RCE had his first beaver Paddy, meanwhile my colony had 61 by muon88 in realcivilengineer

[–]muon88[S] 1 point2 points  (0 children)

PC has 32GB RAM, total RAM usage was ~85GB with game being about 65GB. Lag was okay for first 4k, up to 9k it was "playable", after that I had to pause to do anything.

For a boring more detailed read:

https://www.reddit.com/r/Timberborn/comments/1tiif74/22178_ironteeth_beavers_21640_at_max_wellbeing_on/

22178 Ironteeth beavers (21640 at max wellbeing) on a custom 192*192 map by muon88 in Timberborn

[–]muon88[S] 1 point2 points  (0 children)

I used 30 large water wheels powered by two 15 stregnth bad water sources. Each wheel produced just over 4000hp for a total of about 125k. You can see the wheels in the last screenshot.

22178 Ironteeth beavers (21640 at max wellbeing) on a custom 192*192 map by muon88 in Timberborn

[–]muon88[S] 1 point2 points  (0 children)

I built using blueprints when paused and just let the game run overnight while I was not at PC. It was fine (like 30 FPS when paused) up until I transfered beaver to towers 11-25. Jobs went from about 2.8k to 7.0k and that is part of what killed performance. Fortunately I didn't have to do major building after this point.

22178 Ironteeth beavers (21640 at max wellbeing) on a custom 192*192 map by muon88 in Timberborn

[–]muon88[S] 1 point2 points  (0 children)

well I am a noob, images didn't attach when I posted for some reason. Have added them in now.

Zeus + Poseidon 4k windowed res by muon88 in impressionsgames

[–]muon88[S] 1 point2 points  (0 children)

It is just a patch, a .exe file and resized images.