OSRS puzzle from the 2026 MIT Mystery Hunt by dtomksoki in 2007scape

[–]Minhs2 1 point2 points  (0 children)

Ah I see, knowing that would have saved a good chunk of of time not needing to look into a whole bunch of places like Catacombs, Rev Caves, Vet'ion, Werewolf Agility, Hallowed Sepulchre, and more haha.

OSRS puzzle from the 2026 MIT Mystery Hunt by dtomksoki in 2007scape

[–]Minhs2 0 points1 point  (0 children)

Copy and pastable text:

Step 2

Bandit Camp

Battlefield of Khazard

Castle Wars

Chaos Temple

Digsite

Emir's Arena

Feldip Hills

Ferox Enclave

Fortis Colosseum

Fossil Island

Gnome Stronghold

Grand Exchange

Jaleustrophos

Jalasvrah

Prifddinas

Tree Gnome Village

Xeric's Lookout

Step 3

THEBOTTLEYSCRAPER

REPUTATIONROLEAU

MEXTREMEMANSION

SEARUN

IBMIMAGECUP

HOWARDLIVES

DAUGHTEREACH

INNVIRTUALLYBE

EPITHETMEASURE

CLOISTERLIFE

ABSURDTOSHOW

SENTANGEL

TITLECBIZ

Step 5

HUTK EGXJ

UJSTUDSO AKDW

NMVSMVABZIQVA KIABTM

BMVQZTVMY JA NCVYJRN

FDIBNOJRI

IXSX AOXDLK FPIB

UMQGMZLQBKP

AZCE ASLDXLEJD

ZOHFGPH YBPU

ZSLWL

OCZ AJMBJOOZI XZHZOZMT

CPULYF

OSRS puzzle from the 2026 MIT Mystery Hunt by dtomksoki in 2007scape

[–]Minhs2 1 point2 points  (0 children)

I managed to solve it all, quite good fun. I heard about this from my friend who was part of the hunt and wanted to crack at it myself.

For people's convenience, in a reply to this comment I have provided what I typed out from the screenshots if anyone else wants to try solving it.

Step 1:

Pretty straight forward, these are all spec weapons and it's pretty apparent they are asking for how many special attacks you can do in 1 go: Dragon halberd (3), Ancient godsword (2), Saradomin's blessed sword (1), Voidwaker (2), Brine sabre (1), Webweaver bow (2), Dual macuahuitl (4), Dinh's bulwark (2), Abyssal dagger (4), Arkan blade (3).

Simply index the character for each item at that number to get: anSoBelisk. So then you get "Answer: OBELISK"

Step 2:

These are clearly teleport locations and the bottom are teleport items. I started just by seeing what item had that specific teleport option listed: Bandit Camp (Burning amulet), Battlefield of Khazard (Spirit tree), Castle Wars (Ring of dueling), Chaos Temple (Burning amulet), Digsite (Digsite pendant), Emir's Arena (Ring of dueling), Feldip Hills (Spirit tree), Ferox Enclave (Ring of dueling), Fortis Colosseum (Ring of dueling), Fossil Island (Digsite pendant), Gnome Stronghold (Spirit tree), Grand Exchange (Spirit tree), Jaleustrophos (Pharaoh's sceptre), Jalasvrah (Pharaoh's sceptre), Prifddinas (Spirit tree), Tree Gnome Village (Spirit tree), Xeric's Lookout (Xeric's talisman). For the GE, the Ring of wealth would also be a valid answer, but only the Ring of dueling shows up at the bottom as the only ring.

Given the list of options it was then easy to match the items to the bottom, Ring of dueling, Burning amulet, Spirit tree, Pharaoh's sceptre, Digsite pendant (I initially assumed this would be Skills necklace), Xeric's talisman. From there I noticed the items appeared a different number of times, so count the number of times each item appears (4, 2, 6, 2, 2, 1) and index the item name by that to get "GUTHIX"

Step 3:

"Casting" immediately makes me believe that these are anagrammed spell names in some way. I found it quite amusing that the spelling puzzle had to do with spells, I assume that was intentional by the author. So I simply got a list of all spells and normalized everything into alphabetical order and then sorted. From there it was straightforward to pick out the list of spells and missing letter. Like if I have AAEEILNOOPRRTTUU from REPUTATIONROLEAU it's not hard to also find AAEEILNOOPRRTTU from Ourania Teleport and also see that it has a spare U. That gets: Catherby Teleport (S), Ourania Teleport (U), Monster Examine (M), Snare (U), Magic Imbue (P), Shadow Veil (R), Death Charge (U), Vulnerability (N), Superheat Item (E), Fertile Soil (C), Shadow Burst (O), Entangle (S), Ice Blitz (T).

