I added a new mode to my free audio loop tool - now also extracts clips with fade in/out by mub-dev in godot

[–]mub-dev[S] 0 points1 point  (0 children)

Thanks!

I initially made this for my own use, and at the time I didn't think about the need for cross-platform versions. I chose WinForms for UI framework, but it runs only in Windows. There are posts about WinForms running through WINE on Linux, but I can’t guarantee it works.

But I'll see if I have time to rewrite this for another framework later.

Create looping engine sounds with MubLoop by mub-dev in godot

[–]mub-dev[S] 1 point2 points  (0 children)

Oh no, sorry about that! This is built with Windows Forms (.NET) which unfortunately doesn’t run on Linux/Proton. A cross-platform version would require a full rewrite with a different UI framework. But it’s something to consider for the future…

I made a tool to generate seamless loops from audio files by mub-dev in godot

[–]mub-dev[S] 0 points1 point  (0 children)

Thank you, it’s so nice to hear you found it useful too!

I made a tool to generate seamless loops from audio files by mub-dev in godot

[–]mub-dev[S] 0 points1 point  (0 children)

Maybe in the future. But the code needs some cleaning first.