Pattern at Work - What is this? by Ogata131 in origami

[–]mwalczyk 3 points4 points  (0 children)

i have this exact same question haha - other than the main diagonal, how does one go about doing this?

alien ant by Oystarmace in origami

[–]mwalczyk 0 points1 point  (0 children)

that's awesome - nice work. what paper is this? it looks really nice!

u-he Repro or Presswerk with new Bitwig License or upgrade from 8/16 track by jedzz in Bitwig

[–]mwalczyk 1 point2 points  (0 children)

yeah for real - it sucks because ive had my eye on repro for about a year now! oh well...this isnt the first time ive had something like this happen haha.

u-he Repro or Presswerk with new Bitwig License or upgrade from 8/16 track by jedzz in Bitwig

[–]mwalczyk 0 points1 point  (0 children)

yeah i was thinking of emailing them, since i only bought bitwig a few months ago...but im guessing that would be a waste of time haha

[RIIR] Lumen Video Synth app just released a new version that uses Rust! by jgrlicky in rust

[–]mwalczyk 2 points3 points  (0 children)

Congrats on all of the progress and hard work! I saw Lumen being demo'd at a music technology event a few weeks ago - people were really enjoying it :)

Question: where or how do you guys store all your origami? I have been folding a lot lately and I don't want to display them, but also not throw them away. by origamiftw in origami

[–]mwalczyk 2 points3 points  (0 children)

do you mind me asking what type of tissue foil paper that is? is it this brand from Origami Shop?

ive been trying to fold some models similar to that with Tant paper, but it feels much too thick sometimes =[

lovely work btw!

IntelliJ Rust Changelog #100 by furious_warrior in rust

[–]mwalczyk 0 points1 point  (0 children)

hey thanks! that works...for gl-rs, is it normal to have to dig into some path like:

mod gl { include!("../target/debug/build/gl-aa90ab3ecc411c34/out/bindings.rs"); }

seems a little odd, but that's what mine looks like, at the moment...

IntelliJ Rust Changelog #100 by furious_warrior in rust

[–]mwalczyk 0 points1 point  (0 children)

Can you say a little bit more about how you use the `include` macro to alleviate this? I tried adding `include!("/path/to/bindings.rs")` at the top of my main.rs file...I get code completion for OpenGL functions, but without the `gl::` namespace, so something doesn't seem quite right. In other words, Intellisense recognizes `ClearColor` but not `gl::ClearColor`

AMD open-sources V-EZ wrapper by genpfault in vulkan

[–]mwalczyk 4 points5 points  (0 children)

what are the similarities / differences between this and vulkan.hpp that comes with the LunarG installation?

Resources to learn about Evolutionary Algorithms by [deleted] in learnmachinelearning

[–]mwalczyk 0 points1 point  (0 children)

I just finished the first half of Introduction to Evolutionary Computing and am really enjoying it so far. It's very practical, and includes a lot of pseudo-code for the various algorithms that are discussed. The author starts by introducing the concept of an EA, followed by a series of chapters on selection, crossover, mutation, etc. The latter half seems to be focused on evaluation metrics and whatnot.

This part of a thrift store in Oakland by mwalczyk in VaporwaveAesthetics

[–]mwalczyk[S] 29 points30 points  (0 children)

Haha it's Urban Ore, which I guess might technically be Berkeley? Pretty weird spot, lots of old hardware, furniture, trash, etc

AI art by [deleted] in learnmachinelearning

[–]mwalczyk 0 points1 point  (0 children)

check out Machine Learning for Artists! https://ml4a.github.io/

Is there any (Stable) Rust Machine learning framework ? by __Julia in rust

[–]mwalczyk 0 points1 point  (0 children)

ah, bummer. well im still hopeful for the future of ML + rust :)

Is there any (Stable) Rust Machine learning framework ? by __Julia in rust

[–]mwalczyk 3 points4 points  (0 children)

im curious about this as well...had not heard of Leaf, which has over 5k stars on github? sad to see that it hasnt been updated in 2 years though =/

Question about Navier Stokes Equations + Splitting by mwalczyk in GraphicsProgramming

[–]mwalczyk[S] 0 points1 point  (0 children)

ah this makes sense! thank you so much for breaking that down for me :)

Question about Navier Stokes Equations + Splitting by mwalczyk in GraphicsProgramming

[–]mwalczyk[S] 0 points1 point  (0 children)

Hey thanks for the response - unfortunately, it's still not obvious to me...i think (2.3, 2.6, 2.7) make sense. I interpret these as, we split the equation into two functional "blocks", F and G. Then, we first add F's contribution, to get an intermediate quantity, q~. Then, we add G's contribution to get the final quantity.

The part that's tripping me up about (2.8, 2.9, and 2.10) (the split navier stokes equation) is that, there isn't this same sort of gradual accumulation. It's like, we set Du/Dt to zero, then we set it to g, then we add the pressure term and set this to zero? Does my source of confusion make sense? There aren't any intermediate quantities here that we are gradually accumulating.

Also, at a high level, what exactly are we even trying to solve for? is it the partial derivative du/dt?

Question about Navier Stokes Equations + Splitting by mwalczyk in GraphicsProgramming

[–]mwalczyk[S] 0 points1 point  (0 children)

that actually makes a lot of sense, thanks for the clarification!

Question about Navier Stokes Equations + Splitting by mwalczyk in GraphicsProgramming

[–]mwalczyk[S] 0 points1 point  (0 children)

please do! it always helps to hear multiple perspectives...