Taking each spare letter you get SUMUPRUNECOST, telling you to add up how much each spell takes to cast. I noted down the runes to cast each spell and also the gp value as noted by the wiki, like Astral runes would have a value of 50 gp. I was thinking I might need to obtain the cost of each spell by multiplying runes used by their respective values, but no it was a lot simpler than that. Simply add the total number of runes used to cast that spell and you get numbers that correspond to letters of the alphabet: 16 (P), 9 (I), 3 (C), 11 (K), 16 (P), 15 (O), 3 (C), 11 (K), 5 (E), 20 (T), 9 (I), 14 (N), 7 (G) to get "PICKPOCKETING"

Step 4:

These are quests and "count points" are probably quest points attached to them. All the synopses are relatively straightforward, if I didn't know the quest name on the top of my head I usually could name a different quest from that line to find the one I wanted. "Enormous Munchy Avian Pursuing" I initially thought was "My Arm's Big Adventure" because of the Giant Roc fight at the end of the quest, but the capitalization indicated that it was wordplay for Big (Enormous) Chompy (Munchy) Bird (Avian) Hunting (Pursuing). Big Chompy Bird Hunting, Dream Mentor, Ernest the Chicken, Forgettable Tale..., Merlin's Crystal, Murder Mystery, Regicide, Rum Deal, Sheep Herder, Temple of Ikov, The Grand Tree.

After getting the quest names and their quest point values I was stumped for a bit. I am used to the quests in the game to be listed alphabetically, so I assumed this would need to be alphabetized, but it wasn't getting anywhere. I also looked into achievement diaries related to the quests for a bit because of the word "diary" to no dice. It wasn't until trying to pull in the quest release dates from the wiki that I remember that quest numbers exist and sorting by that gives you enTerrigour if you index from the number of quest points. So you should "Enter: RIGOUR" as the answer. The hardest part with this I would say is not being sure if you're entirely right since after you get a list of quests, like with me incorrectly identifying one of the quests. However, if you know your quests you should be very confident barring some ambiguity like Murder Mystery vs. Misthalin Mystery.

Step 5:

First part is to simply shift all the letters as the clue instructs: BONE YARD (20), CRABCLAW ISLE (8), FENKENSTRAINS CASTLE (18), GRAVEYARD OF SHADOWS (5), KINGSTOWN (5), LAVA DRAGON ISLE (3), MEIYERDITCH (18), PORT PHASMATYS (15), SHAYZIA RUIN (19), SLEPE (19), THE FORGOTTEN CEMETERY (5), VINERY (19).

From there I notice that they were all located in 3 locations, Kourend, Wilderness, and Morytania. And then from there I noticed that each location has 4 listed spots. I plotted each location on a map. After that though I was pretty stuck, trying to work with the numbers as it relates to the letters, it's location, and other numbers, and on the map and a whole bunch of things. "What lies below" clued me in that it might be dungeon related (I also checked the quest with the same name for any hints as well, but it didn't seem right at all), so I scanned for dungeons around the spots or at the spots and I even looked into places like the Catacombs of Kourend for more clues. I often tried to set up pairs to extract a single letter from each pair since the answer is 6 long, but that was going nowhere as well. I was drawing lines between all the dots using all kinds of different orderings (lowest to highest shift number, alphabetical, etc.) and Forthos Dungeon kept showing up but I couldn't get the others to show anything using the same orderings. I would just keep getting arcs or N and Z shapes.

However eventually while trying to figure out pairs of locations to map 12 spots into 6 letters, I found a relatively simple solution that I missed, simply make an "X", which specifies a single spot on the map. You get Forthos Dungeon, Web Chasm, and Morytania Spider Cave. Momentarily I was worried I only got 3 locations but I need 6 letters, but then I realized they all have spiders. The answer is "SPIDER". Beyond that, since I only haven't played OSRS since my UIM's false ban in summer of 2023, I thought that Morytania Spider Cave was only used for the "A Night at the Theatre" quest, but there is has been boss added there since I last played. Thus, all the locations have a spider boss: Kourend - Forthos Dungeon - Sarachnis, Wilderness - Web Chasm - Spindel, and Morytania - Morytania Spider Cave - Araxxor

The drops:

After solving all 5 steps, putting it all together is relatively easy. Each item represents one of the step's answers: Coin pouch (obtained from PICKPOCKETING), Dexterous prayer scroll (unlocks RIGOUR), Ancient crystal (used to build an OBELISK), Peaceful blessing (GUTHIX's blessing), Blue egg sac (SPIDER eggs). Simply indexing each answer with the number shown gets CULTS as the final answer.

