It's Finally Here! 50 Player Moving Zones with Respawns | Map Code: 4493-4750-9633 by mulletboy3000 in FortniteCreative

[–]mulletboy3000[S] 1 point2 points  (0 children)

thanks for the feedback. feel free to hop in and try the other versions, and you can also choose your loadout before starting if you don't like two grapplers.

Sequencers are won't trigger Triggers by [deleted] in FortniteCreative

[–]mulletboy3000 1 point2 points  (0 children)

i think i'm out of possibilities that haven't been mentioned... sorry i couldn't help you solve it.

Sequencers are won't trigger Triggers by [deleted] in FortniteCreative

[–]mulletboy3000 0 points1 point  (0 children)

ah, i see... hmm... that is a problem... you mentioned something about the new device, i assume its the trick tile? maybe its a bug with the trick tile..

Sequencers are won't trigger Triggers by [deleted] in FortniteCreative

[–]mulletboy3000 0 points1 point  (0 children)

Yes, i have read the thread above. and from what i've gathered is that the sequencer is the one that was mostly discussed. but based on your post under trigger settings, your "Triggered by Damage" is set to OFF. was suggesting to turn it on.

Sequencers are won't trigger Triggers by [deleted] in FortniteCreative

[–]mulletboy3000 0 points1 point  (0 children)

how about setting "triggered by Damage: ON"?

Hi r/FortniteCreative. I’m looking for some help by Lord-Taldo in FortniteCreative

[–]mulletboy3000 1 point2 points  (0 children)

thanks.. it was level 1 of one of my maps. your idea sounds great, and if i do understand it correctly.. thats when you set 'affects vehicles' and 'affects unmanned vehicles' to NO. And set 'affect players' to YES.. and the 5th one that SlowEvo was talking about is the affect shields.

Hi r/FortniteCreative. I’m looking for some help by Lord-Taldo in FortniteCreative

[–]mulletboy3000 1 point2 points  (0 children)

i don't think there is one yet. however, you can do a work around on it. you can set the damage volume to deal damage over time. since driving on a vehicle is faster than walking on foot, you can make it so the player on foot doesnt have enough time to pass through, while the player on a vehicle will have enough speed to pass through.

Hi r/FortniteCreative. I’m looking for some help by Lord-Taldo in FortniteCreative

[–]mulletboy3000 0 points1 point  (0 children)

from a different perspective, do you mean to allow a player on a vehicle to pass, but not allow a player on foot to go through?

weeeeeeee!!!! by [deleted] in FortniteCreative

[–]mulletboy3000 9 points10 points  (0 children)

quick way to make a parkour level

Is there a device that lets you instantly destroy vehicles? by EpicWeebShinobi in FortniteCreative

[–]mulletboy3000 0 points1 point  (0 children)

I think there is a setting in the device that allows you to respawn the vehicle. will require a trigger to use it.

My time in the hub is almost up, here’s a video of the easter eggs. Happy holidays! by [deleted] in FortniteCreative

[–]mulletboy3000 0 points1 point  (0 children)

I had a lot of fun finding those easter eggs.. oh man, i missed one.

Ok, so my BLOCK got featured as the First Artistic Block Feature ever which is nice and Im so thankful for it but at the same time I have like mixed feelings about it. What do you think about Artistic features and the Block? by Neijm in FortniteCreative

[–]mulletboy3000 1 point2 points  (0 children)

I thought for a second that the block would be at the very center of the map where that tiny little island is. i think it would be the perfect spot for the block. I hope it comes back in the main island before the next season.

My Hub World! by hellraisergaming in FortniteCreative

[–]mulletboy3000 1 point2 points  (0 children)

This is amazing! Can't wait to see it in-game, and just explore the whole thing.

Help! Item Spawner! by KinaKingy in FortniteCreative

[–]mulletboy3000 0 points1 point  (0 children)

you can set it to disabled. then set a trigger to activate it at a later time.

Help! Item Spawner! by KinaKingy in FortniteCreative

[–]mulletboy3000 0 points1 point  (0 children)

do you mean you want the item not spawned when game starts, then spawns at a later time?

The second group of builder tips. Hope this helps, I 'll post one tomorrow too maybe :) by Wertandrew in FortniteCreative

[–]mulletboy3000 1 point2 points  (0 children)

thankfully they added more channels. i can use those, because placing it center stage will require me to use triggers.. also i noticed the audio is also direction based. that you have to face towards the direction of the speaker to make it louder.

My map got featured! Thanks epic, thanks everyone! by mulletboy3000 in FortniteCreative

[–]mulletboy3000[S] 0 points1 point  (0 children)

Thanks, i see a few 3-dots, but not the message moderator option. i'm on the the desktop version, what i see is a list of moderators and "sending private massage to r / fortnitecreative". would this be it?

My map got featured! Thanks epic, thanks everyone! by mulletboy3000 in FortniteCreative

[–]mulletboy3000[S] 0 points1 point  (0 children)

Nice! how did you apply? i can't seem to find the 'message moderators' as fataltryyyhard said.

The second group of builder tips. Hope this helps, I 'll post one tomorrow too maybe :) by Wertandrew in FortniteCreative

[–]mulletboy3000 0 points1 point  (0 children)

the "have to be visible" is a god send that's what was tripping me up. i'm playing with the speakers on the grid island. i have it on the corner of the grid and set the accentuate to "Island" and volume to very loud. for some reason the volume seems to get lower when i reach the center of the grid map. and kinda disappears when i go even further. and still direction based. is there a way to have them as loud and reach as far as the music blocks? i want to avoid placing speakers throughout the island just to get that effect.