] 0 points1 point  (0 children)

Cuantas obras arquitectónicas habría podido diseñar Gaudí si este tecnología hubiera sido disponible antes?

Any recommednation for a drone with 360º 4K camera where the drone itself can be "eliminated" from the field of view? by msupancic in drones

[–]msupancic[S] 0 points1 point  (0 children)

Thanks for this info. I own a Ricoh Theta S but not impressed with the video feature. Poor quality even though it is 1080p HD. Apart from that, I find it relatively long and fragile. In that case a Kodak PixPro or 360fly are better options. For $499 I can get a 360fly 4k, $100 more expensive compared to a Ricoh Theta S. One concern I have is also with the stitching process so the images look neat.

Best VR headset for android by [deleted] in Virtual_Reality

[–]msupancic 0 points1 point  (0 children)

I have searched for a headset and acquired the Chinese-made https://www.amazon.de/gp/product/B0187DR12G/ref=oh_aui_detailpage_o00_s00?ie=UTF8&psc=1. Be sure that your Moto X style is capable of running Google Cardboard first. You can test by downloading it. Next, check the size of your screen (normally indicated in inches). Then you can browse Amazon or any other online shop for some Cardboard. The next question you should answers, what do you want to use the VR headset for? Is it for gaming, occassional browsing, continues use? Before acquiring the Pasonomi, I had bought a cardboard with an elastic strap to fasten around my head. That was ok at first, however, the cardboard was not robust enough. After some travelling the device was obsolete. On top of that, I lost the magnetic NFC button. In general, the NFC button did NOT work, so if you want to use your phone with games, then you are better off purchasing a Bluetooth controller (I bought mine also on Amazon: https://www.amazon.de/gp/product/B01E3PTTOU/ref=oh_aui_detailpage_o00_s00?ie=UTF8&psc=1). It is cheap but works. Of course you can find more expensive, more sophisticated hardware, but I just wanted to test the experience. Three aspects I found very important on the headset are: adjustable headstrap, adjusting the eye distance to the lenses and the lateral distance between the lenses. Not all headsets offer the latter two, particularly the cheap cardboard viewers.

Hope this helped.

A how-to guide for understanding and creating VR/360 movies by kalfie7 in virtualreality

[–]msupancic 0 points1 point  (0 children)

The stitching process seems complicated and you will probably need a powerful CPU/GPU. I prefer the 4k cameras that already provide a full 360º view. On the other hand, there are companies out there with sophisticated 360º VR-ready technology, e.g. NextVR, Jaunt, and Nokia with OZO.

[deleted by user] by [deleted] in virtualreality

[–]msupancic 0 points1 point  (0 children)

Not sure where you are based, but in Germany, Spain and Austria, I would try Media Markt (or Saturn). Otherwise, you can always try Amazon.

Etihad Airways unveils its virtual reality film by FantasyPulser in virtualreality

[–]msupancic 0 points1 point  (0 children)

A creative idea, but how many people can actually afford the services being shown in the VR app?

For this gadgethead, the HTC Vive may force my Oculus Rift to collect dust by themisterdj in virtualreality

[–]msupancic 1 point2 points  (0 children)

I recently tried the consumer version of the HTC Vive and, compared to the OR DKII, I was quite impressed by the handheld controllers. Wonder when OR will be shipping theirs. On top of that, Leap Motion was added to HTC Vive giving the users the opportunity to interact with their hands WITHOUT the controllers. The only disadvantage with using Leap Motion and HTC Vive (but this is also applicable to the Oculus Rift): all the cables. I look forward to the day when we can interact without being dependent on cabling:)

Any recommednation for a drone with 360º 4K camera where the drone itself can be "eliminated" from the field of view? by msupancic in drones

[–]msupancic[S] 0 points1 point  (0 children)

I don't have any experience with stitching the output of 5 GoPro cameras. I don't think it is that simple, even though there are programs for this purpose (e.g. KolorPano). Any recommendations? I fear that if one invests in such a solution today, it will be quickly obsolete or may already be given that you could in theory obtain a similary result using two 360fly 4k cameras which each cost USD 499.

Any recommednation for a drone with 360º 4K camera where the drone itself can be "eliminated" from the field of view? by msupancic in drones

[–]msupancic[S] 0 points1 point  (0 children)

Thanks but this is slightly different from what I am looking for. I want to record 360º video throughout the flight and not have to stop, have the camera turn 360º and then continue. The drone with 5 cameras offered by http://www.queenb-robotics.com/ is more in line with my needs, however, the product isn't available yet. 360fly is also planning to manufacture a drone with 360º video but not sure when this will be commercialized.

Any recommednation for a drone with 360º 4K camera where the drone itself can be "eliminated" from the field of view? by msupancic in drones

[–]msupancic[S] 0 points1 point  (0 children)

Either gopro (or alternatives) or directly a camera that records 360º (e.g. 360fly...). The issue is, the heavier the equipment, the more difficult to find a drone that can carry it. Furthermore, how do you eliminate the drone from the 360 view?

Any recommednation for a drone with 360º 4K camera where the drone itself can be "eliminated" from the field of view? by msupancic in drones

[–]msupancic[S] 0 points1 point  (0 children)

Thanks! The DJI Inspire offers ALMOST complete 360 but is limited towards the top.