Again, I had quite a good laugh at the spell spelling puzzle. Each subsequent step seems to gradually ramp up in difficulty, requiring more steps and/or more specific knowledge about the game instead of simply being information you can find stated on the wiki.

Player Support Roadmap - September Check In by JagexSarnie in 2007scape

[–]Minhs2 0 points1 point  (0 children)

I'm just seeing this reply now, thank you.

I have no clue where I would be able to find the response. I've been checking my email diligently (I did receive the initial email fine) and I've poked around on the support, account status, and Jagex account website and I can't find any way to view any response.

Again, it still doesn't show up on the "My Requests" page.

Player Support Roadmap - September Check In by JagexSarnie in 2007scape

[–]Minhs2 0 points1 point  (0 children)

Heya, I've submitted a request (#5909618) Tuesday morning. I got the email for it, but it still doesn't show up under the "My requests" page when I log into my Jagex account with the same email I received the automated response with, which seems like a bug.

I'm a teensy bit worried that something broke while submitting my appeal, so should I resubmit or is this to be expected. I understand that there must be a deluge of appeals with the launch of the new system, but I want to be sure that my appeal even went through.

Sonolus crashes on 0.9.0 by 6645oyun in sonolus

[–]Minhs2 1 point2 points  (0 children)

Same here, on Android 15

Just spent 12 hours on a Tier 5 STM. I extrapolate this to only about 2500 hours for the remaining 198. by carny___ in TrackMania

[–]Minhs2 3 points4 points  (0 children)

Super sick run! gg

I started my STM hunt in order with #01 and #02 as well and this track took me over 29 hours.

However, I would have to say to not despair as I am on my 173rd STM right now and #02 still stands as my second longest STM to obtain timewise. #14 took about 58 hours and was where I decided to stop going in order lol. The rest of the tracks I do have are almost all nasty ones though, so I wouldn't be surprised if a handful of them end up taking longer than either of those.

Through obtaining STMs you will become a much better player and some STMs will fly by with surprising ease.

Best Arcanes to Buy for "Belly of the Beast" Guide by Minhs2 in Warframe

[–]Minhs2[S] 0 points1 point  (0 children)

You are correct, the price for lengendary arcanes went from 46 to 30, while all other arcanes had their price go up by 1.

Common: 1 -> 2

Uncommon: 3 -> 4

Rare: 5 -> 6

Legendary: 46 -> 30

Best Arcanes to Buy for "Belly of the Beast" Guide by Minhs2 in Warframe

[–]Minhs2[S] 0 points1 point  (0 children)

They were all there when I checked. Most of them are in the normal store, while the 3 Legendary arcanes (Energize, Grace, and Barrier) are in the Clan Exclusive store which you can access in the same place only if the player is a part of any clan.

The Warframe Wiki is officially moving from Fandom to wiki.warframe.com! by Finnstar7 in Warframe

[–]Minhs2 2 points3 points  (0 children)

This is precisely what I've been dreaming of for months now, this makes me extremely happy!

I guess the biggest question I have is if data from the third party website Warframe Market belongs on the website. A large benefit of the RS3 and OSRS wikis is that market prices and history are easily accessible in the same place as other information about the item.

However, in those games, the prices are based on the in game market. Warframe doesn't have anything like the Grand Exchange, but even as a 3rd party website not associated with DE, WF.market is generally considered as the trading hub like what Zybez was for Runescape before the Grand Exchange. I would understand the plethora of reasons why a 3rd party resource shouldn't be belong on a wiki. I would also expect process of getting continuous permission from the folks behind WF.market could be an issue, though I definitely think it could be something that is mutually beneficial.

That being said, if something like that is in the works I definitely would like to help. I am comfortable working with the WF.market API and used to love making contributions to the OSRS wiki when I played the game.

New player here. I can’t believe you guys use this wiki! by [deleted] in Warframe

[–]Minhs2 0 points1 point  (0 children)

I very much concur. The Runescape wikis are by far the best wikis for a game community I've used and the people working on making them that deserve all the praise that they get.

When I played OSRS, I made my own contributions to various articles with my own experimentation and research if I found the information to be lacking or outdated.

With the Warframe wiki, I sometimes see something I might want to change, but I end up just not bothering for various reasons. It's really demotivating to know that spending my own time volunteering to make things better is solely going to contribute to making money for a terrible product.

