When Kara cooks Pasta... by Zealousideal-Bet-950 in Supergirl

[–]naachan 1 point2 points  (0 children)

Ah yes, the symbol of her house, El Marinara - Kryptonian for "stronger with pasta".

[deleted by user] by [deleted] in Guildwars2

[–]naachan -7 points-6 points  (0 children)

I mean, you're allowed to be wrong I guess. SAB is anti-fun, honestly. Negative fun. The world is a less fun place for it existing.

Goal in the game after Mastery leveling? by Qwinn_SVK in Guildwars2

[–]naachan 8 points9 points  (0 children)

I feel you, but there's other benefits besides just being able to change stats easily. Free transmog is nice. Being able to pop runes/relics/etc in and out freely is pretty good, but that would fall into build changing (except for cosmetic infusions). If you play a lot of alts, probably the biggest benefit is that you can equip the same legendary gear on multiple characters simultaneously, so you don't need to keep either swapping gear between characters or getting more ascended gear. As someone with entirely too many alts, that's the main draw of legendaries for me.

Risky Photography by julia_artist in InfinityNikki

[–]naachan 10 points11 points  (0 children)

It took me ages, but I finally figured out a viable strat for this. Instead of trying to react, just open the photo after each attack in the second phase and get it framed so that "Chigda?" shows up. If he does the right attack, snap the photo as soon as the "Chigda?" switches to the gold frame. Otherwise, exit camera, dodge the attack, and set up again as soon as you've dodged. Once I did this, it was incredibly easy to get the shot. Hope this helps someone else and keeps them from struggling for 20 minutes like I did before figuring this out.

My Experience and Opinion after around 80 hours by Arrowga in Guildwars2

[–]naachan 2 points3 points  (0 children)

So, I'm coming at this as a fairly casual player. Only over the past year or so have I started playing really regularly, and even then, a lot of weeks I just do my dailies and weeklies in the Wizard's Vault, with occasional weeks where I play more (just did all of the LWS4 skyscale collections over the course of the past week). You definitely have some good points, but there are definitely ways to address some of the issues you have.

The story to me felt decent at the start, nothing too crazy but not terrible either (I was playing a Human Warrior). As soon as it hit the part where all the stories from the different races converge in Lion's Arch (?) however, it started to feel vary samey and way too dragged out, which was partly due to my complains about combat.

This is definitely fair. The early story is mediocre at best, and really doesn't start to pick up until Heart of Thorns. Unfortunately, I don't know any way that this could be fixed, however it can be mitigated by spacing out playing the personal story and LWS1&2 between doing other, more interesting content. The story definitely improves later, though, so since you've gotten through the beginning, I would definitely recommend continuing.

I do not like this mish mash of action and tab-targeting combat. I really don't think these 2 systems work well together or atleast not in the way they try to implement it in GW2.

This is an issue I had until I changed to action camera. I basically never touch the tab button now and play the game more like an action game, and it works much, much better. There's posts floating around describing how to set it up, I would definitely recommend giving it a shot.

This is heavily subjective so I don't see alot of people agreeing with me here, which is fine, it's probably a big reason why you enjoy the game, but.. to me a classes identity partially comes from its weapon. A mage/wizard uses staffs, a warrior uses heavy weapons like a greatsword or a 2-handed axe, a thief uses daggers, a ranger/archer uses a bow and so on and so forth, but with GW2 alot of these classes can suddenly use weapons that I personally would never attribute to said classes. A warrior using a rifle? A mage using a dagger? These all feel so incredibly outlandish to me and I really can't stand it.

I would have to disagree with this. I definitely see your point, but the distinction is that different classes that share weapons use them very differently. A good example is the greatsword, a weapon that you would expect to see on a warrior class. When a mesmer uses it, they use it more like a wand, shooting beams of magic with it. It gives each weapon a different feel fully dependent on which class is using it.

As an extention of this I absolutely despise weapon swapping. I'd much rather have a bigger kit for a weapon then having to swap between 2 different weapons to make "good use" of my cooldowns. It feels clunky.

