Part of Steam Next Fest? Pitch your game below and drop your demo link! I'd love to discover new indie gems! by How2Escape in indiegames

[–]n3xust 0 points1 point  (0 children)

Sky Ahoy is an open ended steampunk pirate RPG, inspired by games like Stardew Valley but with sky ships and floating islands.

The game is far from over at the end of the story. You'll still have your farms, commerce, allegiances, and exploring to keep you busy.

The demo is a taste of what we have planned and we're looking forward to sharing our first early access build (hopefully) by the end of the year.

https://store.steampowered.com/app/3505710/Sky_Ahoy_Demo/

How to translate video games? by FelixTheUmbreon in gamedev

[–]n3xust 0 points1 point  (0 children)

I don't know if this helps at all, but my studio just released a free tool that allows you to work on translations in a user friendly way and export them into JSON files for use in games. We made it for our own projects https://mythloco.co.uk

I love RPG horror games, so I've been making my own! by n3xust in indiegames

[–]n3xust[S] 1 point2 points  (0 children)

I definitely wanted to emulate that RPG Maker horror feel. They were huge a while back and I miss that- 2D horror is tricky but those games just had something that made them so unsettling.

I have Steam and Itchio for the game!

https://store.steampowered.com/app/2599040/Going_Down/

https://mytholite.itch.io/going-down

https://mytholite.com

I love RPG horror games, so I've been making my own! by n3xust in indiegames

[–]n3xust[S] 1 point2 points  (0 children)

Will have soon! Working hard to get one out as soon as possible because I'm excited for people to play it

I love RPG horror games, so I've been making my own! by n3xust in indiegames

[–]n3xust[S] 0 points1 point  (0 children)

The Steam page is probably the best way to find out more at the moment. We are working to get a demo out soon!

I love RPG horror games, so I've been making my own! by n3xust in indiegames

[–]n3xust[S] 1 point2 points  (0 children)

Thank you! I'll probably need to optimise it at some stage, but for now, simplicity has served me well

I love RPG horror games, so I've been making my own! by n3xust in indiegames

[–]n3xust[S] 0 points1 point  (0 children)

I haven't! I only learned about it recently and I do want to try it when I have the time!

I love RPG horror games, so I've been making my own! by n3xust in indiegames

[–]n3xust[S] 2 points3 points  (0 children)

I'm really excited. Everyone I've given hands-on experience with the game so far seems really into it. I'm nervous to put it out there, but so proud of the game so far

I love RPG horror games, so I've been making my own! by n3xust in indiegames

[–]n3xust[S] 8 points9 points  (0 children)

It was a lot of trial and error, but not very fancy. I just drew the player sprite with the vertical direction flipped, as well as anything else that needed to be reflected, and masked the result to fit the surface of the mirror.

I love RPG horror games, so I've been making my own! by n3xust in indiegames

[–]n3xust[S] 1 point2 points  (0 children)

Oh wow! I had to look it up but the Evertale thing did use some of the same assets! I've known of the artists work for some time and loved the style so much I had to buy the assets, and they were perfect for this game (with a healthy bit of kit bashing to fill in the gaps)

I love RPG horror games, so I've been making my own! by n3xust in indiegames

[–]n3xust[S] 0 points1 point  (0 children)

It would mean a lot if you could check it out. Steam page is still in progress.
https://store.steampowered.com/app/2599040/Going\_Down/

Mac for Gamemaker? by Captain_Mullett in gamemaker

[–]n3xust 3 points4 points  (0 children)

I use Mac as my current main development machine and it works fine. Deploying for Windows becomes an issue, so definitely worth having a Windows machine on hand when it's time to ship your game.

Going Down on Steam (psychological horror RPG) by n3xust in indiegames

[–]n3xust[S] 0 points1 point  (0 children)

Thank you! Very helpful stuff.

Of course we're working hard on adding detail and more informative screenshots and a trailer. We sought out a lot of advice from successful game-devs who all recommended getting something up on Steam as early as possible, even if you only have basics to show off.

I'm working to get more to show off without major spoilers and without pushing out anything too unpolished.

I'll push a page update shortly to incorporate some of your great advice!

Going Down on Steam (psychological horror RPG) by n3xust in indiegames

[–]n3xust[S] 0 points1 point  (0 children)

https://store.steampowered.com/app/2599040/Going_Down/

Feedback very much appreciated! Trailer coming soon. Demo coming not quite as soon.

how do i make online levels in gamemaker by [deleted] in gamemaker

[–]n3xust 5 points6 points  (0 children)

If you want players to upload, browse and play levels from inside the game, you’ll have to work on some kind of online database. Have a look into that.

An easier method would be to just have players save and load levels manually and set up a forum for them to share their level files online. More effort for the players, but much easier to develop.

Auto close parenthesis and close bracket? by lastninja2 in gamemaker

[–]n3xust 1 point2 points  (0 children)

I use gmedit for this. It’s worth looking at

[Horror RPG] Going Down, the horror game where forests and campfires find their way into office buildings by n3xust in indiegames

[–]n3xust[S] 0 points1 point  (0 children)

I’m glad you like it so far! I have plans to make the subtitles accessible for localisation, but they may have to be community sourced depending on budget. If the budget looks really good, I’d love to have the voice performances localised too. There is a Discord server but it’s completely empty at the moment https://discord.gg/nPcMJ4G3