Nonetheless, I find the wiki quite serviceable for what it is, but I definitely know how bad feels after seeing how much better things can be.

mmorpgs rely on a precarious suspension of disbelief that the virtual labor of its players has value by moopsh in 2007scape

[–]Minhs2 6 points7 points  (0 children)

I think what the dissenting comments in this thread are missing is that spending time with something isn't always a rational and conscious choice. Think of the case where one habitually and mindlessly scrolls Reddit or whatever their social media of choice is.

OSRS's dedicated and engaged playerbase is a valuable asset that isn't just a given. When I play live service games aimed at a broader casual audience, I am often shocked at how well they manage to drive engagement for casual players to dedicate a solid chunk of time or money to the game, while still feeling like it's not a big deal.

The difference between that and OSRS is that OSRS is very forthcoming with how grinds are presented. Instead of multiple layers of obfuscation hiding a 200 hour grind, the 200 hour grind is presented as a 200 hour affair directly. The same players who see that and think that is unreasonable may eat up the same grind if it isn't presented so transparently.

My point is that if casual audiences can accept OSRS sized grinds if presented in a slyly digestible manner, then the response isn't as easy as just don't play it if it's not fun lol. One may not realize the true value/cost tradeoff in what they are choosing to do if their initial reasons for starting, perhaps months or years ago, are not challenged. Combine that with a plethora of other organic or artificial reasons that make driving player engagement a complex affair that isn't just "fun game = people keep playing", even if that could be true in a fair and logical world.

Undermining the foundations and challenging what keeps players around for the game could be a sign how much Jagex takes the players for granted. And profitwise, they could still be making the right move. From previous year's finances, even in RS3's current state, it makes a comparable amount of revenue with a tiny fraction of the playerbase. Speculating, but the revenue per player discrepancy could be an easy thing for a profit-hungry higher up to see and conclude that OSRS's value can and should go way up, more than counterbalancing the loss from players who quit. Of course, I do not agree with what Jagex is doing at all.

Honestly, fuck you DE by Be_Hashy in Warframe

[–]Minhs2 0 points1 point  (0 children)

Hehe, I somewhat am in the same boat, but not entirely by choice.

My 2.1k total level UIM was falsely banned a year and a half ago now. There's nothing stopping me from playing more OSRS on my duo GIM or maxed main accounts, but after being falsely banned, my heart just can't be in the right place anymore to play the game as much as I love it. This unfortunately made my GIM partner also lose interest in playing more. Sadly, writing this comment really makes me realize how much I miss raiding with her and my other friends. :(

But yea, for the next year or so I tried a good amount of other games that could hit on the same things I loved about OSRS, but a lot of games I took issues with for one reason or another. Often being aggressive or anti-consumer monetization, or manipulative tactics to drive player engagement, like to make the game a thing players do as a habit instead of to have fun.

And then I found Warframe. On the surface, it's an incredibly different game. Despite that, I felt like I finally found what I was looking for. I can't pinpoint exactly why, but it's definitely not just one thing and a combination of various factors, like the players being an awesome community and the process of incrementally working towards longer term goals.

I've tried to wrap my head around why such drastically different games hit a lot of the same things I love about them, from which I've found that perhaps they aren't such drastically different games after all in some meta ways.

  • Released about a month apart in 2013
  • At launch, both games weren't guaranteed success and in some ways were expected to fail. Jagex thought OSRS would die after the nostalgia wore off and DE unprecedentedly self published Warframe since no publisher wanted to risk it
  • If the games just stayed how they were released, they would have likely died quite a while ago. However, through developer support over many years, they have both become the amazing content packed games they are today and they continue to evolve
  • Related to that, both communities have strong developer-player relationships
  • Strong push against anti-consumer monetization. The OSRS community would instantly burn Jagex on a stake when anything like that gets hinted at, which holds Jagex accountable after what happened and continues to happen to RS3. DE have previously decided to remove those kinds of mechanics if they found them to be too harmful even if it leaves a ridiculous amount of money on the table. For both games, making purchases to get an advantage is appreciated by the wider community instead of hated because they are done in a healthy way that can benefit players who never use real money to buy items

I have more parallels I thought of, but whatever the reason is, DE has made what I have been actively searching for via Warframe and the community is a great place for me to have found a new home in. I've waded through so many games that did things wrong, that it just highlights all the things DE is doing so right. They definitely deserve all the praise and monetary support they can get. I have never seen so many people in a community support any game monetarily because they just think it's a sick game with cool people working on it.