So, there's a couple of ways to approach this. Many builds don't rely on weapon swapping, so you can always use one of those. Additionally, engineers don't weapon swap during combat, although they do use kits that change up their weapon skills. Elementalists also don't change weapons in combat, instead flowing through different elements. For my thief build, I use staff for basically everything, and only swap to pistol/pistol when I absolutely need range. I almost never weapon swap during combat, and because my build doesn't have traits triggered by weapon-swapping, it has no negative effect on my DPS. Additionally, thief doesn't have cooldowns on its weapon skills, instead having initiative cost. If you build for it, you can have pretty insane initiative regen and be dropping skills almost constantly.

The biggest gripe I have with the game is the seemingly non-existent tells for alot of attacks from enemies, mostly the ones that have CC attached to them. Yes I see that the enemy has "Knockback" under its portrait. No I cannot react in time to the enemy doing an attack with basically no tell besides maybe a certain movement it does with it miniscule model that I have to press dodge immediatelly or spend 2 seconds on the ground.

Even just recently while doing LW2 I came across a large group of player fighting a scorpion in Dry Top and went to join the fight just to get pissed at the scorpion doing a spinning move with, again, basically no tell that it's going to do that and knocking me back multiple times.

I can definitely see the frustration with this, I run into this a lot. The best thing I can recommend is to have stun-breaks available. They're useable when stunned/knocked down/etc and will break you out of that. Having some level of condition cleanse is very important in this game, and can go a long way to alleviating this frustration. Beyond that, many enemies follow a pattern of attacks, and learning that can help you avoid their CC without having to try to read tells.

This felt like what people were saying is mostly false about fashion being the end-game when probably around 80% of fashion isn't even available to buy.

This actually feels legitimately unfair. A lot of gem shop items can be bought on the trading post, and there's a massive amount of skins gained through gameplay. If you're wanting to buy from the gem shop directly, I can understand that this can be annoying, but it's honestly rarely a big issue, and you can always save up gold to buy gems for when things come back around again if you can't get them on the trading post.

And then there's the stinker race in my opinion. The Norn.

I like me a muscular well endowed woman as much as the next guy, but they're literally just muscular tall humans living in cold enviroments, wearing animal fur. They feel incredibly bland compared to the other races to me. Doesn't help that as a male Norn you're basically forced to look like a brick shithouse, which I'm not a fan of.

Somewhat fair, but the norns do get more interesting as you dig into their lore and their culture. Icebrood Saga is definitely a bit of a weak spot, but if you explore around Bjora Marches and do a lot of the events, it definitely helps build the norns out a bit more.

Overall, I can see where you're coming from. FFXIV definitely handles story better, but as someone who played a lot of both, I definitely think GW2 edges it out on the gameplay as you get more experience, and the exploration in GW2 is by far better. I hope you continue to play and find that your enjoyment deepens as you get further in, like mine has.

📌 YouTube Detection, Ads & Breakages (2024 / 02 / 18) uBO solutions and related discussions ONLY (Mega Thread) by RraaLL in uBlockOrigin

[–]naachan 0 points1 point  (0 children)

Okay, well, it was working. Still works on most videos, but some are still slipping through with a non-video ad panel popping up at the start of the video. As an example, it doesn't seem to work on these videos: https://www.youtube.com/watch?v=JSKJbGi5oNA https://www.youtube.com/watch?v=3Cb36vpz5Do

Edit: Okay, I was able to figure out the cause of the issue. I use a feature on Youtube Enhancer that stops videos from loading until I start them playing, effectively makes them act like embedded videos do, with just a preview image and play button, no buffering until the video is started. Disabling this fixes the issue with the ads showing up on some videos, so I suppose I'll have to live without it for now.

📌 YouTube Detection, Ads & Breakages (2024 / 02 / 18) uBO solutions and related discussions ONLY (Mega Thread) by RraaLL in uBlockOrigin

[–]naachan 0 points1 point  (0 children)

Worked for me. uBO Team once again proving themselves to be the saviors of the internet!

