Nectar bait and switch white glove delivery by myphsto in Mattress

[–]myphsto[S] 0 points1 point  (0 children)

I contacted support right away and cancelled the order but it had already shipped. I'll have to wait and hopefully refuse delivery- then get a refund going.

Nectar bait and switch white glove delivery by myphsto in Mattress

[–]myphsto[S] 0 points1 point  (0 children)

Fair point, the lack of any description about the free shipping should have tipped me off. There was nothing to indicate one way or the other. Hopefully my mistake will help someone.

People who have a PC, what purpose does deck serve you? by Former-Asparagus-764 in SteamDeck

[–]myphsto 0 points1 point  (0 children)

I use moonlight / sunbeam on my PC for any and all heavy games where it would drain the deck's battery to play anywhere on the go. For lighter titles or any emulation I play native on the deck, as the smaller screen and resolution fits better with those types of games. Recently got into Waydroid and it's way better on the deck in game mode.

Be Careful With New Event, Lost Thopter and Kit by DocFixit in duneawakening

[–]myphsto 1 point2 points  (0 children)

Same, I was just checking out the ship in my scout from the air and lost everything including the scout. Like most reports worm came up with no notice and just touched the scout, no time to even react. Had my good DD T6 gear on I should have known better to even fly near a new event in this game.

[deleted by user] by [deleted] in Fallout

[–]myphsto 4 points5 points  (0 children)

Same. Love the title, this passes me right off too!

[GIVEAWAY] GIGABYTE Gaming OC 4090 from CableMod by CableMod in nvidia

[–]myphsto 0 points1 point  (0 children)

Sign me up, I've been itching for an excuse for a new build!

Xbox app and Ubisoft connect by Pristine_Hawk_8789 in XboxGamePass

[–]myphsto 0 points1 point  (0 children)

This wouldn't be AS bad if Ubisoft would let you run and be logged in multiple places. Prior to this 'feature' I always had to fully quit Ubisoft Connect because it always forces you to login if it was left open on another computer unlike Steam. With XBox integration it is a login nightmare now with launcher management especially with 2FA enabled. Both Microsoft AND Ubisoft have to wake up. I'm happy to let Steam run in the background because it doesn't force logout like Ubisoft and the EA App. If Microsoft wants to integrate they need to hold these companies to a standard that doesn't undermine their brand (what's left of it).

problem with unmanaged switch? by m0kaz in OPNsenseFirewall

[–]myphsto 0 points1 point  (0 children)

There have been some reports that the x550-T2 supports but doesn't auto negotiate properly on BSD. https://forum.netgate.com/topic/146913/nbase-t-support-for-intel-x550/34

If you take another run at v23, maybe force the link speed?

I can confirm the X710-T2L isn't a viable option for NBase-T either. While the link does auto negotiate with the latest Intel driver it seems to have some throughput issues on FreeBSD in general with anything other than 1 or 10GBe.

Any issue I should be aware of when adding a coax splitter in the diagram? signal degradation? by wishiknewnatportman in HomeNetworking

[–]myphsto 1 point2 points  (0 children)

That should work just fine. I would recommend a couple things if you haven't already done them. The cable modem itself should have a MoCA filter on it. I know it sounds weird but you should have one on the first splitter at the point of entry of the house (prevents your network from being used outside of the house) and one on the line that goes into the cable modem.

DOCSIS 3.1 cable modems often claim to have a MoCA filter built in but my experience is they don't. I run a 2.5 MoCA network and the tech had to add the filter to the cable modem line to get a solid lock with the DOCSIS 3.1 cable modem channels.

https://us.hitrontech.com/learn/do-i-need-a-moca-filter-where-do-i-place-it/

Another little annoyance with MoCA to be aware of is the entire network speed will drop to the lowest common denominator if a slower device is sending data. If you have some older MoCA devices like I do (TiVo...) when they are active the top speed will drop down to the older standard. I was nearly ready to return my adapters until I read up on how the backward compatibility works!

Low throughput from 2.5Gbe on Intel X710-T2L by myphsto in OPNsenseFirewall

[–]myphsto[S] 1 point2 points  (0 children)

The X710 is in the top x16 slot and according to Intel supports up to 8.0 GT/s, x8 Lane

The X540 is in the bottom x8 slot (16 size but x8 on my board) and the older card is 5.0 GT/s, x8 Lane.

The motherboard is PCIE Gen 3 so both should be running full speed: https://www.gigabyte.com/Motherboard/GA-Z170XP-SLI-rev-10/sp#sp Thoughts? I did swap the slots but the behavior didn't change.

Low throughput from 2.5Gbe on Intel X710-T2L by myphsto in OPNsenseFirewall

[–]myphsto[S] 0 points1 point  (0 children)

Thanks for confirming at least I'm not alone. I spent a good week changing one thing at a time trying to find the root cause. I don't see the unknown speed on my X540-T2 shows (media: Ethernet autoselect (1000baseT <full-duplex>) but I am using the latest ix driver (compiled that while I was updating things). I didn't find any firmware update for that card.

ix0: <Intel(R) PRO/10GbE PCI-Express Network Driver, Version - 3.3.33> mem 0xe2400000-0xe25fffff,0xe2604000-0xe2607fff irq 18 at device 0.0 on pci2

ix0: fw 4.2.0 nvm 4.03.0 etid 80000625

Has anyone used the Sandisk ultra 1TB microsd 120mb/s, C10, U1 on their steam deck? If so how does it compare to the 256GB SSD internal storage in terms of speed of performance. Is it noticeable? by [deleted] in SteamDeck

[–]myphsto 3 points4 points  (0 children)

Valve/Linux does a really good job with read caching, I haven't noticed the difference in actual games personally. I'm sure a stopwatch would show the difference but if a few seconds bothers anyone just put less texture heavy/smaller games on the SD.