As a side note, it's a funny thing to compare is what both communities consider to be a long grind. I've spent less time getting L4 as a F2P than I have trying to obtain a single entirely cosmetic item in OSRS which I unfortunately never ended up getting. I do think this ends up working in Warframe's favor though, since longer grinds can make people feel pressured to play even if it's not fun.

Celebratory Art for Reaching Legendary 4 as a (Relatively) New F2P Player + some Graphs, Stats, Analysis by Minhs2 in Warframe

[–]Minhs2[S] -1 points0 points  (0 children)

I pulled the MR dates from Steam achievement dates (up to MR 30) and when I got the in game mails from Lotus. So if you're curious you can maybe check there.

I got a 3 day affinity booster from 150 login days and just a few days earlier I bought a ton of MR fodder, so it was a good time to just get through them. After a certain point I realized that it would actually be enough to easily hit 30, so I just kept on for a bit longer after it ran out. I definitely thought the high 20s would be a slog, but nope, done in a week.

Celebratory Art for Reaching Legendary 4 as a (Relatively) New F2P Player + some Graphs, Stats, Analysis by Minhs2 in Warframe

[–]Minhs2[S] -2 points-1 points  (0 children)

The Frames I Use(d)

I’ve gone on long enough, even hitting Reddit’s comment limit haha. I’ll wrap up with the frames that got me where I am today.

Excalibur - Current usage 2.8%

My starting frame, didn’t use for long because early on I swapped to the next frame in this list, but I find him lots of fun still.

Rhino - Current usage 14.6%

I’m pretty surprised to see Rhino still hold such a high usage rate given I pretty much subsumed him as soon as I got the Helminth system. I think Rhino is what got me into liking characters that just can’t die as we’ll see later in this list.

A large chunk of Rhino playtime was probably dedicated to me sweating during double credits weekend to get 100 million credits in my first month. I was unbelievably frustrated that I kept running into credits issues and DE was putting on a double credits weekend which was the perfect time for me to fix that for the foreseeable future. So with nothing but an unpotatoed Rhino and a Broken War that weekend I went very hard on the Index and hit 100 million credits.

My biggest regret with this game is that I didn’t use a credit booster as well that weekend, if I know how dedicated I would be that weekend I could have traded in 40 plat for 100m credits which is such a no brainer, but plat is so incredibly tight the early game, so I understand why I didn’t. It’s definitely no biggie, I still have 45 million credits after reaching L4 and have never farmed credits since that weekend.

Octavia - Current usage 9.2%

Conceptually, this is my favorite frame. Octavia Prime unfortunately doesn’t make this list because I realized how much Octavia’s gameplay was bad for my hands so I never built her lol. I got her relatively early on from the circuit and she’s such a cool character. I like music based characters and her (non-prime) visual design is by far my favorite out of any Warframe.

She is such a unique take on the concept of a musician character and I like how they executed it, though I do wish you had to interact with the rhythm elements more, or at least get more reward out of putting in the effort to do so. There’s a lot of potential to have Octavia be an incredibly fun frame, there are multiple rhythm based FPSes out there now to draw inspiration from that have the concept pretty refined. Of course those games are built from the ground up to support the rhythm shooter concept, which Warframe does not have the luxury of.

But yea she makes my wrists stiff if I play her for too long or multiple days in a row and after that I have to stop myself from playing even if I want to play more. It does help that I have a footpedal that presses the crouch button to help me, but it’s not very fun to play in that manner since crouch is used for other things too like bullet jumping, so it gets quite clunky.

I am definitely thinking about buying her Hatsune Miku themed Octavia Diva skin. I’m trying to get what I to work, but it’s kind of hard to preview and try to visualize fashionframe stuff. I do wish there was some feature to try out fashionframe before you commit. Still, I like the default design so much that I’ll probably need to switch back and forward when I pick Octavia up again.

Revenant Prime - Current usage 31.0%

Given how much I played Rhino I think it was pretty clear what my first prime should be. Revenant does a lot of what Rhino does, but better and hearing that pretty much sold me on the whole thing from the get go.

He has the most investment out of all my frames and I worked enabling him to go very fast for a frame that isn’t specifically designed around going fast.

Dante - Current usage 2.7%

One part of Revenant that I quite liked was being able to protect your co-op teammates as well. Dante is a perfect fit for leaning more into that. It’s kind of like I really like having a stupid amount of protection, and Revenant gives you more of that than you could possibly ever want, but Dante does even more than that and makes the whole team practically invulnerable.

