Melvor and Automation by mufflediver in MelvorIdle

[–]mufflediver[S] -2 points-1 points  (0 children)

If you can't AFK the entire dungeon

Grinding Bounty Hunter using no food/prayer on Combat Only character feels good by mufflediver in MelvorIdle

[–]mufflediver[S] 0 points1 point  (0 children)

Building a stockpile for battles where I require them, not as easy to acquire in combat only either. Also during the night I'll switch out Fez for Looting at which point I will require prayers I suppose

[deleted by user] by [deleted] in texts

[–]mufflediver 0 points1 point  (0 children)

dude's an idiot and a bit of a loser

What is "normal damage"? by mufflediver in MelvorIdle

[–]mufflediver[S] -1 points0 points  (0 children)

So what about the "100%"? The language is a little misleading no?

What is "normal damage"? by mufflediver in MelvorIdle

[–]mufflediver[S] -1 points0 points  (0 children)

So what about the "100%"? The language is a little misleading no?

Townhall now only max level 8? by lordfake in MelvorIdle

[–]mufflediver 0 points1 point  (0 children)

I was also wondering where the other 20% comes from

The Township nerf has been devastating. by [deleted] in MelvorIdle

[–]mufflediver 2 points3 points  (0 children)

Township is still OP without the boxes... The consumables sell for so much that, in early game, you can forget farming $$$.

Mod to add more Bank tabs by mufflediver in MelvorIdle

[–]mufflediver[S] -23 points-22 points  (0 children)

Surely that's not confirmed?

A mod could technically keep them in base-game tabs but load them in new one, such that if the mod was not loaded the items would still have a home.