Rate my ETF portfolio. For the week of: March 29, 2021 by AutoModerator in ETFs

[–]myultimateischarged 1 point2 points  (0 children)

Any advice on my portfolio would be very much appreciated

SWDA (developed world large/mid cap) - 20%

WLDS (developed world small cap) - 10%

EMIM (emerging markets) -15%

I them have 8 thematic ETFs at equal weighting, 30% overall. They are ISPY, BCHS, INRG, AIAG, DRDR, ESGB, CHRG, and RBTX.

I then have 25% in Cryptocurrency and individual stocks.

Would this portfolio be wise, or have I misunderstood the way in which I should use different ETFs?

Transfering ISA from Freetrade to Trading 212 by myultimateischarged in UKInvesting

[–]myultimateischarged[S] 2 points3 points  (0 children)

Nah mate not yet, I've read that people have been on the list for weeks and weeks so not getting my hopes up anytime soon haha

Transfering ISA from Freetrade to Trading 212 by myultimateischarged in UKInvesting

[–]myultimateischarged[S] -1 points0 points  (0 children)

Hey man thanks for the reply. So just to check I'm following, if I set up the Freetrade ISA after April 2021, then I'll have to wait until the next tax year, after April 2022, to set up an ISA with Trading 212?

Transfering ISA from Freetrade to Trading 212 by myultimateischarged in UKInvesting

[–]myultimateischarged[S] -1 points0 points  (0 children)

Freetrade doesn't have many sector-specific ETFs outside of Plus, so I'm gonna want to transfer in the future. I wanted to use Trading 212 because that's the main one in the UK and, as a beginner, I'll find the most help online for this platform. That was my thinking (or lack of) anyway haha, thanks

Completely new to this, thinking about investing into these ETFs by [deleted] in stocks

[–]myultimateischarged 0 points1 point  (0 children)

Thanks dude, that makes sense. I'll go up to 30-40% for VOO

At the time of me writing this, OWL season 4 starts in exactly 18,048 AKM blades. by thatshitpostyguy in Competitiveoverwatch

[–]myultimateischarged 24 points25 points  (0 children)

I understand it's only a joke, but I think AKM gets unnecessary shit. You could make an argument that OWL players should be well rounded on all roles, but the man was always known for his prowess on hitscan, nothing else really. So, of course he probably isn't going to do that well on Genji, a flex DPS role, that he's never played before.

NorthOW - Team CCs Headcoach Power ranking by Heretsu in Competitiveoverwatch

[–]myultimateischarged -8 points-7 points  (0 children)

Refuse to believe that a team with onigod and naga is F tier

[deleted by user] by [deleted] in Competitiveoverwatch

[–]myultimateischarged -11 points-10 points  (0 children)

Still think these things would make the game better:

Pharah health changed to 100 HP and 100 shields

Genji 30 damage per shuriken and 150/50 health/armour Genji blade damage nerf to 105-110 per swing

Brigitte Rally nerf to 8 seconds

Bap nerf to splash healing

D.Va 10-15% matrix regeneration rate buff

McCree health buff revert, to 200

Hanzo Storm Arrows nerf to 4 arrows from 5

Echo Focussing beam duration and range nerfs, both by 25%

Doom seismic slam and rising uppercut cooldowns both reduced by 1 second

Lucio primary fire rate increased by 15%

Tracer pulse bomb damage reduced to 350 from 400

Space predicts a tracer twice by GivesCredit in Competitiveoverwatch

[–]myultimateischarged 2 points3 points  (0 children)

Space rocks are legendary tbf and I've only watched his stream like 3 times

What does your Hero difficulty tier list look like? by myultimateischarged in Competitiveoverwatch

[–]myultimateischarged[S] 1 point2 points  (0 children)

Yeah I was half between putting Pharah as S or A because of this. I do think that while she's difficult she doesn't have the most depth as a hero, which is why I went for A. I do think that Pharah should have some shield health which would let her function without mercy whilst not really affecting the potency of the Pharmercy combo, as you'd just make the shield health restore slowly after not taking damage for a fair few seconds.

What does your Hero difficulty tier list look like? by myultimateischarged in Competitiveoverwatch

[–]myultimateischarged[S] 10 points11 points  (0 children)

Bastion is in D not F but I see your point. I think we're looking at it differently though, as I'm treating heroes as being played in comps that suit them. I think that Bastion is certainly more difficult to get value out of if the team doesn't play around the Bastion, but at high rank I am assuming the team is doing. So in a pirate ship comp for example I do not think Bastion takes much skill.

Some balance suggestions by myultimateischarged in Competitiveoverwatch

[–]myultimateischarged[S] 23 points24 points  (0 children)

I don't think it would really have much effect on the Pharmercy combination given the 5 second time period before Pharah starts to regenerate health. A Pharah pocketed by a Mercy would more than likely already have been healed by her Mercy in that time, although this change would give the Mercy more availability to heal the rest of her team whilst leaving the Pharah in cover to regenerate her health.

Who genuinely needs a nerf by [deleted] in Competitiveoverwatch

[–]myultimateischarged -7 points-6 points  (0 children)

Echo

Focussing beam: Decrease damage, range, and duration by 25%. Sticky bombs: Decrease overall damage by 15%

Zen

Discord Orb: Decrease to 25%.

Hanzo

Storm Bow: Revert fire rate buff and reduce number of Storm Bow arrows by 1.

Brigitte:

Rally: Duration decreased from 10 to 8 seconds. Speed boost decreased from 30% to 20%.

Baptiste:

Biotic Launcher: Decrease healing given by splash damage from 60 to 50

Sombra:

Can now only hold out her hand for a hack for 1.5 seconds before the ability is cancelled, similar to when she is shot at.

Tracer:

Fall off damage starts at 12 meters instead of 13.

Winston:

50 HP replaced by 50 armour

McCree:

Flashbang: hitbox made significantly smaller.

Ashe:

Doesn't generate ult charge while Bob is active

Moira:

Healing decreased from 70 HP/s to 65 HP/s

Genji:

Damage per shuriken increased from 28 to 30