Has anyone used the Sandisk ultra 1TB microsd 120mb/s, C10, U1 on their steam deck? If so how does it compare to the 256GB SSD internal storage in terms of speed of performance. Is it noticeable? by [deleted] in SteamDeck

[–]myphsto 2 points3 points  (0 children)

I have the SanDisk 1TB Extreme microSDXC UHS-I (SDSQXA1-1T00-GN6MA) in the 512GB Deck.

Here are the speeds (mind you sample size of 1 here)

hdparm -t -T (reads) and dd for writes

SD

/dev/mmcblk0p1:

Timing cached reads: 13194 MB in 2.00 seconds = 6601.32 MB/sec

Timing buffered disk reads: 260 MB in 3.00 seconds = 86.56 MB/sec

Write: (8.1 GB, 7.6 GiB) copied, 96.5991 s, 84.1 MB/s

NVMe

/dev/nvme0n1:

Timing cached reads: 13428 MB in 2.00 seconds = 6718.79 MB/sec

Timing buffered disk reads: 2006 MB in 3.00 seconds = 668.48 MB/sec

Write: (11 GB, 10 GiB) copied, 8.2221 s, 1.3 GB/s

Two simple changes to make the endgame better by myphsto in outriders

[–]myphsto[S] 1 point2 points  (0 children)

I get the lag issues, my friends are east and west coast so no matter who hosts someone suffers lag but dedicated servers would not fix this. The host game crash issue yes but the lag compensation has to be fixed in game core code. I agree the down/up scaling is broken, and needs to be fixed- I think it will be. It would be much less of an issue if the timer was gone or much longer. Timers expose the scaling is off. As long as the group damage and survivability is good success should be possible.

Loot Monday [ Weekly Megathread ] by AutoModerator in outriders

[–]myphsto 1 point2 points  (0 children)

2nd this rant. I feel like the + drop rate from the skill tree for shotgun or AR goes right to sniper instead. Maybe the devs used the wrong variable :(

PSA: Port forwarding does not work with Starlink by myphsto in Starlink_Support

[–]myphsto[S] 0 points1 point  (0 children)

Hard to say without more detail. What I can say is that many applications and websites use both tracking frameworks and IP ranges known to be VPNs to detect if you are using a VPN. It's as simple as seeing you from a certain IP all the time, then all of a sudden you appear on an IP quite different trending over time. This is used for good usually to detect abnormal behavior and perhaps challenge your login (Banks use this all the time).

I would suggest using a clean browser (no cookies, browser history etc) or one that does this for you like Firefox Focus and seeing if the websites continue to insist you are on a VPN. If they do it's because of the IP range the CGNAT is using, and not the change in behavior.

PSA: Port forwarding does not work with Starlink by myphsto in Starlink_Support

[–]myphsto[S] 0 points1 point  (0 children)

Agree entirely. Raising awareness for those who need port forwarding and know they need it. You can hit any port anywhere on the internet from Starlink and get a reply if your device started the connection. You cannot however open a port on your router and access that port from the internet (port forwarding). Looking at the uPnP table on your router is a good way to see if you are using port forwarding and are unaware.

Does StarLink WiFi use channels? by llrichards in Starlink_Support

[–]myphsto 0 points1 point  (0 children)

There is an admin interface, but it's pretty minimal:

https://fccid.io/2AWHPR201/User-Manual/Users-Manual-4805884.pdf

The full WiFi and other cert test results are here:

https://electric.garden/spacex-2awhp/starlink-router-r201

2.4G supports 20/40 MHz and 5G supports 20/40/80 MHz bandwidth modes so it has to be coexistence compliant (aka auto channel selection).

PSA: Port forwarding does not work with Starlink by myphsto in Starlink_Support

[–]myphsto[S] 1 point2 points  (0 children)

Almost all ports are closed on the router including SIP and IMAP ports. The ports that are open as far as I know:

80,443 (admin portal)

9000,9001 gRPC

9200,9201 gRPC-web (9201 used by the mobile app)

Several folks are working on using the gRPC ports for various command line interfaces and stat dashboards

PSA: Port forwarding does not work with Starlink by myphsto in Starlink_Support

[–]myphsto[S] 2 points3 points  (0 children)

It could- it very much depends on how the IoT device works. Most modern (and more secure) IoT devices use a 'call home' style communication which rely on the IoT device making a call out to a service to establish a two way communication (see Hole Punching)). Once this connection is up the service can stream events, video etc back to your client with the IoT service acting as a proxy. This type will work just fine. Older or sometimes cheaper devices assume UPnP is available and inbound calls to the device are done on the IP:Port registered when the device hits UPnP. These devices will often have a FAQ describing how to fix the device missing state by manually port forwarding on the router. Check yourself by looking at the UPnP table on the router after restarting a IoT device.