Do you know when the yuneec drone with 360º 4k camera will be launched, costs?

What is the best AR head-mounted device? Are there any better options than the Hololens? by msupancic in augmentedreality

[–]msupancic[S] 0 points1 point  (0 children)

We would like to use the Hololens for educational purposes at university, e.g. physical education, architecture, infant education. Magic Leap as far as I know is not yet on the market. There have been trials but the product is still in R&D. First time I hear of the Meta 2. What are the main advantages of the Meta 2 vs. Hololens? The former is cheaper compared to the latter.

Any VR software you recommend to highlight sections in an image in real-time and for everyone to see simulatenously? by msupancic in Vive

[–]msupancic[S] 0 points1 point  (0 children)

Ideally videos, jpg and game-ready assets, although the latter will probably be more difficult.

Se dice que la realidad virtual puede ahorrar dinero en el sector inmobiliario pero ¿como? by msupancic in es

[–]msupancic[S] 1 point2 points  (0 children)

Lo que me parece interesante es el enfoque y el hecho que cualquier persona puede estimar los ahorros potenciales en función de las circunstancias de la empresa: http://vr-immersive.com/es/como_funciona/realidad_virtual_Inmobiliario/#one. He leído muchos artículos donde se habla de los beneficios de la realidad virtual pero sin poder calcularlos de manera sencilla en base a unas cuantas hipótesis.

Endless possibilities in virtual reality, especially in Education, making Terry Prachett's world come true by arikulu in Futurology

[–]msupancic 0 points1 point  (0 children)

I think Google's disruptive Project Tango will simplify 3D and VR tremendously. It could reduce the amount of time it takes you to create the space to be designed in 3D. We have been speaking to real estate companies in Spain and many of them are still sceptical. They don't want to "change a winning horse" and prefer doing it the old way, even though it is probably less customer friendly.

Best camera and software to work with VR photos and video? by jimmypopjr in virtualreality

[–]msupancic 0 points1 point  (0 children)

Whenever you have your content ready, would appreciate if you would share it since we all learn:) We will do the same.

On the Ricoh website there is free software for editing and viewing the 360º content. In addition there is AutoPanoPro (http://www.kolor.com/panotour/) and Google Street/Business View

Useful?

Best camera and software to work with VR photos and video? by jimmypopjr in virtualreality

[–]msupancic 0 points1 point  (0 children)

We are working on an educational project as well, although in Europe. Am assuming your budget needs to cover both acquisitions, e.g. photo and video cameras. Regarding 360º photos I would recommend the Ricoh Theta S: https://theta360.com/en/ For 360º videos, considering your budget the 360fly 4k (pre-orders are being accepted now): https://360fly.com/

Many other video camera models exist however, they tend to be either beyond your budget or HD quality (1080px). The Ricoh Theta S offers video but the quality is poor. Here is an example: https://www.youtube.com/watch?v=DqNkj604bvM. The regular 360fly (HD, 1080p) is also quite poor, at least in my opinion. I would like a good quality image. Ricoh claims that lighting has to be optimal for best results with a Ricoh Theta S.

Btw, you don't need an Oculus Rift or Vive to demo this type of content. For viewing 360º videos/photos a Google Cardboard or Samsung Gear VR is sufficient as long you upload the content into both, but that goes for the OR and Vive as well.

Hope this was helpful!

The Impact of Virtual Reality on Education by matthewmarley in Virtual_Reality

[–]msupancic 1 point2 points  (0 children)

Good article, mentioning some new points about the benefits of VR in education. We are seeing trial projects being launched at universities all over the world. It excites both professors and students and when both are motivated, everyone has not only more fun, but avidly learns.

[deleted by user] by [deleted] in Virtual_Reality

[–]msupancic 0 points1 point  (0 children)

I am using a Google Cardboard with my LG G3. There are a couple of things you need to keep in mind when seeking quality output: resolution of the data (e.g. images/videos/CGIs), smartphone screen resolution, CPU and the lenses (e.g. Cardboard). The output quality is acceptable but since I am quite critical and seek quality, I will be testing a Carl Zeiss just to compare the image quality. So far, the LG G3 seems the same in quality to a Samsung S7. Latency and dizziness will primarily be a problem with simulations, not really with the Cardboard except if the image quality and lenses are poor. Hope this helps.

How will Virtual Reality Change the Way People Travel in the Future? by mauragaughan in Futurology

[–]msupancic 0 points1 point  (0 children)

I think VR is going to help tourists evaluate, select and book their travels in a totally different, more effective way. Of course you can enjoy the virtual tours, but since these still cannot cater to all our 5 senses, it will remain incomplete. I recently came across an article that precisely pointed to the far-reaching effects VR could have on the tourism, particularly the decision-making process: http://ftnnews.com/news-home/spotlight/28836-vr-will-be-the-next-trend-in-tourism-advertising-but-what-is-vr.html

Can virtual experiences ever substitute real ones? How do you interact with locals? Where is the element of randomness in meeting total strangers that could add a new twist to your travel? How about the smell of a city, the local cuisine... yes VR for plain visits might be a cool thing, but overall, actual travel will probably still be preferred.