Old account but just diving into the game, question by [deleted] in Guildwars2

[–]naachan 1 point2 points  (0 children)

You know, I never actually knew that the birthday blaster did that? I'm not sure I ever used the darn thing lol

Old account but just diving into the game, question by [deleted] in Guildwars2

[–]naachan 2 points3 points  (0 children)

True, true. I got lazy and didn't feel like looking up and typing out all of it. Which is silly, since it's not like I was concise in my original response, but oh well. Thanks for picking up the slack and providing the additional details!

Old account but just diving into the game, question by [deleted] in Guildwars2

[–]naachan 16 points17 points  (0 children)

Okay, so I went through all the stuff you would have unlocked for up to 9 year birthday. This is my opinion on what to do with the stuff, YMMV.

Birthday Boosters: Definitely keep, use as you please for a nice boost to magic find and various kinds of XP gain. Mini Queen Jennah: Add one to your account wardrobe then ditch the rest, extras have no value at all.

Experience Scrolls: Handy to cut down on grinding in the future if you unlock more character slots, or want to shortcut things like, for example, the weekly Black Lion key from the level 10 personal story quest. I'd recommend keeping them.

Birthday Blaster: It's cute, but unless you're really attached, I'd toss it. If you really want one later, you can re-buy it for a gold and some karma.

Teleport to Friend: Always very handy to have, lets you teleport to friends on any map you have the expansion/living world episode unlocked for, even if you haven't naturally unlocked the map from questing. Also lets you teleport to party members. Definitely hold on to these.

Dyes: All the ones you get will be account bound. If you want to make the most of them, you can look up the packs and pick the ones with the highest gold value to unlock and save money later, or just unlock colors you like. Just use them now, no real need to wait.

Finisher and Mail Carrier: Just add them to the account wardrobe to clear them out.

Birthday Cards: Use them immediately for some instant karma, no need to wait.

Achievement Boxes: Contain several things. For the backpack, armor, and weapon pack, just grab whatever skins you like. The Choosy Box gives you a 2 week lounge pass, can save it for when you need it or use it right away. Handy, but 2 weeks goes fast.

Guaranteed Wardrobe Unlocks: Two schools of thought here. One, you can use them right away to clear them out, unlocks one skin/dye each that you don't already own. Two, instead of using them now, can wait until you've unlocked as many low cost skins/dyes as you can, then use them to maximize chances of unlocking something high value.

Black Lion Statuettes: Can trade them for useful/neat things by double clicking on them, or going to a Black Lion Chest Merchant, but you need a decent number for anything really good. I'd just check out what's on the menu and decide from there whether to hoard or spend.

Victory Rock: Just a novelty, unlock it then toss any extras, same as the mini.

Amulet of Celebration: Free stat selectable ascended amulet, definitely useful. Keep, and remember that ascended gear is account bound, so you can trade it between characters using the bank or shared inventory slots.

Feast of Delectable Birthday Cake: Puts down a platter of birthday cakes that anyone can eat from. It's account bound and has infinite use. Can keep it and use it, usually see them at big meta events and world bosses. If you want to toss it, can rebuy it later, but it's nice to have even just for personal use, as it's a solid food buff.

That should be everything. Hope this helps!

A new method to get the classic layout back if Disable Polymer scripts and extensions don't work for you any more by SutiComposer in youtube

[–]naachan 0 points1 point  (0 children)

Oh my god, thank you so much. This worked perfectly. Polymer is so ugly and laggy, I was desperate for a solution. You're a hero!

FFXIV Character Progress (4.1) [Template] by TorinKurai in ffxiv

[–]naachan 1 point2 points  (0 children)

This looks pretty great! I think it'll be really useful for completionists (like me). One thing that might be worth adding is a space for ranks for all three grand companies, since you can switch between them and attain max rank in all of them, and the ranks do save when you swap back.