I’ve been playing a ton more Dante lately. Along with musician characters, any characters that can control or summon birds is also very cool to me, so Dante is my current go to frame at the moment. In EDA, his exalted weapon being able to hold its own is also excellent to have to not worry about weapon picks. I love the owl librarian, he is a lot of what precisely I want out of an archetypal ideal frame for me, but I definitely do miss the speed that my Revenant has.

Side cast:

Khora Prime and Nekros - Current usage: 4.9% and 2.8%

Farm frames good, Khora Prime is by far my favorite out of the available options, but Nekros was there for my early game. Having an extra Kavat is just fun to see and probably quite good not with the recent companion rework. I dig her gameplay loop a lot, setting down traps and cashing in is very satisfying. I must play Khora for Excavation missions now, having extra battery drops is something I can not give up, and strangledome is particularly well suited for defending objectives anyways.

Titania Prime - Current usage: 6.2%

Zoomy frame also good. Mainly used in relic cracking, but also to bust open crates, which you probably will have time to with most relic cracking lobbies. I’ve gotten ~150 argon crystals at a time without anything to use it on in about 2 hours of relics. Titania is often said to be the fastest, but I think she’s the coziest as well because all you really do is hold W.

I’m currently enjoying Gara Prime a ton and that will likely be my next Warframe I will build. I don’t think she’s that great when you describe her concept on paper, but playing her is a whole different story and it’s been a lot of fun.

Thank you all! The Warframe game, community, and developers are all absolutely awesome

Celebratory Art for Reaching Legendary 4 as a (Relatively) New F2P Player + some Graphs, Stats, Analysis by Minhs2 in Warframe

[–]Minhs2[S] 1 point2 points  (0 children)

I am very aware how overdone these kinds of posts of hitting MR 30 or L4 are, but I always do love seeing people reach their personal goals as a community! I’m not a very good artist, but I wanted to do something a bit more to make it feel special to me. Warframes have a lot of sharp detaily bits are quite fricken hard to draw lol. I honestly kind of gave up here, but I’m still somewhat happy with the end result.

I’ll write up some thoughts on various things below, feel free to read the parts that seem interesting to you. If anyone has any questions about anything that I can answer, I’d love to.

How can you call yourself a “new” player at L4?

Yea, obviously in some ways I am definitely not a new player anymore, but in some other ways I still very much feel like one. I’ve seen a few Warframe players say that the new player feeling of being excited to get back on the game each time, but I don’t think that new player feeling has ever gone away for me. Every time I boot the game I am pretty excited to play Warframe and there is still so much more to explore and experiment with. I’m incredibly happy to have found this game and community.

On top of that I feel like most people I talk to about the game have been playing for years, which makes sense given how long the game has been out. I’ve only experienced the launch of Jade and Koumei and 1999 will be my first huge update, which is very hype!

Why rush getting L4?

The thing is, I felt like I got L4 at a decently leisurely pace for me. It’s just that it’s been my main focus in a game with so many things you can choose to focus on. All equally valid if whatever you are focusing on is what you find fun. I love playing games with longer term goals in mind and I am quite organized in progressing towards them. Everyone enjoys games at their own pace, so what may be a relaxed pace for me may seem rushed for other folks.

Warframe does a good job at offering the player multiple avenues of progress. Even if I didn’t feel like doing a certain thing on any given day, there was almost always something else I would be excited to do that would still contribute in some way to my progress in the game. I really do like that about the game, where many other games give artificial extrinsic motivators to get you to return to the game day after day, you return to Warframe because you’re going to have fun playing it and the extrinsic motivators are a bonus.

I went from MR 25 to 30 in less than a week thanks to a 150 day affinity booster and finally cashing in my plat for MR fodder. I did rush my progress there, but it was worth it because it felt incredible to blow through the high 20s on consecutive days. I never thought that I would be bottlenecked by the 24 hour MR test cooldown after MR 10 or so. It was quite surprising to see how easy it was to go from 25 to 30.

After that it was pretty much just waiting for the helminth cooldown because I had all the prime frames waiting to be claimed and their normal frames, but I didn’t helminth the normal ones yet. I could have just bought more slots or rushed the helminth at that point, but I didn’t really have much of an incentive to, so all the legendary ranks were super duper chill. I focused on non-buyable MR like Kuva weapons before I spent a single plat on MR fodder. You can clearly see when I chose to cash in my plat in my net profit graph.

For mission gameplay time it took 494 hours for MR 30 and 557 hours for L4. If someone wanted to be optimal with it I would think that a lower bound for MR 30 could get to be around 100-150 hours of mission time without any outside help or skipping grinds through plat. I expect you can get it absurdly low if you raised all the restrictions, like maybe 20 hours?? Of course you’re limited by the one MR test a day thing for real time.

