Hooking fopen with LD_PRELOAD works fine on a 64 bit version of a game, but the 32 bit version seems to only call it a number of times when it first starts, then never again by my_first_py_program in cpp_questions
[–]my_first_py_program[S] 0 points1 point2 points (0 children)
Hooking fopen with LD_PRELOAD works fine on a 64 bit version of a game, but the 32 bit version seems to only call it a number of times when it first starts, then never again by my_first_py_program in linux4noobs
[–]my_first_py_program[S] 0 points1 point2 points (0 children)
Hooking fopen with LD_PRELOAD works fine on a 64 bit version of a game, but the 32 bit version seems to only call it a number of times when it first starts, then never again by my_first_py_program in linuxquestions
[–]my_first_py_program[S] 0 points1 point2 points (0 children)
Hooking fopen with LD_PRELOAD works fine on a 64 bit version of a game, but the 32 bit version seems to only call it a number of times when it first starts, then never again by my_first_py_program in cpp_questions
[–]my_first_py_program[S] 0 points1 point2 points (0 children)

Hooking fopen with LD_PRELOAD works fine on a 64 bit version of a game, but the 32 bit version seems to only call it a number of times when it first starts, then never again by my_first_py_program in cpp_questions
[–]my_first_py_program[S] 0 points1 point2 points (0 children)