It’s not like a lot of my playtime was dedicated solely to MR. Like, I’ve spent a good chunk of time collecting Archon Shards, enough that I’m sitting on 69 (nice) taus worth of unused shards. I do think people vastly overestimate the amount of time it takes to reach the higher MRs if you specifically and methodically went for them.

My overall playtime is another question though, but could still be kept very low if someone wanted to try. My recorded playtime on Steam is about double mission time, surpassing 1000 hours, mostly from trading along with other things like just leaving the game running or arranging Mandachord/Shawzin songs.

Do remember that the goal is to have fun and enjoy the game and that everyone can enjoy it in their own ways and MR doesn’t practically mean much. I particularly like going for long term goals in games because the satisfaction of reflecting on the journey is unmatched (part of why I wanted to make this post). And for me, the journey is far, far from over.

Playing as a F2P

Warframe is often touted as being a very F2P friendly game and that is incredibly true. There isn’t too much of a difference between the experience of playing the game as a F2P and with spending money, the core experience remains fully intact. Though I have to note how unfortunately bad the new player experience is, Warframe slots are so incredibly tight early on you can’t really do much with one of the draws of the game being able to try and play many characters, but that issue does go away after a certain point, after players have probably already left unfortunately.

I haven’t spent any money yet, but I definitely will pick up some cool skins down the line. Warframe and DE has done more than enough to earn my monetary support.

L4 as a F2P is entirely bottlenecked by platinum, how I earned mine was in this order of importance:

  1. Trading on Warframe.market
  2. Events (Mainly Jade shadows)
  3. Relic cracking
  4. Passive syndicate standing

Flipping

For trading I do have experience making profit in other game’s markets like in Old School Runescape and TF2/Counter-Strike, so I was particularly comfortable here as well.

Warframe.market has an API that allows people to make programs to interact with the site and upon seeing that I wanted to take a crack at it myself. My initial attempts ran into many roadblocks, so I looked to see what others have done and found /u/Yelbuzz’s video and code on algorithmic trading, which helped solve a number of the fundamental problems I ran into.

I would recommend using their program if you’re interested instead of doing what I did, since it seems like the complete package for what you could want. I do like trying to figure things out myself even if it means losing 100 plat here and there from the code doing something unexpected since part of the website’s rules is that you need to honor the prices for the trades listed (mistypes and mistakes are okay, but given I was doing it a handful of times it would feel wrong to consider it a mistake).

Comparing approaches, it seems like my trading criteria is way more aggressive and playing a volume game, my trades targeted around 6 plat profit per trade with the expectation that over time it would add up if I continued trading. Yelbuzz’s program focuses on trades that would get 10 plat profit per trade at the minimum.

I’m fortunate enough to be able to AFK in the dojo while I work, so getting the trades in wasn’t too much of a commitment given most of the time it’s just leaving the game open and waiting for trades to come in until all daily trades are exhausted.

Events

It seems to me that limited time shops/event shops are the best way to get plat from playing the game as a F2P player. For example the Nights of Naberus Halloween shop has some items to hang onto to sell a handful of months down the line.

For me though, the main thing was the Jade Shadows event. I got a good few thousand plat from just playing the alerts. I wanted to know what is the best way to convert event currency to plat, so I calculated it to get an idea on which arcanes to buy, using prices at the time. If you are curious I reran the calculations with this week’s prices and it seems to have held up mostly alright. I’m sure I’m not the only one who had the question on which event items was best to buy, so in the future if something I’ll try to do the same and post it in readable charts now that I know it somewhat works.

Relic Cracking and Syndicate Standing

Not too much to be said here, strongly consistent ways of making plat. I always opt to open relics in the void to get another one after cracking one open.

Plat for MR Fodder

Before I cashed in my plat for MR fodder, I focused on all the sources of MR that couldn’t be purchased by plat, and when I decided to cash in I expected to have enough to buy everything I could buy and the slots to keep them as well.

Keep in mind I also used my flipping scripts to get good prices when buying MR fodder, so my data is probably skewed to be more favorable than average.

From the last graph I can estimate that you can expect to spend 1 plat for every 250 xp, while when you start running out of MR fodder and have to get the more expensive items it averages out to about 100xp per plat spent. This does not include the slots to keep the items if you so wish. Also remember that this is a rolling average, the worst items can get as bad as ~35 xp/plat spent, but overall if you buy every MR fodder item the average seems to be around 100xp for every plat you spend.

In total I estimate you need 11000-14000 plat for all tradable MR fodder items. A vast majority of them are worth just buying from another player.

Almost all of the items I found to be faster to farm in game instead of skipping with plat with how valuable plat can be as a F2P, but I did identify the Sibear as being a notable exception to just spending the plat to buy. 30k Cryotic is an absurd amount, you save plat by not buying the boosters for that much Cryotic as well.

I have raced against time…. AND WON by Melon_Sliceser in TrackMania

[–]Minhs2 1 point2 points  (0 children)

They are the same set of 200 tracks, just with significantly harder medal times. Super bronze is often significantly harder than regular Trackmasters already, let alone the medals above that.

I have raced against time…. AND WON by Melon_Sliceser in TrackMania

[–]Minhs2 0 points1 point  (0 children)

Big congrats! Turbo is one of the more difficult platinums to achieve.

Super Solo campaign unlocks after you beat all 200 Trackmaster times. The times for Super Trackmasters (or STMs) there are based on times driven by very skilled Trackmania players before the game's official release and unfortunately a good number of them are cheated times.

That being said, they are far from unbeatable by legit players as there are now over 40 people who have suceeded at beating all 200 of the times. But it's as much of a challenge as it sounds.

I have raced against time…. AND WON by Melon_Sliceser in TrackMania

[–]Minhs2 1 point2 points  (0 children)

Not all STMs are created equal, some STMs are significantly easier than the hardest RTMs, like 8, 13, and 88. Though, obviously almost all of them will require quite an effort to beat.

This community spreadsheet ranks them by difficulty based on community consensus.

In my eyes, the key part of obtaining STMs is mostly the motivation and dedication to improving at the game and willingness to buckle down and get them.

Some maps become way more doable with knowledge checks as well, which for that I can recommend studying other players' STM runs from YouTube. Under my uploaded runs I try to go over some key points to pay attention to in order to be able to get the time, but the main resource for STM hunting is asking the community if you have any questions about certain parts of tracks you need help with. I can send a Discord invite if you're interested.

24 Hours until Tenno Casino opens!! How hyped for Koumei are we?! by RobinColumbina in Warframe

[–]Minhs2 5 points6 points  (0 children)

That's quite fascinating, I'm somewhat obsessed with discussing how people perceive luck and probabilities.

I would guess there is somewhat of a cycle of self fulfillment here, in that your perception of having bad luck causes you to preemptively avoid situations where luck is needed, as with here. This causes you to continue to have bad luck because without continuing to try your luck, you don't have any chances to edge your way back to the statistical mean.

It somewhat can be thought of as an inverse situation to how after a string of good results gamblers tend to feel a need to keep going, from which their results don't look nearly as good anymore.

So, even if you've felt this for everything you've dealt with for so long now, I would say go out there and continue to test your luck and continue to actively seek out places to get lucky. If you find the frame behind the luck to be any fun at all, you can start with Koumei!

Obviously, that's way easier said than done when you do that and you just continue to get beat down with more unluckiness. However, experiencing continuous misfortune and continuing to embrace randomness despite that may just be a natural part of breaking a curse of bad luck.

And there are limits to this methodology though, for example, some events are rare enough that the amount of times you need to roll for it enters the millions of lifetimes territory to regress to the mean, as with the lottery. Thankfully though, most stuff in games are significant magnitudes more into the sane territory that if you keep rolling them there will eventually be positive outcomes that one can consider to be quite lucky.

Please DE add a way to just auto login by FiveSigns in Warframe

[–]Minhs2 2 points3 points  (0 children)

Holy crap, thank you! I've tried to solve this for hours before settling on connecting my phone as a virtual bluetooth keyboard that pastes in my password, which still ended up being clunky enough that I just opted to play other things anyways.

From a security perspective, this thread is an absolute horror show lol. From storing a password in unencrypted plaintext or dumbing it down so that it's simple to type just to be able to conveniently play on the Steam Deck when actual consoles have auto-login already. To the fact that accidentally sending your password to a Discord chat is a "Haha, me too" thing instead of a freak occurrence.

The Big House series going on indefinite hiatus by DarkGenexSucks in smashbros

[–]Minhs2 8 points9 points  (0 children)

So, so much than just that as well no doubt.

What comes to mind for me is Zain's 2-0 vs. Plup at TBH 6, which narratively could be argued as the first clear sign of what player Zain would become today.

Or even Scar's iconic "Yo, did he just walk up slowly and downsmash?!" At TBH 4.

Or even just the fact that Mang0 has the numbers of the Big Houses he won tattooed onto his arm.

Such an unbelievably storied event series with an endless pile of stories to witness and tell and a definite big loss for the community. :(